Player Matchup

Yemoja
Yemoja
BeAsT MoDE CL
Yemoja
Level 102
God Stats
2W - 2L
1,697 SR
Queue Stats
31W - 37L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
DeathlyShadows2
Danzaburou
Level 78
God Stats
1W - 3L
1,438 SR
Queue Stats
28W - 35L
1,460 Elo+
Party 1
Scylla
Scylla
RagingStrike12
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,489 Elo+
Party 1
Team Averages
Level 69
1,545 SR
1,454 Elo+

VS

Team Averages
Level 54
1,387 SR
1,426 Elo+
Janus
Janus
CLeVerKloGs_3
Janus
Level 49
God Stats
14W - 14L
1,506 SR
Queue Stats
96W - 110L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SAGE143RAGE
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
Vanguard_Noble
Achilles
Level 28
God Stats
2W - 8L
1,410 SR
Queue Stats
8W - 15L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
10,966
609
4,837
20,552
20,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
DeathlyShadows2
Danzaburou
16
5 / 2 / 6
12,800
711
19,715
16,317
7,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 5
11,931
663
15,018
12,109
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
10,172
565
16,251
14,110
5,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SAGE143RAGE
Ah Muzen Cab
15
3 / 4 / 1
11,261
626
16,883
18,152
7,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
13
1 / 3 / 0
10,131
563
9,287
18,740
18,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
4
4
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
0
5
1
0.1
W
Danzaburou
DeathlyShadows2
Danzaburou
5
2
6
4
W
6
1
5
8.5
L
Ah Muzen Cab
SAGE143RAGE
Ah Muzen Cab
3
4
1
0.88
L
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,570
Damage
42,421
48,978
Taken
51,002
32,496
Mitigated
31,017
19,827
Healing
17,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,837
1,149
8,063
5,180
20,552
20,720
483
7,590
12,606
20,931
0
L
16,251
90
675
3,087
14,110
5,282
0
6,538
7,572
60,103
0
W
Danzaburou
DeathlyShadows2
Danzaburou
19,715
7,672
0
2,913
16,317
7,098
1,875
4,199
11,518
0
75,986
W
15,018
1,770
108
3,563
12,109
4,678
734
4,597
7,205
39,287
0
L
Ah Muzen Cab
SAGE143RAGE
Ah Muzen Cab
16,883
5,433
372
9,868
18,152
7,285
976
7,605
10,547
0
43,309
L
Achilles
9,287
659
573
3,020
18,740
18,450
273
7,218
11,522
0
24,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
31,564
238
Minions Killed
203
8
Camps Cleared
5
990,479
Distance Traveled
1,035,429
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,966
609
44
2
0
333,440
0
L
Janus
10,172
565
104
6
4
332,029
2
W
Danzaburou
12,800
711
115
6
4
322,627
3
W
Scylla
11,931
663
79
4
4
334,412
3
L
Ah Muzen Cab
11,261
626
72
4
0
349,168
2
L
Achilles
10,131
563
27
2
1
354,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role