Player Matchup

Mulan
Mulan
BlackOshin
Mulan
Level 29
God Stats
17W - 21L
1,472 SR
Queue Stats
138W - 192L
1,428 Elo+
Solo
Ymir
Ymir
Heisembarg
Ymir
Level 5
God Stats
5W - 1L
1,701 SR
Queue Stats
36W - 47L
1,248 Elo+
Solo
Baron Samedi
Baron Samedi
INDIGENANEGROHP
Baron Samedi
Level 29
God Stats
37W - 30L
1,467 SR
Queue Stats
168W - 204L
1,314 Elo+
Party 1
Artemis
Artemis
Porjub
Artemis
Level 16
God Stats
1W - 2L
1,152 SR
Queue Stats
20W - 52L
1,214 Elo+
Party 1
Mercury
Mercury
Ryguy432
Mercury
Level 29
God Stats
46W - 29L
1,599 SR
Queue Stats
117W - 108L
1,458 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,332 Elo+

VS

Team Averages
Level 15
1,493 SR
1,422 Elo+
Rama
Rama
IAMancusoGod
Rama
Level 2
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo
Izanami
Izanami
TheLuisYT
Izanami
Level 29
God Stats
44W - 36L
1,487 SR
Queue Stats
102W - 83L
1,420 Elo+
Solo
Jormungandr
Jormungandr
WingedHussar380
Jormungandr
Level 5
God Stats
14W - 15L
1,326 SR
Queue Stats
42W - 57L
1,486 Elo+
Party 2
Scylla
Scylla
honeybourban
Scylla
Level 25
God Stats
3W - 5L
1,653 SR
Queue Stats
168W - 200L
1,436 Elo+
Party 2
Kali
Kali
lored111008
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
7 / 1 / 7
8,705
580
8,553
9,424
5,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 2 / 12
8,733
582
8,955
13,244
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
INDIGENANEGROHP
Baron Samedi
14
10 / 4 / 7
9,261
617
11,053
10,997
4,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Porjub
Artemis
9
1 / 4 / 4
6,169
411
4,802
7,821
2,125
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Ryguy432
Mercury
15
6 / 0 / 9
8,976
598
7,111
9,474
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
6,914
461
3,688
10,450
2,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
TheLuisYT
Izanami
12
6 / 6 / 1
7,722
515
9,019
11,250
4,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
WingedHussar380
Jormungandr
9
0 / 7 / 5
6,590
439
7,139
14,733
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
8
0 / 6 / 0
5,473
365
2,459
8,083
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 0
8,523
568
9,247
10,497
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
32
Kills
11
11
Deaths
32
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
7
1
7
10.5
W
8
2
12
7
L
0
10
1
0.05
W
Baron Samedi
INDIGENANEGROHP
Baron Samedi
10
4
7
3.38
W
Artemis
Porjub
Artemis
1
4
4
0.75
W
Mercury
Ryguy432
Mercury
6
0
9
10.5
L
Izanami
TheLuisYT
Izanami
6
6
1
1.08
L
Jormungandr
WingedHussar380
Jormungandr
0
7
5
0.36
L
Scylla
0
6
0
0
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,474
Damage
31,552
50,960
Taken
55,013
28,229
Mitigated
26,398
17,169
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
8,553
1,196
0
3,797
9,424
5,508
88
329
9,095
0
48,352
W
8,955
2,438
0
2,415
13,244
12,275
0
4,798
8,446
31,893
0
L
3,688
2,659
0
429
10,450
2,981
928
4,138
6,312
0
31,599
W
Baron Samedi
INDIGENANEGROHP
Baron Samedi
11,053
2,700
440
3,516
10,997
4,860
1,958
1,466
9,531
50,132
0
W
Artemis
Porjub
Artemis
4,802
3,656
0
2,368
7,821
2,125
844
1,618
6,203
0
20,281
W
Mercury
Ryguy432
Mercury
7,111
3,190
0
4,633
9,474
3,461
0
1,387
8,087
0
55,357
L
Izanami
TheLuisYT
Izanami
9,019
5,022
0
1,100
11,250
4,008
691
4,256
6,994
0
44,438
L
Jormungandr
WingedHussar380
Jormungandr
7,139
2,202
0
463
14,733
11,875
57
5,918
8,815
23,459
0
L
Scylla
2,459
548
0
993
8,083
2,091
0
3,796
4,287
18,803
0
L
9,247
4,078
0
3,440
10,497
5,443
0
1,900
8,597
0
57,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,844
Gold Earned
35,222
356
Minions Killed
339
0
Camps Cleared
0
1,403,565
Distance Traveled
1,228,946
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,705
580
105
7
0
317,851
2
W
Ymir
8,733
582
39
3
0
281,623
7
L
Rama
6,914
461
82
5
0
246,249
0
W
Baron Samedi
9,261
617
79
5
0
254,674
0
W
Artemis
6,169
411
37
2
0
179,752
0
W
Mercury
8,976
598
96
6
0
369,665
0
L
Izanami
7,722
515
82
5
0
252,557
2
L
Jormungandr
6,590
439
32
2
0
247,693
1
L
Scylla
5,473
365
36
2
0
187,782
3
L
Kali
8,523
568
107
7
0
294,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role