Player Matchup

Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
FafnirDamage
Fafnir
Level 7
God Stats
5W - 2L
1,826 SR
Queue Stats
10W - 4L
1,768 Elo+
Solo
Bellona
Bellona
FixBans2021
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 18L
1,799 Elo+
Party 1
Tiamat
Tiamat
FroggoMode
Tiamat
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
113W - 89L
1,853 Elo+
Party 1
Rama
Rama
FuseiRazuberi
Rama
Level 16
God Stats
2W - 1L
1,507 SR
Queue Stats
42W - 34L
1,612 Elo+
Solo
Team Averages
Level 14
1,567 SR
1,706 Elo+

VS

Team Averages
Level 12
1,593 SR
1,613 Elo+
Mercury
Mercury
BALDYOZNIK
Mercury
Level 7
God Stats
2W - 4L
1,720 SR
Queue Stats
9W - 14L
1,325 Elo+
Party 2
Athena
Athena
Crissdevache1
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
2,000 Elo+
Solo
Achilles
Achilles
Volentir
Achilles
Level 14
God Stats
3W - 4L
1,520 SR
Queue Stats
30W - 16L
1,734 Elo+
Solo
Heimdallr
Heimdallr
pastrypounder
Heimdallr
Level 27
God Stats
1W - 1L
1,727 SR
Queue Stats
135W - 43L
1,684 Elo+
Solo
Ra
Ra
залупобой
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 2 / 5
6,998
500
3,573
8,486
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
14
4 / 3 / 4
8,417
601
5,238
10,925
7,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
FixBans2021
Bellona
13
4 / 3 / 3
7,106
508
5,164
9,949
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
FroggoMode
Tiamat
14
11 / 3 / 5
9,355
668
15,203
9,580
6,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 0
8,142
582
2,168
5,960
1,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BALDYOZNIK
Mercury
10
0 / 7 / 2
6,159
440
1,815
9,881
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
2 / 2 / 3
6,851
489
3,104
9,418
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Volentir
Achilles
13
6 / 2 / 1
7,980
570
11,586
12,264
7,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
pastrypounder
Heimdallr
14
2 / 0 / 0
8,223
587
5,525
4,964
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 10 / 3
6,266
448
3,742
9,082
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
21
Kills
11
11
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
2
5
1.75
L
Mercury
BALDYOZNIK
Mercury
0
7
2
0.14
L
2
2
3
1.75
W
Fafnir
4
3
4
2
W
Bellona
FixBans2021
Bellona
4
3
3
1.83
W
Tiamat
FroggoMode
Tiamat
11
3
5
4.5
W
1
0
0
1
L
Achilles
Volentir
Achilles
6
2
1
3.25
L
Heimdallr
pastrypounder
Heimdallr
2
0
0
2
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,346
Damage
25,772
44,900
Taken
45,609
29,960
Mitigated
23,559
19,579
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,573
1,188
0
3,727
8,486
7,915
494
1,456
6,988
0
32,179
L
Mercury
BALDYOZNIK
Mercury
1,815
855
0
1,316
9,881
4,014
37
3,764
5,940
0
35,704
L
3,104
1,277
150
2,343
9,418
7,282
0
3,777
5,447
24,504
0
W
Fafnir
5,238
1,351
0
5,089
10,925
7,397
95
625
10,263
46,654
0
W
Bellona
FixBans2021
Bellona
5,164
1,802
0
3,064
9,949
6,820
215
2,702
7,189
0
32,846
W
Tiamat
FroggoMode
Tiamat
15,203
1,951
126
3,958
9,580
6,265
624
2,815
6,595
49,598
0
W
2,168
1,482
0
3,615
5,960
1,563
476
318
5,642
0
63,231
L
Achilles
Volentir
Achilles
11,586
3,170
0
2,508
12,264
7,320
0
5,881
5,606
4,323
44,190
L
Heimdallr
pastrypounder
Heimdallr
5,525
2,742
0
2,478
4,964
1,706
128
449
4,505
0
59,272
L
3,742
412
125
1,075
9,082
3,237
0
5,706
2,928
19,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,018
Gold Earned
35,479
443
Minions Killed
370
0
Camps Cleared
0
1,362,480
Distance Traveled
1,279,023
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,998
500
64
5
0
260,615
3
L
Mercury
6,159
440
68
5
0
240,395
0
L
Athena
6,851
489
45
3
0
279,052
4
W
Fafnir
8,417
601
99
7
0
274,364
0
W
Bellona
7,106
508
57
4
0
297,860
5
W
Tiamat
9,355
668
97
7
0
269,605
3
W
Rama
8,142
582
126
9
0
260,036
5
L
Achilles
7,980
570
97
7
0
305,053
1
L
Heimdallr
8,223
587
124
9
0
276,192
2
L
Ra
6,266
448
36
3
0
178,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role