Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Dank Shweed
Erlang Shen
Level 151
God Stats
1W - 0L
1,323 SR
Queue Stats
147W - 166L
1,431 Elo+
Party 3
Kukulkan
Kukulkan
OhMyGamertag
Kukulkan
Level 83
God Stats
3W - 1L
1,430 SR
Queue Stats
129W - 131L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
Sh1ngles
Gilgamesh
Level 116
God Stats
5W - 3L
1,529 SR
Queue Stats
168W - 157L
1,487 Elo+
Party 1
Hun Batz
Hun Batz
watersora
Hun Batz
Level 148
God Stats
2W - 0L
1,732 SR
Queue Stats
7W - 9L
1,439 Elo+
Party 3
Team Averages
Level 120
1,503 SR
1,474 Elo+

VS

Team Averages
Level 105
1,516 SR
1,519 Elo+
King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Arthridis
Chaac
Level 60
God Stats
4W - 2L
1,694 SR
Queue Stats
81W - 68L
1,554 Elo+
Party 2
Freya
Freya
Gliqe
Freya
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 278L
1,532 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Itz Magneto8638
Kumbhakarna
Level 148
God Stats
3W - 4L
1,720 SR
Queue Stats
409W - 426L
1,514 Elo+
Solo
Osiris
Osiris
Too Darn Clutch
Osiris
Level 90
God Stats
0W - 3L
1,166 SR
Queue Stats
184W - 147L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 4 / 18
9,376
852
16,083
16,473
13,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Dank Shweed
Erlang Shen
12
3 / 5 / 10
8,624
784
10,800
12,006
7,809
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
OhMyGamertag
Kukulkan
16
7 / 4 / 14
9,844
895
24,529
9,621
4,310
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Sh1ngles
Gilgamesh
18
8 / 3 / 13
10,974
998
19,039
22,988
15,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
watersora
Hun Batz
17
6 / 4 / 12
9,643
877
9,603
9,173
7,735
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 6 / 7
9,271
843
8,675
20,146
18,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
Arthridis
Chaac
13
1 / 5 / 11
8,110
737
8,515
22,449
20,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Gliqe
Freya
15
10 / 6 / 6
9,540
867
20,751
13,410
6,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
Itz Magneto8638
Kumbhakarna
15
3 / 3 / 9
8,772
797
8,505
21,413
17,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 6 / 11
8,531
776
9,023
16,311
19,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
64
26
Kills
20
20
Deaths
26
67
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
18
2.75
L
King Arthur
 
King Arthur
3
6
7
1.08
L
Chaac
Arthridis
Chaac
1
5
11
1.3
W
Erlang Shen
Dank Shweed
Erlang Shen
3
5
10
1.6
L
Freya
Gliqe
Freya
10
6
6
2.17
L
Kumbhakarna
Itz Magneto8638
Kumbhakarna
3
3
9
2.5
W
Kukulkan
OhMyGamertag
Kukulkan
7
4
14
3.5
W
Gilgamesh
Sh1ngles
Gilgamesh
8
3
13
4.83
L
3
6
11
1.42
W
Hun Batz
watersora
Hun Batz
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,054
Damage
55,469
70,261
Taken
93,729
48,704
Mitigated
83,168
27,841
Healing
28,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,083
1,582
1,532
5,853
16,473
13,146
164
6,854
9,279
28,560
0
L
King Arthur
 
King Arthur
8,675
489
216
2,806
20,146
18,808
0
10,042
10,104
0
20,265
L
Chaac
Arthridis
Chaac
8,515
1,758
1,459
7,570
22,449
20,302
0
10,070
12,379
0
18,792
W
Erlang Shen
Dank Shweed
Erlang Shen
10,800
6,794
1,025
2,483
12,006
7,809
561
5,012
6,815
0
12,268
L
Freya
Gliqe
Freya
20,751
6,801
1,417
2,825
13,410
6,593
0
5,868
7,542
25,513
0
L
Kumbhakarna
Itz Magneto8638
Kumbhakarna
8,505
691
397
8,204
21,413
17,710
0
10,662
10,751
17,890
0
W
Kukulkan
OhMyGamertag
Kukulkan
24,529
2,781
1,138
2,712
9,621
4,310
314
4,615
4,882
37,436
0
W
Gilgamesh
Sh1ngles
Gilgamesh
19,039
4,253
2,570
8,894
22,988
15,704
864
7,113
15,491
6,337
23,466
L
9,023
2,728
866
2,342
16,311
19,755
0
7,198
9,113
0
12,816
W
Hun Batz
watersora
Hun Batz
9,603
2,773
702
932
9,173
7,735
1,239
4,351
4,538
0
17,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,461
Gold Earned
44,224
108
Minions Killed
85
0
Camps Cleared
0
930,834
Distance Traveled
990,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,376
852
26
2
0
211,976
0
L
King Arthur
9,271
843
31
3
0
212,133
0
L
Chaac
8,110
737
22
2
0
183,591
0
W
Erlang Shen
8,624
784
2
0
0
142,994
0
L
Freya
9,540
867
11
1
0
180,831
0
L
Kumbhakarna
8,772
797
15
1
0
208,658
0
W
Kukulkan
9,844
895
36
3
0
184,222
0
W
Gilgamesh
10,974
998
24
2
0
197,455
0
L
Osiris
8,531
776
6
1
0
204,844
0
W
Hun Batz
9,643
877
20
2
0
194,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role