Player Matchup

Sylvanus
Sylvanus
SSGSS_Valkyrie
Sylvanus
Level 104
God Stats
8W - 16L
1,408 SR
Queue Stats
99W - 180L
1,293 Elo+
Party 1
Loki
Loki
diegoolachin
Loki
Level 18
God Stats
0W - 2L
1,470 SR
Queue Stats
2W - 7L
1,283 Elo+
Solo
King Arthur
King Arthur
kiltknife
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 1
Team Averages
Level 43
1,459 SR
1,269 Elo+

VS

Team Averages
Level 43
1,561 SR
1,384 Elo+
Chang'e
Chang'e
Aclipsed1019
Chang'e
Level 24
God Stats
2W - 0L
1,389 SR
Queue Stats
51W - 68L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
Belip09
Gilgamesh
Level 15
God Stats
2W - 0L
1,734 SR
Queue Stats
25W - 16L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
Knust101
Zhong Kui
Level 89
God Stats
57W - 73L
1,559 SR
Queue Stats
517W - 665L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 4 / 1
6,936
694
5,331
14,630
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 7 / 0
6,855
686
4,152
10,542
5,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
kiltknife
King Arthur
7
0 / 9 / 2
5,800
580
2,144
10,837
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aclipsed1019
Chang'e
11
2 / 1 / 15
7,561
756
6,930
5,502
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Belip09
Gilgamesh
11
5 / 0 / 11
7,898
790
7,074
8,292
6,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Knust101
Zhong Kui
12
12 / 2 / 6
8,909
891
10,211
10,129
5,963
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
19
20
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aclipsed1019
Chang'e
2
1
15
9.5
W
Gilgamesh
Belip09
Gilgamesh
5
0
11
10.5
W
Zhong Kui
Knust101
Zhong Kui
12
2
6
7.5
L
Sylvanus
1
4
1
0.38
L
2
7
0
0.29
L
King Arthur
kiltknife
King Arthur
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,627
Damage
24,215
36,009
Taken
23,923
26,174
Mitigated
15,774
4,134
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aclipsed1019
Chang'e
6,930
1,941
1,795
2,067
5,502
3,073
574
1,279
4,142
18,638
0
W
Gilgamesh
Belip09
Gilgamesh
7,074
2,039
0
782
8,292
6,738
1,138
2,205
6,003
0
26,848
W
Zhong Kui
Knust101
Zhong Kui
10,211
1,732
0
4,384
10,129
5,963
753
2,259
6,819
22,642
0
L
Sylvanus
5,331
1,206
940
2,797
14,630
13,423
0
6,583
7,839
16,379
0
L
4,152
1,808
0
104
10,542
5,602
0
4,806
5,524
0
19,659
L
King Arthur
kiltknife
King Arthur
2,144
560
0
293
10,837
7,149
0
5,615
5,043
0
7,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,591
Gold Earned
24,368
54
Minions Killed
100
2
Camps Cleared
6
382,640
Distance Traveled
509,860
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,561
756
29
3
0
170,158
1
W
Gilgamesh
7,898
790
49
5
4
177,507
4
W
Zhong Kui
8,909
891
22
2
2
162,195
2
L
Sylvanus
6,936
694
26
3
1
127,686
0
L
Loki
6,855
686
24
2
1
142,772
0
L
King Arthur
5,800
580
4
0
0
112,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role