Player Matchup

Nox
Nox
 
Nox
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
IMThecarringnow
Artio
Level 14
God Stats
15W - 5L
1,839 SR
Queue Stats
86W - 42L
1,700 Elo+
Solo
Neith
Neith
LegoSrAa
Neith
Level 15
God Stats
2W - 0L
1,422 SR
Queue Stats
12W - 12L
1,311 Elo+
Party 1
Kali
Kali
Snarklecoff
Kali
Level 16
God Stats
1W - 2L
1,307 SR
Queue Stats
57W - 49L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
TheSpencenaz
Sun Wukong
Level 28
God Stats
3W - 2L
1,731 SR
Queue Stats
21W - 17L
1,393 Elo+
Party 1
Team Averages
Level 19
1,560 SR
1,507 Elo+

VS

Team Averages
Level 22
1,468 SR
1,551 Elo+
King Arthur
King Arthur
Hueitlatoani27
King Arthur
Level 18
God Stats
4W - 6L
1,424 SR
Queue Stats
39W - 52L
1,326 Elo+
Solo
Ares
Ares
IxISpacerIxI
Ares
Level 22
God Stats
1W - 6L
1,500 SR
Queue Stats
119W - 124L
1,601 Elo+
Solo
Kukulkan
Kukulkan
NutAnhurChest
Kukulkan
Level 28
God Stats
1W - 2L
1,337 SR
Queue Stats
128W - 108L
1,651 Elo+
Solo
Bakasura
Bakasura
TheLionInMe
Bakasura
Level 26
God Stats
2W - 3L
1,581 SR
Queue Stats
95W - 99L
1,515 Elo+
Solo
Medusa
Medusa
XxxJd18XxX
Medusa
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 11L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 4 / 5
10,055
503
6,253
11,166
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 2 / 9
12,659
633
23,432
28,723
25,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
LegoSrAa
Neith
16
2 / 5 / 7
10,189
509
10,975
13,262
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
10 / 4 / 6
12,655
633
14,353
19,978
9,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
TheSpencenaz
Sun Wukong
14
4 / 4 / 5
8,984
449
11,818
14,922
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hueitlatoani27
King Arthur
13
0 / 7 / 6
8,228
411
5,351
20,186
11,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 6 / 11
8,923
446
12,066
24,063
25,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
NutAnhurChest
Kukulkan
17
11 / 5 / 4
11,891
595
19,910
11,869
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
TheLionInMe
Bakasura
17
3 / 5 / 4
10,399
520
7,770
18,368
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
XxxJd18XxX
Medusa
14
3 / 6 / 5
8,777
439
9,906
14,421
6,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
48
29
Kills
18
19
Deaths
29
32
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
4
5
1.63
L
King Arthur
Hueitlatoani27
King Arthur
0
7
6
0.43
W
9
2
9
6.75
L
1
6
11
1.08
W
Neith
LegoSrAa
Neith
2
5
7
1.1
L
Kukulkan
NutAnhurChest
Kukulkan
11
5
4
2.6
W
10
4
6
3.25
L
Bakasura
TheLionInMe
Bakasura
3
5
4
1
W
Sun Wukong
TheSpencenaz
Sun Wukong
4
4
5
1.63
L
Medusa
XxxJd18XxX
Medusa
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,831
Damage
55,003
88,051
Taken
88,907
55,609
Mitigated
57,716
36,081
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,253
770
0
2,627
11,166
3,794
1,023
5,558
5,289
44,420
0
L
King Arthur
Hueitlatoani27
King Arthur
5,351
188
0
3,968
20,186
11,467
0
10,317
9,774
0
38,706
W
23,432
1,103
1,122
17,882
28,723
25,641
1,117
10,215
18,368
101,733
0
L
12,066
1,245
0
3,830
24,063
25,012
0
7,987
15,406
32,214
0
W
Neith
LegoSrAa
Neith
10,975
4,298
0
3,601
13,262
4,918
219
5,669
7,072
0
74,419
L
Kukulkan
NutAnhurChest
Kukulkan
19,910
2,652
0
2,748
11,869
4,987
49
6,197
5,625
85,531
0
W
14,353
6,966
0
8,412
19,978
9,779
3,545
3,433
16,525
0
90,102
L
Bakasura
TheLionInMe
Bakasura
7,770
5,023
0
6,727
18,368
10,063
1,404
3,799
14,359
0
60,910
W
Sun Wukong
TheSpencenaz
Sun Wukong
11,818
1,838
0
2,437
14,922
11,477
1,632
7,101
7,431
9,244
18,213
L
Medusa
XxxJd18XxX
Medusa
9,906
5,789
1,056
2,608
14,421
6,187
0
4,554
9,585
0
49,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,542
Gold Earned
48,218
584
Minions Killed
455
0
Camps Cleared
0
1,910,583
Distance Traveled
1,939,077
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,055
503
89
4
0
379,068
0
L
King Arthur
8,228
411
73
4
0
373,834
6
W
Artio
12,659
633
172
9
0
413,768
3
L
Ares
8,923
446
22
1
0
343,175
1
W
Neith
10,189
509
142
7
0
343,286
5
L
Kukulkan
11,891
595
133
7
0
384,031
0
W
Kali
12,655
633
138
7
0
381,158
14
L
Bakasura
10,399
520
130
7
0
439,438
0
W
Sun Wukong
8,984
449
43
2
0
393,303
3
L
Medusa
8,777
439
97
5
0
398,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role