Player Matchup

Gilgamesh
Gilgamesh
Peachwise
Gilgamesh
Level 71
God Stats
7W - 5L
1,856 SR
Queue Stats
261W - 209L
1,685 Elo+
Party 2
Camazotz
Camazotz
Rammbane
Camazotz
Level 149
God Stats
5W - 8L
1,395 SR
Queue Stats
525W - 463L
1,662 Elo+
Party 2
Olorun
Olorun
Saamert
Olorun
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 55L
1,576 Elo+
Party 1
Ymir
Ymir
Shadowblastz
Ymir
Level 132
God Stats
4W - 6L
1,362 SR
Queue Stats
474W - 372L
1,619 Elo+
Party 1
Neith
Neith
phejken
Neith
Level 39
God Stats
4W - 5L
1,549 SR
Queue Stats
278W - 190L
1,597 Elo+
Party 1
Team Averages
Level 103
1,533 SR
1,628 Elo+

VS

Team Averages
Level 147
1,511 SR
1,537 Elo+
Achilles
Achilles
Centaru
Achilles
Level 151
God Stats
1W - 1L
1,316 SR
Queue Stats
205W - 155L
1,555 Elo+
Solo
Ne Zha
Ne Zha
Draco57
Ne Zha
Level 147
God Stats
5W - 10L
1,563 SR
Queue Stats
284W - 302L
1,565 Elo+
Solo
Olorun
Olorun
HighClassShot
Olorun
Level 122
God Stats
5W - 5L
1,299 SR
Queue Stats
693W - 649L
1,522 Elo+
Solo
Janus
Janus
LoneKing
Janus
Level 160
God Stats
24W - 19L
1,614 SR
Queue Stats
1,377W - 1,501L
1,479 Elo+
Solo
Discordia
Discordia
SebastianOskar
Discordia
Level 154
God Stats
6W - 2L
1,762 SR
Queue Stats
249W - 242L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Peachwise
Gilgamesh
15
1 / 5 / 8
9,057
647
6,839
22,168
19,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
Rammbane
Camazotz
17
5 / 4 / 10
10,525
752
22,482
21,436
9,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Saamert
Olorun
18
6 / 5 / 9
10,985
785
18,660
16,748
7,493
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 6 / 10
10,118
723
8,427
25,804
29,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
phejken
Neith
17
4 / 5 / 8
10,282
734
11,453
15,642
6,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Centaru
Achilles
18
7 / 4 / 15
11,594
828
12,651
30,829
45,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
Draco57
Ne Zha
17
1 / 4 / 15
10,158
726
13,883
17,141
8,095
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 3 / 11
10,529
752
16,866
13,890
8,115
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
LoneKing
Janus
19
5 / 1 / 15
11,123
795
25,209
9,779
4,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SebastianOskar
Discordia
19
8 / 6 / 8
11,757
840
23,735
12,106
5,162
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
18
Kills
25
25
Deaths
18
45
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Achilles
Centaru
Achilles
7
4
15
3.63
W
Ne Zha
Draco57
Ne Zha
1
4
15
2.13
W
4
3
11
3.17
W
Janus
LoneKing
Janus
5
1
15
12.5
L
Gilgamesh
Peachwise
Gilgamesh
1
5
8
1
L
Camazotz
Rammbane
Camazotz
5
4
10
2.5
L
Olorun
Saamert
Olorun
6
5
9
2.1
W
Discordia
SebastianOskar
Discordia
8
6
8
2
L
2
6
10
1.17
L
Neith
phejken
Neith
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,861
Damage
92,344
101,798
Taken
83,745
72,691
Mitigated
71,714
40,777
Healing
32,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Centaru
Achilles
12,651
1,975
2,325
8,905
30,829
45,421
37
9,978
20,851
0
14,972
W
Ne Zha
Draco57
Ne Zha
13,883
876
1,841
4,232
17,141
8,095
210
6,784
10,357
0
30,357
W
16,866
8,976
5,875
4,064
13,890
8,115
4,056
5,584
8,306
35,081
0
W
Janus
LoneKing
Janus
25,209
1,706
1,515
518
9,779
4,921
565
2,672
7,107
46,304
0
L
Gilgamesh
Peachwise
Gilgamesh
6,839
701
1,228
3,487
22,168
19,725
0
16,714
5,454
1,643
9,682
L
Camazotz
Rammbane
Camazotz
22,482
2,079
1,969
7,846
21,436
9,585
0
13,958
7,478
0
28,657
L
Olorun
Saamert
Olorun
18,660
9,241
6,625
5,467
16,748
7,493
1,313
11,189
5,559
44,466
0
W
Discordia
SebastianOskar
Discordia
23,735
2,101
2,295
1,226
12,106
5,162
1,235
3,712
8,394
40,209
0
L
8,427
369
2,737
5,313
25,804
29,385
0
14,648
11,156
19,980
0
L
Neith
phejken
Neith
11,453
4,544
1,509
4,596
15,642
6,503
743
9,301
6,341
0
26,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
55,161
143
Minions Killed
158
0
Camps Cleared
0
1,271,104
Distance Traveled
1,299,737
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,594
828
3
0
0
285,600
0
W
Ne Zha
10,158
726
25
2
0
273,548
0
W
Olorun
10,529
752
19
1
0
226,914
0
W
Janus
11,123
795
51
4
0
264,646
4
L
Gilgamesh
9,057
647
8
1
0
243,002
2
L
Camazotz
10,525
752
12
1
0
304,677
0
L
Olorun
10,985
785
64
5
0
246,950
0
W
Discordia
11,757
840
60
4
0
249,029
0
L
Ymir
10,118
723
22
2
0
238,707
0
L
Neith
10,282
734
37
3
0
237,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role