Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
HunnаBandz
Nemesis
Masters
Level 82
God Stats
3W - 2L
1,628 SR
Queue Stats
182W - 134L
3,187 MMR
Solo
Tiamat
Tiamat
Masters
L0rdofF1re
Tiamat
Masters
Level 160
God Stats
12W - 17L
1,661 SR
Queue Stats
834W - 696L
3,207 MMR
Solo
Khepri
Khepri
Masters
Suncristal
Khepri
Masters
Level 157
God Stats
2W - 2L
1,561 SR
Queue Stats
474W - 462L
2,787 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 121
1,570 SR
2,436 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,710 SR
3,003 MMR
Neith
Neith
Masters
Fr-_-Eriksen
Neith
Masters
Level 158
God Stats
2W - 4L
1,605 SR
Queue Stats
274W - 254L
2,869 MMR
Solo
Danzaburou
Danzaburou
Masters
iBraveHeartZ
Danzaburou
Masters
Level 138
God Stats
76W - 41L
1,833 SR
Queue Stats
222W - 149L
3,356 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
iMLK6
Zhong Kui
Masters
Level 160
God Stats
11W - 8L
1,883 SR
Queue Stats
252W - 181L
3,144 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
reаzn
Erlang Shen
Masters
Level 146
God Stats
14W - 13L
1,569 SR
Queue Stats
279W - 298L
2,903 MMR
Solo
Jormungandr
Jormungandr
Masters
spplein5314
Jormungandr
Masters
Level 154
God Stats
0W - 1L
1,659 SR
Queue Stats
199W - 134L
2,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
3 / 0 / 0
4,510
902
2,456
3,042
632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charybdis
 
Charybdis
6
0 / 0 / 2
3,548
710
766
2,752
530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
HunnаBandz
Nemesis
6
2 / 1 / 1
3,935
787
2,061
2,584
801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiamat
L0rdofF1re
Tiamat
6
0 / 1 / 0
3,388
678
1,685
2,053
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Suncristal
Khepri
4
1 / 1 / 1
3,493
699
494
2,219
887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArtioFenrirGebOdinSol

VS

Bans
PersephoneSobekSusanoAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,984
597
1,453
2,200
443
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
iBraveHeartZ
Danzaburou
5
0 / 3 / 0
3,159
632
2,157
3,866
609
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
iMLK6
Zhong Kui
6
2 / 0 / 1
3,743
749
1,237
2,391
1,465
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
reаzn
Erlang Shen
6
1 / 1 / 0
3,686
737
1,618
3,151
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
spplein5314
Jormungandr
1
0 / 0 / 0
2,415
483
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
3
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
0
3
W
Charybdis
 
Charybdis
0
0
2
1
L
0
2
0
0
W
Nemesis
HunnаBandz
Nemesis
2
1
1
2.5
W
Tiamat
L0rdofF1re
Tiamat
0
1
0
0
W
Khepri
Suncristal
Khepri
1
1
1
1.5
L
Danzaburou
iBraveHeartZ
Danzaburou
0
3
0
0
L
Zhong Kui
iMLK6
Zhong Kui
2
0
1
2.5
L
Erlang Shen
reаzn
Erlang Shen
1
1
0
1
L
Jormungandr
spplein5314
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,462
Damage
6,465
12,650
Taken
11,608
3,620
Mitigated
3,627
6,055
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,456
1,373
0
1,969
3,042
632
0
0
3,042
0
20,222
W
Charybdis
 
Charybdis
766
412
0
1,876
2,752
530
0
0
2,752
0
12,286
L
1,453
692
0
480
2,200
443
54
0
2,200
0
8,754
W
Nemesis
HunnаBandz
Nemesis
2,061
1,252
0
1,008
2,584
801
0
237
2,347
0
15,694
W
Tiamat
L0rdofF1re
Tiamat
1,685
591
0
844
2,053
770
0
757
1,296
13,692
0
W
Khepri
Suncristal
Khepri
494
151
0
358
2,219
887
0
243
1,976
3,994
0
L
Danzaburou
iBraveHeartZ
Danzaburou
2,157
1,227
0
1,138
3,866
609
0
240
3,626
0
13,719
L
Zhong Kui
iMLK6
Zhong Kui
1,237
195
0
1,284
2,391
1,465
0
1,187
1,072
12,130
0
L
Erlang Shen
reаzn
Erlang Shen
1,618
775
0
1,299
3,151
1,110
0
568
2,531
0
15,819
L
Jormungandr
spplein5314
Jormungandr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,874
Gold Earned
15,987
146
Minions Killed
110
0
Camps Cleared
0
473,720
Distance Traveled
351,401
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,510
902
44
9
0
88,616
0
W
Charybdis
3,548
710
27
5
0
91,629
1
L
Neith
2,984
597
19
4
0
75,729
1
W
Nemesis
3,935
787
40
8
0
107,481
0
W
Tiamat
3,388
678
24
5
0
88,263
0
W
Khepri
3,493
699
11
2
0
97,731
1
L
Danzaburou
3,159
632
23
5
0
80,662
0
L
Zhong Kui
3,743
749
26
5
0
87,780
0
L
Erlang Shen
3,686
737
42
8
0
106,180
0
L
Jormungandr
2,415
483
0
0
0
1,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role