Player Matchup

Nox
Nox
Big B Dugg
Nox
Level 129
God Stats
9W - 9L
1,456 SR
Queue Stats
483W - 675L
1,302 Elo+
Solo
Ganesha
Ganesha
SWEET_TOOTH857
Ganesha
Level 41
God Stats
8W - 5L
1,559 SR
Queue Stats
228W - 332L
1,274 Elo+
Solo
Fenrir
Fenrir
babyboy jesse
Fenrir
Level 90
God Stats
1W - 3L
1,319 SR
Queue Stats
40W - 49L
1,261 Elo+
Solo
Team Averages
Level 87
1,445 SR
1,279 Elo+

VS

Team Averages
Level 27
1,437 SR
1,246 Elo+
Kukulkan
Kukulkan
Jubbernaut99
Kukulkan
Level 15
God Stats
42W - 40L
1,607 SR
Queue Stats
113W - 98L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Sabal348
Gilgamesh
Level 60
God Stats
7W - 9L
1,497 SR
Queue Stats
101W - 137L
1,263 Elo+
Solo
Olorun
Olorun
WaterBeastPR
Olorun
Level 6
God Stats
0W - 2L
1,208 SR
Queue Stats
7W - 13L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 8
14,230
678
18,686
15,209
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 5 / 16
12,493
595
10,545
25,829
22,441
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 6 / 6
15,060
717
16,055
23,922
21,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jubbernaut99
Kukulkan
16
6 / 5 / 5
13,327
635
23,065
15,900
6,071
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Sabal348
Gilgamesh
16
6 / 9 / 5
13,596
647
18,215
23,426
10,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
13
1 / 5 / 9
12,198
581
4,810
11,716
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
19
Kills
13
14
Deaths
19
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
L
Kukulkan
Jubbernaut99
Kukulkan
6
5
5
1.7
W
0
5
16
1.6
L
Gilgamesh
Sabal348
Gilgamesh
6
9
5
0.94
L
Olorun
1
5
9
1.1
W
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,286
Damage
46,090
64,960
Taken
51,042
51,194
Mitigated
22,250
10,362
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,686
1,383
0
4,662
15,209
7,140
1,256
7,979
7,230
72,927
0
L
Kukulkan
Jubbernaut99
Kukulkan
23,065
3,103
0
2,526
15,900
6,071
357
9,309
6,591
72,005
0
W
10,545
852
1,416
2,192
25,829
22,441
1,150
13,803
12,026
39,007
0
L
Gilgamesh
Sabal348
Gilgamesh
18,215
6,959
0
3,412
23,426
10,944
0
12,079
11,347
0
48,243
L
Olorun
4,810
1,917
566
2,371
11,716
5,235
56
8,710
3,006
9,656
0
W
16,055
4,414
512
1,580
23,922
21,613
0
6,772
16,957
664
36,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,783
Gold Earned
39,121
201
Minions Killed
196
7
Camps Cleared
8
1,150,262
Distance Traveled
1,006,292
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,230
678
133
6
4
375,231
1
L
Kukulkan
13,327
635
127
6
3
367,066
3
W
Ganesha
12,493
595
13
1
0
394,602
7
L
Gilgamesh
13,596
647
60
3
5
395,696
0
L
Olorun
12,198
581
9
0
0
243,530
1
W
Fenrir
15,060
717
55
3
3
380,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role