Player Matchup

Chaac
Chaac
djelias45
Chaac
Level 64
God Stats
5W - 6L
1,623 SR
Queue Stats
12W - 19L
1,270 Elo+
Party 1
He Bo
He Bo
hernaan_95
He Bo
Level 72
God Stats
2W - 0L
1,643 SR
Queue Stats
12W - 15L
1,534 Elo+
Party 1
Charybdis
Charybdis
sanma7377
Charybdis
Level 108
God Stats
1W - 1L
1,315 SR
Queue Stats
18W - 25L
1,326 Elo+
Party 1
Team Averages
Level 81
1,527 SR
1,376 Elo+

VS

Team Averages
Level 72
1,455 SR
1,412 Elo+
Bacchus
Bacchus
ConnorTheSavage
Bacchus
Level 45
God Stats
1W - 4L
1,547 SR
Queue Stats
2W - 7L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
L0stXT0ne
Gilgamesh
Level 127
God Stats
29W - 30L
1,536 SR
Queue Stats
395W - 413L
1,403 Elo+
Solo
Thanatos
Thanatos
krathos202
Thanatos
Level 45
God Stats
1W - 6L
1,281 SR
Queue Stats
52W - 60L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
djelias45
Chaac
17
8 / 2 / 10
13,884
771
14,138
20,094
23,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
17
8 / 5 / 10
12,951
720
12,192
12,791
4,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
sanma7377
Charybdis
15
4 / 8 / 11
12,116
673
10,566
15,617
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
11,368
632
14,646
16,920
13,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
L0stXT0ne
Gilgamesh
13
6 / 9 / 6
11,794
655
16,726
19,639
14,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
krathos202
Thanatos
15
6 / 5 / 6
11,605
645
6,404
12,331
4,671
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
20
Kills
15
15
Deaths
20
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
L
Gilgamesh
L0stXT0ne
Gilgamesh
6
9
6
1
W
Chaac
djelias45
Chaac
8
2
10
6.5
W
He Bo
8
5
10
2.6
L
Thanatos
krathos202
Thanatos
6
5
6
1.8
W
Charybdis
sanma7377
Charybdis
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,896
Damage
37,776
48,502
Taken
48,890
32,518
Mitigated
33,471
17,353
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,646
1,983
0
3,923
16,920
13,948
0
4,711
12,209
37,911
0
L
Gilgamesh
L0stXT0ne
Gilgamesh
16,726
4,919
0
3,536
19,639
14,852
589
5,280
14,359
0
32,902
W
Chaac
djelias45
Chaac
14,138
1,599
0
12,554
20,094
23,192
0
5,084
14,647
0
32,267
W
He Bo
12,192
453
0
3,055
12,791
4,261
483
4,416
7,994
45,287
0
L
Thanatos
krathos202
Thanatos
6,404
909
0
5,858
12,331
4,671
132
3,220
9,111
0
24,206
W
Charybdis
sanma7377
Charybdis
10,566
5,781
0
1,744
15,617
5,065
1,746
4,572
10,773
0
45,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
34,767
169
Minions Killed
132
8
Camps Cleared
7
897,728
Distance Traveled
921,713
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,368
632
63
4
2
307,654
0
L
Gilgamesh
11,794
655
29
2
2
266,931
1
W
Chaac
13,884
771
24
1
0
342,081
5
W
He Bo
12,951
720
86
5
6
290,242
5
L
Thanatos
11,605
645
40
2
3
347,128
3
W
Charybdis
12,116
673
59
3
2
265,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role