Player Matchup

Hel
Hel
Arrggggh
Hel
Level 15
God Stats
4W - 11L
998 SR
Queue Stats
26W - 29L
1,195 Elo+
Solo
Ymir
Ymir
DJDonPerryon
Ymir
Level 8
God Stats
4W - 4L
1,568 SR
Queue Stats
12W - 13L
1,369 Elo+
Solo
Charybdis
Charybdis
LushSlapTrain
Charybdis
Level 17
God Stats
5W - 4L
1,320 SR
Queue Stats
42W - 43L
1,218 Elo+
Solo
Bellona
Bellona
Uchiha-Snipes
Bellona
Level 39
God Stats
42W - 26L
1,564 SR
Queue Stats
69W - 61L
1,408 Elo+
Party 2
Ravana
Ravana
xSLAMDUNKASAURx
Ravana
Level 4
God Stats
4W - 0L
1,764 SR
Queue Stats
9W - 6L
1,326 Elo+
Party 2
Team Averages
Level 17
1,443 SR
1,303 Elo+

VS

Team Averages
Level 22
1,556 SR
1,224 Elo+
Cliodhna
Cliodhna
Caolen
Cliodhna
Level 27
God Stats
7W - 13L
1,372 SR
Queue Stats
92W - 157L
1,237 Elo+
Party 1
Arachne
Arachne
Der__Otte
Arachne
Level 22
God Stats
2W - 1L
1,807 SR
Queue Stats
24W - 33L
1,301 Elo+
Solo
Agni
Agni
Icewolf825
Agni
Level 27
God Stats
3W - 1L
1,846 SR
Queue Stats
63W - 45L
1,511 Elo+
Solo
Bellona
Bellona
Lilbubba887841
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
863 Elo+
Party 1
Jing Wei
Jing Wei
Maverick Mikey
Jing Wei
Level 28
God Stats
14W - 34L
1,257 SR
Queue Stats
79W - 155L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 15
9,045
532
5,647
8,052
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 6 / 13
9,513
560
6,888
14,269
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
LushSlapTrain
Charybdis
17
8 / 3 / 6
10,609
624
9,671
9,549
3,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
16
6 / 1 / 3
10,346
609
6,466
9,832
8,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
26 / 0 / 3
12,581
740
20,328
7,840
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Caolen
Cliodhna
11
3 / 8 / 2
7,095
417
3,559
11,179
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Der__Otte
Arachne
10
3 / 11 / 4
7,461
439
4,843
12,133
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 10 / 3
8,787
517
10,252
14,914
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
0 / 10 / 2
6,185
364
2,020
13,629
8,667
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
13
1 / 10 / 6
7,992
470
6,211
13,269
3,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
48
Kills
14
15
Deaths
49
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
5
15
1.9
L
Cliodhna
Caolen
Cliodhna
3
8
2
0.5
W
6
6
13
2.08
L
Arachne
Der__Otte
Arachne
3
11
4
0.45
L
7
10
3
0.85
L
0
10
2
0.1
W
Charybdis
LushSlapTrain
Charybdis
8
3
6
3.67
L
Jing Wei
1
10
6
0.4
W
Bellona
6
1
3
7.5
W
26
0
3
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,000
Damage
26,885
49,542
Taken
65,124
33,908
Mitigated
24,823
8,790
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,647
607
0
861
8,052
2,729
2,105
2,175
5,651
28,255
0
L
Cliodhna
Caolen
Cliodhna
3,559
674
0
613
11,179
4,043
450
1,608
9,571
0
22,009
W
6,888
1,327
0
1,008
14,269
15,041
159
2,603
11,377
30,810
0
L
Arachne
Der__Otte
Arachne
4,843
3,793
0
1,101
12,133
3,393
0
3,654
8,336
0
23,654
L
10,252
878
70
1,747
14,914
5,478
840
1,835
12,815
38,451
0
L
2,020
1,152
0
245
13,629
8,667
0
2,486
11,067
0
20,871
W
Charybdis
LushSlapTrain
Charybdis
9,671
5,102
0
2,966
9,549
3,321
2,905
933
8,584
0
70,396
L
Jing Wei
6,211
4,803
0
1,297
13,269
3,242
1,121
2,732
10,461
0
43,376
W
Bellona
6,466
1,797
0
1,325
9,832
8,267
2,427
829
8,915
0
61,458
W
20,328
6,464
0
2,630
7,840
4,550
0
2,887
4,763
0
106,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,094
Gold Earned
37,520
545
Minions Killed
277
0
Camps Cleared
0
1,555,697
Distance Traveled
1,375,931
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,045
532
66
4
0
257,929
0
L
Cliodhna
7,095
417
40
2
0
295,495
0
W
Ymir
9,513
560
50
3
0
301,931
0
L
Arachne
7,461
439
46
3
0
300,061
0
L
Agni
8,787
517
67
4
0
264,330
3
L
Bellona
6,185
364
39
2
0
233,346
2
W
Charybdis
10,609
624
112
7
0
266,966
2
L
Jing Wei
7,992
470
85
5
0
282,699
0
W
Bellona
10,346
609
163
10
0
359,547
3
W
Ravana
12,581
740
154
9
0
369,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role