Player Matchup

Xbalanque
Xbalanque
DemonsFromBehind
Xbalanque
Level 120
God Stats
5W - 10L
1,429 SR
Queue Stats
524W - 492L
1,544 Elo+
Solo
Nike
Nike
Drako-67d
Nike
Level 109
God Stats
0W - 3L
1,274 SR
Queue Stats
444W - 430L
1,513 Elo+
Party 1
Janus
Janus
Markmihaila72572
Janus
Level 113
God Stats
23W - 21L
1,517 SR
Queue Stats
483W - 416L
1,507 Elo+
Party 1
Ganesha
Ganesha
Toppingsaucer7
Ganesha
Level 127
God Stats
8W - 18L
1,358 SR
Queue Stats
302W - 273L
1,516 Elo+
Solo
Chronos
Chronos
UHU-KlebeStick
Chronos
Level 126
God Stats
21W - 18L
1,321 SR
Queue Stats
658W - 672L
1,531 Elo+
Solo
Team Averages
Level 119
1,380 SR
1,522 Elo+

VS

Team Averages
Level 117
1,573 SR
1,535 Elo+
Medusa
Medusa
Nâero
Medusa
Level 124
God Stats
8W - 14L
1,444 SR
Queue Stats
202W - 177L
1,565 Elo+
Party 2
Ao Kuang
Ao Kuang
Peligro UK
Ao Kuang
Level 135
God Stats
10W - 8L
1,598 SR
Queue Stats
677W - 647L
1,523 Elo+
Solo
Nike
Nike
SwearingBrush26
Nike
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 28L
1,454 Elo+
Solo
Poseidon
Poseidon
TsP_Kaiilex
Poseidon
Level 104
God Stats
26W - 19L
1,610 SR
Queue Stats
62W - 40L
1,549 Elo+
Party 2
Cerberus
Cerberus
XCraZy-KilleurX
Cerberus
Level 103
God Stats
5W - 2L
1,714 SR
Queue Stats
106W - 102L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
14
2 / 4 / 1
8,550
475
5,635
11,372
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
1 / 3 / 3
8,716
484
8,017
15,109
11,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 2 / 2
9,468
526
6,483
7,792
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 7
7,585
421
3,951
12,231
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 4 / 5
9,088
505
10,737
11,487
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nâero
Medusa
17
9 / 1 / 4
10,527
585
13,477
8,471
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Peligro UK
Ao Kuang
17
6 / 3 / 2
9,774
543
9,908
13,214
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 1 / 6
8,130
452
6,273
12,882
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
TsP_Kaiilex
Poseidon
15
0 / 4 / 2
9,066
504
6,181
8,274
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
16
1 / 2 / 3
9,146
508
7,679
12,585
10,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
11
Kills
17
17
Deaths
11
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
2
4
1
0.63
L
Nike
1
3
3
0.83
L
3
2
2
2
W
Medusa
Nâero
Medusa
9
1
4
11
W
Ao Kuang
Peligro UK
Ao Kuang
6
3
2
2.33
W
1
1
6
4
L
0
4
7
0.88
W
Poseidon
TsP_Kaiilex
Poseidon
0
4
2
0.25
L
5
4
5
1.88
W
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,823
Damage
43,518
57,991
Taken
55,426
30,936
Mitigated
29,830
13,191
Healing
18,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
5,635
2,127
0
2,346
11,372
3,263
0
3,316
7,972
0
43,264
L
Nike
8,017
766
0
3,977
15,109
11,658
0
8,541
5,469
5,863
52,147
L
6,483
554
0
787
7,792
2,232
0
2,618
4,964
72,463
0
W
Medusa
Nâero
Medusa
13,477
6,615
0
3,476
8,471
3,035
1,920
3,099
5,347
0
74,258
W
Ao Kuang
Peligro UK
Ao Kuang
9,908
2,547
0
7,456
13,214
4,340
0
3,669
9,509
62,887
0
W
6,273
1,049
0
1,437
12,882
9,446
129
6,860
5,878
0
37,376
L
3,951
435
202
2,557
12,231
10,660
0
4,835
7,159
20,928
0
W
Poseidon
TsP_Kaiilex
Poseidon
6,181
381
0
1,492
8,274
2,428
0
5,685
2,449
68,233
0
L
10,737
3,648
0
3,322
11,487
3,123
0
2,735
8,659
50,966
0
W
Cerberus
7,679
189
0
5,052
12,585
10,581
119
2,933
9,652
58,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,407
Gold Earned
46,643
491
Minions Killed
623
0
Camps Cleared
0
1,704,347
Distance Traveled
1,717,989
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,550
475
102
6
0
305,367
7
L
Nike
8,716
484
134
7
0
362,690
3
L
Janus
9,468
526
162
9
0
353,460
3
W
Medusa
10,527
585
118
7
0
346,693
3
W
Ao Kuang
9,774
543
120
7
0
365,131
0
W
Nike
8,130
452
62
3
0
367,157
4
L
Ganesha
7,585
421
14
1
0
347,199
7
W
Poseidon
9,066
504
150
8
0
338,481
5
L
Chronos
9,088
505
79
4
0
335,631
4
W
Cerberus
9,146
508
173
10
0
300,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role