Player Matchup

Mercury
Mercury
Bluckgonks
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Kevinceache
Chang'e
Level 89
God Stats
30W - 43L
1,525 SR
Queue Stats
139W - 193L
1,372 Elo+
Solo
Ullr
Ullr
MR DE4DZ
Ullr
Level 101
God Stats
25W - 39L
1,456 SR
Queue Stats
100W - 117L
1,415 Elo+
Solo
Team Averages
Level 104
1,494 SR
1,429 Elo+

VS

Team Averages
Level 146
1,549 SR
1,489 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ChaosChimera07
Nu Wa
Level 123
God Stats
5W - 3L
1,647 SR
Queue Stats
84W - 91L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bluckgonks
Mercury
9
0 / 3 / 2
5,802
580
1,247
5,907
1,776
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Kevinceache
Chang'e
10
1 / 3 / 1
6,155
616
4,031
6,365
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
9
1 / 0 / 1
6,046
605
2,258
4,722
1,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 3
6,591
659
3,160
4,068
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
 
Fenrir
10
2 / 1 / 1
6,569
657
4,530
6,376
5,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 3
7,145
715
4,729
1,815
626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
6
6
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
3
2.5
W
Fenrir
 
Fenrir
2
1
1
2.5
L
Mercury
Bluckgonks
Mercury
0
3
2
0.33
W
3
0
3
4.5
L
Chang'e
Kevinceache
Chang'e
1
3
1
0.5
L
Ullr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,536
Damage
12,419
16,994
Taken
12,259
4,987
Mitigated
9,451
3,571
Healing
2,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,160
980
0
284
4,068
3,021
336
1,295
2,661
25,299
1,864
W
Fenrir
 
Fenrir
4,530
889
0
532
6,376
5,804
0
1,515
4,657
0
7,421
L
Mercury
Bluckgonks
Mercury
1,247
220
0
0
5,907
1,776
0
3,330
2,577
0
12,686
W
4,729
1,896
457
1,129
1,815
626
501
976
685
21,660
0
L
Chang'e
Kevinceache
Chang'e
4,031
182
1,068
2,300
6,365
1,638
0
2,608
3,757
16,059
0
L
Ullr
2,258
723
0
203
4,722
1,573
0
2,308
2,414
0
12,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,003
Gold Earned
20,305
78
Minions Killed
97
3
Camps Cleared
6
533,885
Distance Traveled
459,902
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,591
659
46
5
4
139,263
3
W
Fenrir
6,569
657
7
1
0
157,648
4
L
Mercury
5,802
580
21
2
2
177,454
0
W
Nu Wa
7,145
715
44
4
2
162,991
0
L
Chang'e
6,155
616
34
3
0
178,264
3
L
Ullr
6,046
605
23
2
1
178,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role