Player Matchup

Sobek
Sobek
DemHeals
Sobek
Level 140
God Stats
3W - 0L
1,784 SR
Queue Stats
47W - 39L
1,562 Elo+
Solo
Ne Zha
Ne Zha
Fat4-l1ty
Ne Zha
Level 127
God Stats
6W - 4L
1,518 SR
Queue Stats
555W - 542L
1,483 Elo+
Solo
Hel
Hel
Krauzer92
Hel
Level 71
God Stats
8W - 4L
1,665 SR
Queue Stats
163W - 147L
1,529 Elo+
Solo
Kukulkan
Kukulkan
Mithrilon
Kukulkan
Level 62
God Stats
8W - 6L
1,405 SR
Queue Stats
158W - 169L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stasz3k
Ah Muzen Cab
Level 89
God Stats
2W - 0L
1,699 SR
Queue Stats
135W - 134L
1,528 Elo+
Party 1
Team Averages
Level 98
1,614 SR
1,519 Elo+

VS

Team Averages
Level 129
1,434 SR
1,496 Elo+
Neith
Neith
GIGGGGEEDY
Neith
Level 147
God Stats
2W - 4L
1,311 SR
Queue Stats
456W - 431L
1,490 Elo+
Party 2
Fenrir
Fenrir
KaczySan
Fenrir
Level 140
God Stats
23W - 16L
1,584 SR
Queue Stats
1,501W - 1,602L
1,550 Elo+
Solo
He Bo
He Bo
MXandy
He Bo
Level 131
God Stats
2W - 6L
1,245 SR
Queue Stats
422W - 412L
1,483 Elo+
Party 2
Hel
Hel
Taikaponi
Hel
Level 109
God Stats
4W - 3L
1,639 SR
Queue Stats
454W - 457L
1,449 Elo+
Solo
Heimdallr
Heimdallr
wichosiek
Heimdallr
Level 120
God Stats
4W - 9L
1,390 SR
Queue Stats
413W - 401L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DemHeals
Sobek
18
5 / 2 / 9
11,029
689
13,153
35,066
50,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Fat4-l1ty
Ne Zha
18
6 / 5 / 10
11,175
698
24,568
19,619
10,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 14
10,075
630
5,675
13,402
7,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Mithrilon
Kukulkan
20
6 / 0 / 11
12,260
766
22,301
9,907
5,473
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Muzen Cab
Stasz3k
Ah Muzen Cab
18
1 / 2 / 14
10,874
680
23,712
13,045
6,616
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
0 / 2 / 8
10,148
634
16,782
19,533
8,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
KaczySan
Fenrir
17
5 / 4 / 5
9,923
620
13,979
26,334
23,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
MXandy
He Bo
15
2 / 5 / 3
9,116
570
10,623
14,268
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 3 / 9
9,213
576
8,902
16,919
12,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
wichosiek
Heimdallr
16
2 / 5 / 7
9,340
584
17,329
18,713
7,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
19
Kills
10
10
Deaths
19
58
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
DemHeals
Sobek
5
2
9
4.75
W
Ne Zha
Fat4-l1ty
Ne Zha
6
5
10
2.2
L
Neith
0
2
8
2
L
Fenrir
KaczySan
Fenrir
5
4
5
1.88
W
1
1
14
8
L
He Bo
MXandy
He Bo
2
5
3
0.7
W
Kukulkan
Mithrilon
Kukulkan
6
0
11
11.5
W
Ah Muzen Cab
Stasz3k
Ah Muzen Cab
1
2
14
4
L
1
3
9
1.83
L
Heimdallr
wichosiek
Heimdallr
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,409
Damage
67,615
91,039
Taken
95,767
80,467
Mitigated
57,547
61,997
Healing
56,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DemHeals
Sobek
13,153
763
1,808
13,791
35,066
50,580
201
8,164
26,902
21,830
0
W
Ne Zha
Fat4-l1ty
Ne Zha
24,568
5,320
773
4,486
19,619
10,555
826
5,542
14,077
0
42,744
L
Neith
16,782
7,503
1,941
7,478
19,533
8,173
0
7,312
11,971
0
49,484
L
Fenrir
KaczySan
Fenrir
13,979
1,947
719
8,469
26,334
23,433
0
10,340
15,450
798
16,252
W
5,675
281
21,277
8,585
13,402
7,243
293
1,841
11,561
9,740
0
L
He Bo
MXandy
He Bo
10,623
329
2,255
1,871
14,268
4,993
0
6,890
7,126
17,341
0
W
Kukulkan
Mithrilon
Kukulkan
22,301
1,686
3,316
2,302
9,907
5,473
893
2,044
7,863
42,939
0
W
Ah Muzen Cab
Stasz3k
Ah Muzen Cab
23,712
6,485
1,713
3,946
13,045
6,616
3,051
2,732
10,313
0
51,805
L
8,902
115
18,640
9,690
16,919
12,951
0
8,301
8,310
14,051
0
L
Heimdallr
wichosiek
Heimdallr
17,329
7,926
794
5,037
18,713
7,997
0
6,734
11,781
0
40,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,413
Gold Earned
47,740
178
Minions Killed
190
0
Camps Cleared
0
1,578,683
Distance Traveled
1,307,569
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,029
689
13
1
0
327,033
0
W
Ne Zha
11,175
698
17
1
0
324,708
2
L
Neith
10,148
634
90
6
0
257,982
2
L
Fenrir
9,923
620
10
1
0
224,795
1
W
Hel
10,075
630
10
1
0
300,526
1
L
He Bo
9,116
570
17
1
0
238,888
0
W
Kukulkan
12,260
766
67
4
0
307,265
0
W
Ah Muzen Cab
10,874
680
71
4
0
319,151
0
L
Hel
9,213
576
14
1
0
316,138
1
L
Heimdallr
9,340
584
59
4
0
269,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role