Player Matchup

Agni
Agni
Falcom_01
Agni
Level 64
God Stats
1W - 2L
1,076 SR
Queue Stats
24W - 84L
1,174 Elo+
Party 1
Rama
Rama
Lukas_redinho
Rama
Level 106
God Stats
1W - 1L
1,375 SR
Queue Stats
82W - 102L
1,387 Elo+
Party 1
Horus
Horus
Stormtrooper_379
Horus
Level 93
God Stats
3W - 6L
1,533 SR
Queue Stats
103W - 162L
1,408 Elo+
Party 1
Team Averages
Level 88
1,328 SR
1,323 Elo+

VS

Team Averages
Level 35
1,489 SR
1,333 Elo+
Ra
Ra
B29Fenix33
Ra
Level 10
God Stats
0W - 1L
1,740 SR
Queue Stats
5W - 9L
1,236 Elo+
Solo
Neith
Neith
LosHermanosPlay4
Neith
Level 83
God Stats
23W - 32L
1,436 SR
Queue Stats
438W - 566L
1,430 Elo+
Solo
Ymir
Ymir
TxDraGon13
Ymir
Level 13
God Stats
1W - 2L
1,292 SR
Queue Stats
60W - 87L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 2 / 8
7,413
741
6,775
6,864
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 2 / 3
8,417
842
10,261
7,972
3,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 0 / 11
7,970
797
4,083
7,618
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,827
683
3,449
7,779
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 1
6,287
629
8,954
5,593
1,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 4 / 0
6,865
687
5,270
11,082
10,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
4
4
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Agni
3
2
8
3.5
L
1
1
1
1.5
W
8
2
3
4.75
W
1
0
11
6.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
17,673
22,454
Taken
24,454
13,924
Mitigated
14,969
7,911
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,449
137
347
382
7,779
2,327
0
2,156
5,623
10,354
0
W
Agni
6,775
716
0
1,589
6,864
2,844
0
3,024
3,730
25,826
0
L
8,954
2,579
0
1,108
5,593
1,779
96
898
4,695
0
25,422
W
10,261
6,792
0
1,389
7,972
3,152
897
3,153
4,725
0
33,389
W
4,083
1,501
1,527
3,406
7,618
7,928
0
2,539
4,883
0
6,124
L
5,270
1,043
0
1,332
11,082
10,863
0
3,921
7,161
12,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,800
Gold Earned
19,979
106
Minions Killed
88
5
Camps Cleared
3
508,659
Distance Traveled
517,548
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,827
683
27
3
0
165,102
0
W
Agni
7,413
741
36
4
2
182,205
0
L
Neith
6,287
629
43
4
3
191,086
1
W
Rama
8,417
842
62
6
3
146,781
1
W
Horus
7,970
797
8
1
0
179,673
1
L
Ymir
6,865
687
18
2
0
161,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role