Player Matchup

Tiamat
Tiamat
Dylailan09
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,372 Elo+
Party 3
Bellona
Bellona
HYNKO27
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,639 Elo+
Party 3
Nemesis
Nemesis
Miyuuuu
Nemesis
Level 41
God Stats
20W - 8L
1,714 SR
Queue Stats
129W - 122L
1,492 Elo+
Party 1
Artemis
Artemis
XeFraxix
Artemis
Level 11
God Stats
7W - 6L
1,715 SR
Queue Stats
11W - 9L
1,483 Elo+
Party 1
Fafnir
Fafnir
rpaez25112005
Fafnir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,526 Elo+
Party 3
Team Averages
Level 20
1,586 SR
1,502 Elo+

VS

Team Averages
Level 37
1,530 SR
1,369 Elo+
Artemis
Artemis
ConKing7
Artemis
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 35L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gensyx
Tsukuyomi
Level 29
God Stats
3W - 0L
1,799 SR
Queue Stats
56W - 61L
1,385 Elo+
Party 2
Zeus
Zeus
pureblood2
Zeus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,286 Elo+
Solo
Neith
Neith
rettfighter74
Neith
Level 104
God Stats
4W - 2L
1,696 SR
Queue Stats
114W - 124L
1,398 Elo+
Party 2
Izanami
Izanami
中は空き
Izanami
Level 11
God Stats
5W - 15L
1,158 SR
Queue Stats
11W - 21L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dylailan09
Tiamat
8
0 / 6 / 0
4,818
482
1,766
6,386
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
HYNKO27
Bellona
9
1 / 5 / 1
5,165
517
2,777
7,485
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Miyuuuu
Nemesis
9
3 / 6 / 2
5,776
578
4,261
8,568
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
XeFraxix
Artemis
6
0 / 4 / 0
4,112
411
1,641
4,633
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 1
5,797
580
2,130
5,737
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ConKing7
Artemis
11
2 / 1 / 2
5,851
585
4,192
4,793
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
gensyx
Tsukuyomi
10
4 / 3 / 5
6,678
668
5,610
8,046
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 1 / 2
7,944
794
7,298
4,701
1,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 0 / 0
6,944
694
2,875
4,440
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
中は空き
Izanami
11
2 / 1 / 2
5,831
583
3,671
3,416
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
21
21
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
ConKing7
Artemis
2
1
2
3
L
Tiamat
Dylailan09
Tiamat
0
6
0
0
L
Bellona
HYNKO27
Bellona
1
5
1
0.3
L
Nemesis
Miyuuuu
Nemesis
3
6
2
0.67
L
Artemis
XeFraxix
Artemis
0
4
0
0
W
Tsukuyomi
gensyx
Tsukuyomi
4
3
5
2.17
W
8
1
2
9
W
5
0
0
5
L
2
0
1
2.5
W
Izanami
中は空き
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,575
Damage
23,646
32,809
Taken
25,396
16,589
Mitigated
7,545
5,256
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ConKing7
Artemis
4,192
2,660
348
1,658
4,793
1,375
234
1,224
3,569
0
29,547
L
Tiamat
Dylailan09
Tiamat
1,766
377
0
893
6,386
2,454
0
3,450
2,936
18,936
0
L
Bellona
HYNKO27
Bellona
2,777
503
0
918
7,485
5,821
0
1,170
6,315
4,373
17,599
L
Nemesis
Miyuuuu
Nemesis
4,261
1,926
0
990
8,568
2,916
0
2,678
5,890
0
27,592
L
Artemis
XeFraxix
Artemis
1,641
414
0
0
4,633
796
62
0
4,633
0
12,245
W
Tsukuyomi
gensyx
Tsukuyomi
5,610
2,001
0
2,299
8,046
2,487
0
882
7,120
0
31,373
W
7,298
2,185
0
2,375
4,701
1,425
692
1,224
3,219
43,448
0
W
2,875
964
0
2,360
4,440
1,299
683
223
4,217
0
40,028
L
2,130
368
0
2,455
5,737
4,602
0
0
5,737
14,433
0
W
Izanami
中は空き
Izanami
3,671
2,871
0
0
3,416
959
0
761
2,655
0
30,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
33,248
180
Minions Killed
372
0
Camps Cleared
0
955,421
Distance Traveled
977,917
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,851
585
53
5
0
180,059
2
L
Tiamat
4,818
482
39
4
0
180,912
0
L
Bellona
5,165
517
44
4
0
192,585
0
L
Nemesis
5,776
578
49
5
0
219,795
0
L
Artemis
4,112
411
27
3
0
146,231
1
W
Tsukuyomi
6,678
668
72
7
0
230,380
2
W
Zeus
7,944
794
100
10
0
200,015
1
W
Neith
6,944
694
79
8
0
191,137
4
L
Fafnir
5,797
580
21
2
0
215,898
3
W
Izanami
5,831
583
68
7
0
176,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role