Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Noxiousbubble
Tsukuyomi
Gold II
Level 53
God Stats
2W - 4L
1,637 SR
Queue Stats
30W - 27L
1,607 MMR
Solo
Discordia
Discordia
Platinum IV
xzaveous
Discordia
Platinum IV
Level 159
God Stats
14W - 7L
1,635 SR
Queue Stats
337W - 394L
1,734 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 99
1,591 SR
1,614 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,589 SR
1,638 MMR
Loki
Loki
Gold V
REID3N_ANGELO
Loki
Gold V
Level 104
God Stats
1W - 1L
1,695 SR
Queue Stats
42W - 45L
1,683 MMR
Solo
Fenrir
Fenrir
Platinum V
Skittles200lit
Fenrir
Platinum V
Level 117
God Stats
6W - 5L
1,668 SR
Queue Stats
175W - 196L
1,532 MMR
Solo
Thoth
Thoth
Gold I
adrishin05
Thoth
Gold I
Level 123
God Stats
1W - 6L
1,404 SR
Queue Stats
96W - 99L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 2 / 14
11,975
748
9,699
13,871
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Noxiousbubble
Tsukuyomi
16
8 / 3 / 8
11,457
716
14,833
11,243
5,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
xzaveous
Discordia
16
6 / 2 / 8
11,168
698
12,048
9,415
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeTiamatSobekNoxChaac

VS

Bans
OdinGilgameshAthenaCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
9,670
604
5,373
11,709
5,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 8 / 3
9,728
608
5,829
20,050
17,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
13
2 / 4 / 4
9,624
602
13,328
9,175
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
7
7
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
14
6
W
Tsukuyomi
Noxiousbubble
Tsukuyomi
8
3
8
4
L
2
7
5
0.64
L
3
8
3
0.56
L
Thoth
2
4
4
1
W
Discordia
xzaveous
Discordia
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
24,530
34,529
Taken
40,934
21,088
Mitigated
24,983
14,171
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,699
397
876
6,805
13,871
12,765
504
6,048
7,180
16,122
0
W
Tsukuyomi
Noxiousbubble
Tsukuyomi
14,833
2,548
0
2,876
11,243
5,123
571
3,785
6,859
0
47,385
L
5,373
904
0
597
11,709
5,402
0
5,962
5,747
0
19,723
L
5,829
970
0
2,179
20,050
17,088
0
9,524
10,526
2,754
12,250
L
Thoth
13,328
150
0
1,170
9,175
2,493
0
6,900
2,275
51,275
0
W
Discordia
xzaveous
Discordia
12,048
336
404
3,210
9,415
3,200
846
3,693
5,399
53,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
29,022
201
Minions Killed
163
10
Camps Cleared
5
870,423
Distance Traveled
763,080
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,975
748
24
2
1
304,128
4
W
Tsukuyomi
11,457
716
64
4
4
282,397
1
L
Loki
9,670
604
26
2
4
236,472
0
L
Fenrir
9,728
608
19
1
1
244,048
1
L
Thoth
9,624
602
118
7
0
282,560
7
W
Discordia
11,168
698
113
7
5
283,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role