Player Matchup

Sylvanus
Sylvanus
JuicedUpGuido
Sylvanus
Level 17
God Stats
6W - 12L
1,342 SR
Queue Stats
100W - 134L
1,299 Elo+
Solo
Cliodhna
Cliodhna
OmegaDeath6
Cliodhna
Level 32
God Stats
2W - 2L
1,476 SR
Queue Stats
124W - 146L
1,367 Elo+
Solo
Hades
Hades
Thanos518
Hades
Level 100
God Stats
8W - 10L
1,607 SR
Queue Stats
373W - 506L
1,347 Elo+
Solo
Team Averages
Level 50
1,475 SR
1,338 Elo+

VS

Team Averages
Level 100
1,389 SR
1,357 Elo+
Xbalanque
Xbalanque
DerpyxRex
Xbalanque
Level 52
God Stats
3W - 2L
1,244 SR
Queue Stats
7W - 9L
1,291 Elo+
Solo
Ganesha
Ganesha
SageSquid7805
Ganesha
Level 109
God Stats
58W - 64L
1,459 SR
Queue Stats
182W - 279L
1,355 Elo+
Party 1
Sol
Sol
shaggydastoner1
Sol
Level 139
God Stats
14W - 15L
1,465 SR
Queue Stats
356W - 472L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JuicedUpGuido
Sylvanus
16
4 / 6 / 10
11,820
695
9,064
18,475
19,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
OmegaDeath6
Cliodhna
17
10 / 7 / 3
13,088
770
14,125
21,272
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Thanos518
Hades
15
2 / 10 / 7
11,108
653
12,041
18,221
14,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DerpyxRex
Xbalanque
16
7 / 5 / 11
13,240
779
11,580
13,061
3,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
15
1 / 3 / 16
12,488
735
9,321
15,170
17,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
15 / 8 / 6
14,634
861
26,109
16,422
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
16
Kills
23
23
Deaths
16
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DerpyxRex
Xbalanque
7
5
11
2.5
L
Sylvanus
JuicedUpGuido
Sylvanus
4
6
10
1.5
L
Cliodhna
OmegaDeath6
Cliodhna
10
7
3
1.64
W
Ganesha
1
3
16
3
L
Hades
Thanos518
Hades
2
10
7
0.55
W
15
8
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,230
Damage
47,010
57,968
Taken
44,653
42,024
Mitigated
26,452
11,274
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DerpyxRex
Xbalanque
11,580
6,793
0
2,639
13,061
3,530
1,243
7,094
5,967
0
39,776
L
Sylvanus
JuicedUpGuido
Sylvanus
9,064
1,891
818
4,024
18,475
19,968
0
12,033
6,442
27,723
5,242
L
Cliodhna
OmegaDeath6
Cliodhna
14,125
1,259
0
3,562
21,272
7,448
618
13,352
7,920
0
58,806
W
Ganesha
9,321
453
960
3,885
15,170
17,395
330
6,690
8,480
27,328
0
L
Hades
Thanos518
Hades
12,041
479
78
2,792
18,221
14,608
0
8,935
9,286
34,970
0
W
26,109
9,162
0
3,967
16,422
5,527
1,912
7,282
9,140
58,020
3,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,016
Gold Earned
40,362
173
Minions Killed
192
9
Camps Cleared
5
826,238
Distance Traveled
838,594
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,240
779
91
5
1
291,093
2
L
Sylvanus
11,820
695
51
3
0
259,946
0
L
Cliodhna
13,088
770
74
4
6
320,620
0
W
Ganesha
12,488
735
5
0
1
306,718
7
L
Hades
11,108
653
48
3
3
245,672
4
W
Sol
14,634
861
96
6
3
240,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role