Player Matchup

Ymir
Ymir
BTMKRST
Ymir
Level 21
God Stats
10W - 13L
1,445 SR
Queue Stats
32W - 33L
1,420 Elo+
Solo
Ullr
Ullr
Battman2004
Ullr
Level 21
God Stats
18W - 13L
1,489 SR
Queue Stats
65W - 65L
1,360 Elo+
Party 3
Izanami
Izanami
CAPSGOD
Izanami
Level 28
God Stats
1W - 0L
1,304 SR
Queue Stats
63W - 78L
1,406 Elo+
Solo
Sol
Sol
TheLuisYT
Sol
Level 29
God Stats
7W - 7L
1,418 SR
Queue Stats
102W - 83L
1,406 Elo+
Solo
Mercury
Mercury
Turm5101
Mercury
Level 17
God Stats
15W - 8L
1,625 SR
Queue Stats
42W - 55L
1,348 Elo+
Party 3
Team Averages
Level 23
1,456 SR
1,388 Elo+

VS

Team Averages
Level 37
1,524 SR
1,384 Elo+
Bakasura
Bakasura
AgentJ971
Bakasura
Level 25
God Stats
1W - 2L
1,195 SR
Queue Stats
5W - 7L
1,333 Elo+
Solo
Ymir
Ymir
SKIDUSH_
Ymir
Level 8
God Stats
4W - 2L
1,746 SR
Queue Stats
24W - 39L
1,236 Elo+
Party 1
Nemesis
Nemesis
Splint33r
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Spruitje
Kukulkan
Level 148
God Stats
0W - 1L
1,680 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
TORO---SKR
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BTMKRST
Ymir
14
9 / 0 / 6
8,486
653
8,858
10,762
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 0 / 0
7,141
549
4,351
5,577
1,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Izanami
CAPSGOD
Izanami
12
8 / 1 / 7
7,760
597
12,581
6,816
1,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 2
7,370
567
2,200
3,999
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Turm5101
Mercury
9
2 / 2 / 3
6,285
483
1,827
4,794
1,313
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AgentJ971
Bakasura
8
1 / 5 / 0
5,542
426
4,091
8,679
2,468
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
0 / 8 / 0
5,132
395
3,462
11,522
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Splint33r
Nemesis
8
0 / 4 / 1
5,259
405
2,111
7,246
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Spruitje
Kukulkan
10
1 / 3 / 1
5,858
451
4,278
5,165
1,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
8
0 / 5 / 1
5,059
389
2,910
7,018
1,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
25
Kills
2
3
Deaths
25
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AgentJ971
Bakasura
1
5
0
0.2
W
Ymir
BTMKRST
Ymir
9
0
6
12
W
5
0
0
5
W
Izanami
CAPSGOD
Izanami
8
1
7
11.5
L
Ymir
0
8
0
0
L
Nemesis
Splint33r
Nemesis
0
4
1
0.13
L
Kukulkan
Spruitje
Kukulkan
1
3
1
0.5
L
Skadi
0
5
1
0.1
W
1
0
2
2
W
Mercury
Turm5101
Mercury
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,817
Damage
16,852
31,948
Taken
39,630
10,900
Mitigated
16,316
5,485
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AgentJ971
Bakasura
4,091
2,953
0
1,207
8,679
2,468
0
366
8,313
0
18,833
W
Ymir
BTMKRST
Ymir
8,858
1,961
0
627
10,762
4,500
751
2,832
7,856
48,969
0
W
4,351
1,487
0
0
5,577
1,942
2,161
2,216
3,307
0
34,474
W
Izanami
CAPSGOD
Izanami
12,581
7,084
0
2,018
6,816
1,993
2,331
688
6,061
0
39,914
L
Ymir
3,462
625
0
812
11,522
8,042
0
4,277
7,245
14,796
0
L
Nemesis
Splint33r
Nemesis
2,111
836
0
1,216
7,246
2,657
0
567
6,679
0
22,661
L
Kukulkan
Spruitje
Kukulkan
4,278
457
0
0
5,165
1,522
0
1,785
3,380
30,311
0
L
Skadi
2,910
1,571
0
564
7,018
1,627
0
4,063
2,955
0
18,639
W
2,200
566
0
2,321
3,999
1,152
286
1,489
2,510
43,866
0
W
Mercury
Turm5101
Mercury
1,827
650
0
519
4,794
1,313
138
573
4,221
0
14,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
26,850
321
Minions Killed
226
0
Camps Cleared
0
1,231,002
Distance Traveled
1,116,247
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,542
426
60
5
0
202,881
0
W
Ymir
8,486
653
91
7
0
236,976
1
W
Ullr
7,141
549
55
4
0
249,394
2
W
Izanami
7,760
597
59
5
0
239,137
3
L
Ymir
5,132
395
23
2
0
218,115
0
L
Nemesis
5,259
405
45
3
0
234,639
0
L
Kukulkan
5,858
451
59
5
0
242,589
4
L
Skadi
5,059
389
39
3
0
218,023
3
W
Sol
7,370
567
83
6
0
228,894
3
W
Mercury
6,285
483
33
3
0
276,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role