Player Matchup

The Morrigan
The Morrigan
Hueitlatoani27
The Morrigan
Level 18
God Stats
5W - 6L
1,765 SR
Queue Stats
39W - 52L
1,319 Elo+
Solo
Neith
Neith
Insectdrum
Neith
Level 22
God Stats
13W - 21L
1,364 SR
Queue Stats
51W - 50L
1,433 Elo+
Solo
Jormungandr
Jormungandr
Vyndoria
Jormungandr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,236 Elo+
Solo
Thoth
Thoth
andresf2389
Thoth
Level 28
God Stats
2W - 2L
1,520 SR
Queue Stats
43W - 58L
1,347 Elo+
Solo
Ne Zha
Ne Zha
whjffy
Ne Zha
Level 7
God Stats
2W - 2L
1,282 SR
Queue Stats
43W - 44L
1,132 Elo+
Solo
Team Averages
Level 16
1,486 SR
1,293 Elo+

VS

Team Averages
Level 15
1,378 SR
1,350 Elo+
Ganesha
Ganesha
Babulesku
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,108 Elo+
Solo
Poseidon
Poseidon
NgSONOFPOSEIDON
Poseidon
Level 8
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
XxsebasxX7U7GEY
Set
Level 26
God Stats
5W - 7L
1,432 SR
Queue Stats
64W - 68L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
cLS4MUK1L3R
Hou Yi
Level 23
God Stats
5W - 10L
1,378 SR
Queue Stats
37W - 36L
1,424 Elo+
Party 1
Cliodhna
Cliodhna
xJekyll870
Cliodhna
Level 11
God Stats
3W - 3L
1,148 SR
Queue Stats
6W - 9L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hueitlatoani27
The Morrigan
16
6 / 1 / 1
9,865
580
5,906
6,619
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
3 / 2 / 3
8,956
527
6,767
9,578
3,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Vyndoria
Jormungandr
14
5 / 4 / 5
9,355
550
6,572
14,249
11,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 6 / 2
9,065
533
4,772
8,505
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
whjffy
Ne Zha
16
8 / 2 / 2
10,348
609
6,417
10,448
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Babulesku
Ganesha
10
0 / 5 / 6
6,879
405
4,279
11,284
6,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
11
0 / 8 / 0
6,600
388
2,142
9,302
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

6
2 / 0 / 0
5,930
349
1,307
2,725
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
13
5 / 4 / 1
8,525
501
9,401
11,270
3,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
xJekyll870
Cliodhna
13
8 / 6 / 0
8,507
500
8,207
10,692
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
23
Kills
15
15
Deaths
23
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Babulesku
Ganesha
0
5
6
0.6
W
The Morrigan
Hueitlatoani27
The Morrigan
6
1
1
6.5
W
Neith
3
2
3
2.25
L
Poseidon
0
8
0
0
W
Jormungandr
Vyndoria
Jormungandr
5
4
5
1.88
L
2
0
0
2
W
1
6
2
0.33
L
Hou Yi
5
4
1
1.38
W
Ne Zha
whjffy
Ne Zha
8
2
2
4.5
L
Cliodhna
xJekyll870
Cliodhna
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,434
Damage
25,336
49,399
Taken
45,273
24,134
Mitigated
16,813
11,799
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Babulesku
Ganesha
4,279
616
168
225
11,284
6,239
0
2,375
8,909
15,787
0
W
The Morrigan
Hueitlatoani27
The Morrigan
5,906
1,089
0
1,898
6,619
2,548
1,245
1,828
4,791
50,879
0
W
Neith
6,767
2,923
0
2,820
9,578
3,164
885
1,745
7,729
0
65,638
L
Poseidon
2,142
469
0
140
9,302
2,609
208
5,302
3,713
37,137
0
W
Jormungandr
Vyndoria
Jormungandr
6,572
1,811
0
3,479
14,249
11,453
137
2,253
11,885
36,280
0
L
1,307
660
0
1,308
2,725
733
0
589
2,084
0
13,426
W
4,772
95
81
746
8,505
2,228
2,669
272
8,233
44,913
0
L
Hou Yi
9,401
5,768
0
3,244
11,270
3,387
962
3,665
7,539
0
51,727
W
Ne Zha
whjffy
Ne Zha
6,417
1,330
0
2,775
10,448
4,741
0
289
10,159
0
68,414
L
Cliodhna
xJekyll870
Cliodhna
8,207
1,519
0
2,151
10,692
3,845
741
4,492
5,778
0
33,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,589
Gold Earned
36,441
463
Minions Killed
275
0
Camps Cleared
0
1,518,338
Distance Traveled
1,215,884
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,879
405
11
1
0
249,689
2
W
The Morrigan
9,865
580
104
6
0
327,216
3
W
Neith
8,956
527
109
6
0
290,596
5
L
Poseidon
6,600
388
56
3
0
276,442
0
W
Jormungandr
9,355
550
41
2
0
311,119
0
L
Set
5,930
349
37
2
0
116,132
0
W
Thoth
9,065
533
104
6
0
270,628
0
L
Hou Yi
8,525
501
110
6
0
282,031
2
W
Ne Zha
10,348
609
105
6
0
318,779
1
L
Cliodhna
8,507
500
61
4
0
291,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role