Player Matchup

Sun Wukong
Sun Wukong
ChapMoment
Sun Wukong
Level 26
God Stats
0W - 3L
1,429 SR
Queue Stats
3W - 16L
1,128 Elo+
Party 1
Hades
Hades
EndOfTheLine1933
Hades
Level 40
God Stats
1W - 2L
1,365 SR
Queue Stats
38W - 65L
1,346 Elo+
Party 1
Baron Samedi
Baron Samedi
FearBuntata
Baron Samedi
Level 85
God Stats
2W - 4L
1,530 SR
Queue Stats
65W - 95L
1,417 Elo+
Party 1
Team Averages
Level 50
1,441 SR
1,297 Elo+

VS

Team Averages
Level 59
1,510 SR
1,491 Elo+
Izanami
Izanami
Akheni
Izanami
Level 102
God Stats
5W - 0L
1,542 SR
Queue Stats
105W - 97L
1,551 Elo+
Solo
Ra
Ra
Ravens_Toes
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,663 Elo+
Solo
Geb
Geb
Snowballgirl88
Geb
Level 68
God Stats
20W - 26L
1,490 SR
Queue Stats
20W - 26L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChapMoment
Sun Wukong
12
0 / 4 / 4
7,859
561
8,090
17,487
10,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 6 / 3
8,280
591
8,036
15,151
7,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
FearBuntata
Baron Samedi
12
3 / 6 / 3
8,766
626
9,811
17,074
7,112
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akheni
Izanami
15
9 / 1 / 6
10,787
771
18,339
12,288
4,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 2 / 10
9,991
714
17,882
7,926
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 3 / 14
9,653
690
8,559
13,872
14,759
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
16
16
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akheni
Izanami
9
1
6
12
L
Sun Wukong
ChapMoment
Sun Wukong
0
4
4
0.5
L
3
6
3
0.75
L
Baron Samedi
FearBuntata
Baron Samedi
3
6
3
0.75
W
5
2
10
5
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,937
Damage
44,780
49,712
Taken
34,086
25,126
Mitigated
22,038
14,255
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akheni
Izanami
18,339
13,039
0
4,106
12,288
4,467
1,688
6,190
6,098
0
60,944
L
Sun Wukong
ChapMoment
Sun Wukong
8,090
1,047
0
2,675
17,487
10,303
0
10,960
6,157
0
24,214
L
8,036
178
0
3,064
15,151
7,711
0
7,856
6,903
21,548
0
L
Baron Samedi
FearBuntata
Baron Samedi
9,811
755
2,836
5,680
17,074
7,112
0
7,021
9,755
31,747
0
W
17,882
941
3,672
2,743
7,926
2,812
394
4,920
3,006
43,677
0
W
8,559
1,070
261
2,166
13,872
14,759
391
7,026
6,846
21,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
30,431
127
Minions Killed
184
3
Camps Cleared
7
665,607
Distance Traveled
778,835
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,787
771
90
6
5
246,462
2
L
Sun Wukong
7,859
561
42
3
1
249,459
0
L
Hades
8,280
591
37
3
1
207,712
0
L
Baron Samedi
8,766
626
48
3
1
208,436
3
W
Ra
9,991
714
75
5
2
265,467
2
W
Geb
9,653
690
19
1
0
266,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role