Player Matchup

Geb
Geb
Aberration001
Geb
Level 29
God Stats
0W - 2L
1,537 SR
Queue Stats
47W - 37L
1,587 Elo+
Solo
Danzaburou
Danzaburou
OldSunrise
Danzaburou
Level 25
God Stats
8W - 4L
1,700 SR
Queue Stats
187W - 173L
1,579 Elo+
Solo
He Bo
He Bo
Paramix
He Bo
Level 27
God Stats
2W - 2L
1,845 SR
Queue Stats
10W - 4L
1,570 Elo+
Solo
Ne Zha
Ne Zha
Pierdolnikjeden
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,715 Elo+
Solo
Ravana
Ravana
RustProofHippo
Ravana
Level 29
God Stats
4W - 1L
1,644 SR
Queue Stats
19W - 14L
1,608 Elo+
Solo
Team Averages
Level 27
1,645 SR
1,612 Elo+

VS

Team Averages
Level 23
1,734 SR
1,610 Elo+
Bellona
Bellona
Ero543
Bellona
Level 27
God Stats
9W - 4L
1,577 SR
Queue Stats
115W - 107L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
Hatasun
Nu Wa
Level 23
God Stats
21W - 15L
1,610 SR
Queue Stats
77W - 76L
1,529 Elo+
Party 2
Ullr
Ullr
HeIsMyLovе
Ullr
Level 16
God Stats
37W - 11L
1,771 SR
Queue Stats
40W - 12L
1,773 Elo+
Party 1
Sol
Sol
SmashStix
Sol
Level 23
God Stats
39W - 31L
1,430 SR
Queue Stats
50W - 42L
1,379 Elo+
Solo
Loki
Loki
chokemeelodaddy
Loki
Level 28
God Stats
25W - 0L
2,284 SR
Queue Stats
43W - 10L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 7
10,375
943
13,104
23,605
18,154
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
OldSunrise
Danzaburou
16
2 / 5 / 2
10,440
949
8,490
11,133
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
Paramix
He Bo
15
0 / 6 / 1
8,522
775
2,933
8,166
2,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 5
10,148
923
12,850
16,043
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 3 / 2
11,399
1,036
11,957
16,664
11,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

99

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ero543
Bellona
18
7 / 2 / 15
11,895
1,081
13,349
15,270
14,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Hatasun
Nu Wa
18
5 / 4 / 12
11,121
1,011
9,996
7,720
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 0 / 12
11,663
1,060
14,344
10,297
4,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 2 / 13
10,531
957
11,473
10,915
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
11 / 1 / 10
12,177
1,107
20,333
8,262
3,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
9
Kills
31
31
Deaths
9
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
W
Bellona
Ero543
Bellona
7
2
15
7.25
W
Nu Wa
Hatasun
Nu Wa
5
4
12
2.75
W
7
0
12
13
L
Danzaburou
OldSunrise
Danzaburou
2
5
2
0.6
L
He Bo
Paramix
He Bo
0
6
1
0.08
L
1
8
5
0.44
L
5
3
2
2
W
1
2
13
3.75
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,334
Damage
69,495
75,611
Taken
52,464
42,463
Mitigated
30,264
5,806
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,104
1,094
0
500
23,605
18,154
0
8,711
14,894
32,711
0
W
Bellona
Ero543
Bellona
13,349
2,811
1,894
2,064
15,270
14,784
0
5,794
9,476
0
19,382
W
Nu Wa
Hatasun
Nu Wa
9,996
3,366
0
0
7,720
2,938
0
2,212
5,508
23,036
0
W
14,344
6,131
0
129
10,297
4,426
0
2,876
7,421
0
44,154
L
Danzaburou
OldSunrise
Danzaburou
8,490
2,144
0
1,270
11,133
3,196
0
1,431
9,702
0
37,810
L
He Bo
Paramix
He Bo
2,933
218
0
0
8,166
2,002
0
1,259
6,907
8,850
0
L
12,850
3,096
0
1,522
16,043
7,663
0
3,352
12,691
0
31,230
L
11,957
2,209
0
2,514
16,664
11,448
0
5,757
10,907
0
46,766
W
11,473
3,349
0
2,341
10,915
4,666
0
2,439
8,476
36,980
2,172
W
20,333
9,723
0
0
8,262
3,450
0
2,716
5,546
0
33,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,884
Gold Earned
57,387
219
Minions Killed
210
7
Camps Cleared
10
997,700
Distance Traveled
1,063,699
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,375
943
24
2
1
221,749
1
W
Bellona
11,895
1,081
17
2
0
239,311
1
W
Nu Wa
11,121
1,011
26
2
1
182,229
1
W
Ullr
11,663
1,060
77
7
3
226,735
0
L
Danzaburou
10,440
949
65
6
3
208,614
3
L
He Bo
8,522
775
11
1
1
103,549
0
L
Ne Zha
10,148
923
44
4
0
231,633
0
L
Ravana
11,399
1,036
75
7
2
232,155
0
W
Sol
10,531
957
67
6
1
202,081
1
W
Loki
12,177
1,107
23
2
5
213,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role