Player Matchup

Cthulhu
Cthulhu
Chupapix
Cthulhu
Level 15
God Stats
2W - 1L
1,713 SR
Queue Stats
12W - 15L
1,303 Elo+
Party 1
Amaterasu
Amaterasu
FONITILLO
Amaterasu
Level 23
God Stats
24W - 13L
1,716 SR
Queue Stats
32W - 26L
1,494 Elo+
Party 1
Tiamat
Tiamat
REVOLTILLO
Tiamat
Level 15
God Stats
5W - 11L
1,374 SR
Queue Stats
9W - 16L
1,249 Elo+
Party 1
Artemis
Artemis
Rayylll
Artemis
Level 18
God Stats
15W - 24L
1,283 SR
Queue Stats
16W - 32L
1,207 Elo+
Party 1
Cliodhna
Cliodhna
cxrmelo
Cliodhna
Level 23
God Stats
11W - 8L
1,441 SR
Queue Stats
24W - 34L
1,290 Elo+
Party 1
Team Averages
Level 19
1,505 SR
1,309 Elo+

VS

Team Averages
Level 17
1,362 SR
1,406 Elo+
Nemesis
Nemesis
LucidNightmare
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 55L
1,625 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nadia33
Morgan Le Fay
Level 4
God Stats
0W - 2L
1,177 SR
Queue Stats
1W - 5L
1,259 Elo+
Solo
Skadi
Skadi
Renegatius
Skadi
Level 7
God Stats
0W - 3L
1,270 SR
Queue Stats
4W - 10L
1,384 Elo+
Solo
Tiamat
Tiamat
XN24
Tiamat
Level 5
God Stats
7W - 6L
1,364 SR
Queue Stats
7W - 7L
1,261 Elo+
Solo
Ares
Ares
egirlDanielle
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chupapix
Cthulhu
16
6 / 2 / 5
10,434
522
10,719
18,518
18,623
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
FONITILLO
Amaterasu
18
5 / 2 / 8
11,275
564
9,415
16,921
13,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
REVOLTILLO
Tiamat
18
4 / 0 / 3
11,610
581
8,276
6,594
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Rayylll
Artemis
15
5 / 8 / 3
10,243
512
10,429
15,092
4,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
cxrmelo
Cliodhna
18
14 / 4 / 4
11,965
598
16,220
12,381
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 0
12,848
642
19,611
21,364
11,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Nadia33
Morgan Le Fay
9
0 / 11 / 0
6,821
341
4,287
10,800
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
3 / 6 / 5
9,456
473
9,825
13,775
4,163
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
XN24
Tiamat
13
0 / 6 / 1
7,945
397
4,117
12,024
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 9 / 7
8,510
426
6,021
15,288
11,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
34
Kills
16
16
Deaths
35
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chupapix
Cthulhu
6
2
5
4.25
W
Amaterasu
FONITILLO
Amaterasu
5
2
8
4.5
L
13
3
0
4.33
L
Morgan Le Fay
Nadia33
Morgan Le Fay
0
11
0
0
W
Tiamat
REVOLTILLO
Tiamat
4
0
3
5.5
W
Artemis
Rayylll
Artemis
5
8
3
0.81
L
Skadi
3
6
5
0.92
L
Tiamat
XN24
Tiamat
0
6
1
0.08
W
Cliodhna
cxrmelo
Cliodhna
14
4
4
4
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,059
Damage
43,861
69,506
Taken
73,251
43,831
Mitigated
35,534
17,829
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chupapix
Cthulhu
10,719
1,448
72
3,018
18,518
18,623
1,054
3,498
14,925
51,952
0
W
Amaterasu
FONITILLO
Amaterasu
9,415
3,571
0
5,196
16,921
13,483
2,592
4,493
12,356
2,170
76,013
L
19,611
11,118
0
6,579
21,364
11,318
1,675
3,036
18,283
0
97,351
L
Morgan Le Fay
Nadia33
Morgan Le Fay
4,287
961
0
498
10,800
3,302
247
1,065
9,657
24,582
0
W
Tiamat
REVOLTILLO
Tiamat
8,276
627
126
4,170
6,594
3,070
2,400
2,910
3,330
74,138
0
W
Artemis
Rayylll
Artemis
10,429
6,293
0
1,717
15,092
4,918
855
2,243
12,849
0
53,795
L
Skadi
9,825
6,626
0
3,181
13,775
4,163
320
3,569
10,206
0
45,278
L
Tiamat
XN24
Tiamat
4,117
48
0
1,662
12,024
4,760
480
5,154
6,506
37,039
0
W
Cliodhna
cxrmelo
Cliodhna
16,220
2,782
0
3,530
12,381
3,737
335
829
11,526
0
83,392
L
6,021
571
0
1,320
15,288
11,991
127
5,810
9,413
18,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,527
Gold Earned
45,580
559
Minions Killed
391
0
Camps Cleared
0
1,911,497
Distance Traveled
1,622,856
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,434
522
73
4
0
369,752
4
W
Amaterasu
11,275
564
109
5
0
394,341
1
L
Nemesis
12,848
642
157
8
0
462,199
0
L
Morgan Le Fay
6,821
341
42
2
0
219,223
0
W
Tiamat
11,610
581
169
8
0
399,053
0
W
Artemis
10,243
512
83
4
0
307,735
1
L
Skadi
9,456
473
85
4
0
286,159
1
L
Tiamat
7,945
397
86
4
0
356,722
0
W
Cliodhna
11,965
598
125
6
0
440,616
0
L
Ares
8,510
426
21
1
0
298,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role