Player Matchup

Loki
Loki
DieguiSad
Loki
Level 14
God Stats
5W - 2L
1,683 SR
Queue Stats
22W - 16L
1,535 Elo+
Party 1
Charybdis
Charybdis
G591386
Charybdis
Level 12
God Stats
1W - 0L
1,424 SR
Queue Stats
11W - 10L
1,517 Elo+
Solo
Yemoja
Yemoja
UrBizarre
Yemoja
Level 14
God Stats
1W - 0L
1,467 SR
Queue Stats
14W - 16L
1,463 Elo+
Solo
Chaac
Chaac
bermanBayar
Chaac
Level 15
God Stats
5W - 0L
1,918 SR
Queue Stats
24W - 13L
1,570 Elo+
Party 1
Anubis
Anubis
origen-bajista
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,462 Elo+
Party 1
Team Averages
Level 11
1,598 SR
1,509 Elo+

VS

Team Averages
Level 12
1,581 SR
1,555 Elo+
Bellona
Bellona
Cz Burkey HD
Bellona
Level 14
God Stats
12W - 9L
1,612 SR
Queue Stats
33W - 38L
1,452 Elo+
Solo
Kukulkan
Kukulkan
GTP4
Kukulkan
Level 2
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 1L
1,726 Elo+
Solo
Artemis
Artemis
SirKnust
Artemis
Level 8
God Stats
1W - 1L
1,736 SR
Queue Stats
9W - 11L
1,445 Elo+
Solo
Fenrir
Fenrir
TSEDOM_TON
Fenrir
Level 16
God Stats
0W - 2L
1,357 SR
Queue Stats
15W - 11L
1,576 Elo+
Solo
Olorun
Olorun
lGetterl
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 0 / 2
8,118
580
2,262
6,904
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
G591386
Charybdis
18
17 / 1 / 1
11,370
812
14,645
9,325
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
UrBizarre
Yemoja
12
1 / 1 / 10
8,313
594
3,547
7,867
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 2 / 0
9,617
687
11,741
13,663
8,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
6 / 3 / 8
8,470
605
9,440
8,890
3,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cz Burkey HD
Bellona
11
0 / 4 / 2
6,596
471
7,235
11,099
11,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
GTP4
Kukulkan
7
0 / 7 / 1
4,933
352
889
7,077
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
SirKnust
Artemis
7
0 / 9 / 0
5,231
374
3,415
8,394
1,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
TSEDOM_TON
Fenrir
12
5 / 4 / 0
7,730
552
6,200
12,091
7,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
lGetterl
Olorun
11
2 / 9 / 3
6,990
499
8,918
15,202
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
33
Kills
7
7
Deaths
33
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cz Burkey HD
Bellona
0
4
2
0.25
W
Loki
2
0
2
3
W
Charybdis
G591386
Charybdis
17
1
1
17.5
L
Kukulkan
GTP4
Kukulkan
0
7
1
0.07
L
Artemis
SirKnust
Artemis
0
9
0
0
L
Fenrir
TSEDOM_TON
Fenrir
5
4
0
1.25
W
Yemoja
UrBizarre
Yemoja
1
1
10
6
W
7
2
0
3.5
L
Olorun
lGetterl
Olorun
2
9
3
0.39
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,635
Damage
26,657
46,649
Taken
53,863
23,989
Mitigated
26,398
21,078
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cz Burkey HD
Bellona
7,235
1,570
0
722
11,099
11,421
304
843
10,256
5,559
26,540
W
Loki
2,262
582
0
4,070
6,904
2,132
1,604
1,032
5,872
0
36,766
W
Charybdis
G591386
Charybdis
14,645
10,796
0
3,144
9,325
4,342
4,465
2,431
6,894
0
97,601
L
Kukulkan
GTP4
Kukulkan
889
889
0
0
7,077
1,573
174
2,209
4,868
3,506
0
L
Artemis
SirKnust
Artemis
3,415
2,308
0
632
8,394
1,745
216
2,688
5,706
0
17,445
L
Fenrir
TSEDOM_TON
Fenrir
6,200
2,202
0
4,116
12,091
7,071
0
3,480
8,611
0
34,103
W
Yemoja
UrBizarre
Yemoja
3,547
1,382
719
1,172
7,867
5,683
2,312
3,488
4,379
21,818
0
W
11,741
2,222
0
7,454
13,663
8,427
0
1,812
11,851
3,951
55,628
L
Olorun
lGetterl
Olorun
8,918
5,111
93
2,245
15,202
4,588
0
5,045
10,157
39,139
0
W
9,440
830
252
4,267
8,890
3,405
1,689
2,979
5,911
39,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,888
Gold Earned
31,480
450
Minions Killed
237
0
Camps Cleared
0
1,220,973
Distance Traveled
1,167,863
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,596
471
70
5
0
261,490
0
W
Loki
8,118
580
73
5
0
226,598
0
W
Charybdis
11,370
812
159
11
0
243,003
2
L
Kukulkan
4,933
352
3
0
0
240,468
0
L
Artemis
5,231
374
27
2
0
187,394
0
L
Fenrir
7,730
552
69
5
0
265,108
3
W
Yemoja
8,313
594
37
3
0
222,163
2
W
Chaac
9,617
687
115
8
0
280,042
3
L
Olorun
6,990
499
68
5
0
213,403
0
W
Anubis
8,470
605
66
5
0
249,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role