Player Matchup

Anubis
Anubis
UncleChicle
Anubis
Level 99
God Stats
3W - 2L
1,262 SR
Queue Stats
270W - 255L
1,587 Elo+
Party 2
Ullr
Ullr
ZeusThePyro
Ullr
Level 40
God Stats
1W - 2L
1,201 SR
Queue Stats
154W - 168L
1,461 Elo+
Solo
Chaac
Chaac
mybryan10
Chaac
Level 105
God Stats
12W - 15L
1,500 SR
Queue Stats
153W - 184L
1,557 Elo+
Party 2
Team Averages
Level 81
1,321 SR
1,535 Elo+

VS

Team Averages
Level 95
1,514 SR
1,540 Elo+
Anhur
Anhur
Avenger1031
Anhur
Level 129
God Stats
1W - 7L
1,418 SR
Queue Stats
40W - 42L
1,590 Elo+
Party 1
Odin
Odin
Demolisher1030
Odin
Level 68
God Stats
0W - 1L
1,518 SR
Queue Stats
37W - 35L
1,608 Elo+
Party 1
Zhong Kui
Zhong Kui
FeelDaPain97
Zhong Kui
Level 89
God Stats
12W - 8L
1,605 SR
Queue Stats
37W - 40L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 5 / 13
10,222
730
12,878
12,386
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 12
10,500
750
8,399
11,709
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
mybryan10
Chaac
16
14 / 0 / 6
12,218
873
19,738
16,046
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
9,862
704
9,026
16,256
4,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 8 / 4
8,839
631
10,312
18,345
12,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
FeelDaPain97
Zhong Kui
12
2 / 9 / 5
8,815
630
9,133
12,918
5,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
22
Kills
9
10
Deaths
22
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
2
8
4
0.5
L
Zhong Kui
FeelDaPain97
Zhong Kui
2
9
5
0.5
W
Anubis
4
5
13
2.1
W
4
5
12
2
W
Chaac
mybryan10
Chaac
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,015
Damage
28,471
40,141
Taken
47,519
19,187
Mitigated
21,727
17,730
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,026
4,047
230
3,397
16,256
4,526
0
2,678
12,739
0
42,067
L
10,312
1,955
0
91
18,345
12,022
0
4,725
12,501
0
19,982
L
Zhong Kui
FeelDaPain97
Zhong Kui
9,133
731
186
1,202
12,918
5,179
0
4,969
7,430
21,177
0
W
Anubis
12,878
809
1,092
4,511
12,386
4,619
161
2,870
9,516
36,897
0
W
8,399
4,101
0
955
11,709
5,612
1,069
4,127
7,582
0
25,404
W
Chaac
mybryan10
Chaac
19,738
4,364
352
10,820
16,046
8,956
1,239
2,444
13,602
0
44,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
27,516
147
Minions Killed
109
5
Camps Cleared
6
729,187
Distance Traveled
674,540
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,862
704
65
5
4
242,674
3
L
Odin
8,839
631
20
1
0
248,539
1
L
Zhong Kui
8,815
630
24
2
2
183,327
4
W
Anubis
10,222
730
58
4
2
225,915
2
W
Ullr
10,500
750
28
2
3
218,958
3
W
Chaac
12,218
873
61
4
0
284,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role