Player Matchup

Bellona
Bellona
Cz Burkey HD
Bellona
Level 14
God Stats
12W - 9L
1,637 SR
Queue Stats
33W - 38L
1,469 Elo+
Solo
Odin
Odin
DonnieDankoowo
Odin
Level 17
God Stats
0W - 2L
1,538 SR
Queue Stats
10W - 13L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
manlygunner
Morgan Le Fay
Level 20
God Stats
3W - 9L
1,338 SR
Queue Stats
87W - 76L
1,469 Elo+
Solo
Jing Wei
Jing Wei
swirlexthing
Jing Wei
Level 98
God Stats
7W - 5L
1,398 SR
Queue Stats
138W - 122L
1,473 Elo+
Party 1
Fafnir
Fafnir
thundershock301
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,726 Elo+
Party 1
Team Averages
Level 30
1,482 SR
1,529 Elo+

VS

Team Averages
Level 16
1,587 SR
1,487 Elo+
Neith
Neith
Caviar Funk
Neith
Level 18
God Stats
10W - 9L
1,601 SR
Queue Stats
37W - 32L
1,494 Elo+
Solo
Kukulkan
Kukulkan
SirKnust
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,397 Elo+
Solo
Ganesha
Ganesha
SleekLobster64
Ganesha
Level 16
God Stats
5W - 1L
1,832 SR
Queue Stats
15W - 14L
1,474 Elo+
Solo
Serqet
Serqet
celeli5
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 121L
1,515 Elo+
Solo
Achilles
Achilles
lGetterl
Achilles
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cz Burkey HD
Bellona
15
3 / 2 / 1
9,005
530
7,344
10,556
8,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 1
7,952
468
2,898
9,524
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
manlygunner
Morgan Le Fay
12
5 / 4 / 2
8,364
492
5,351
9,403
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
swirlexthing
Jing Wei
13
4 / 5 / 4
8,229
484
8,140
10,951
2,889
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 6 / 4
8,051
474
6,858
16,503
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
9,938
585
5,915
8,845
3,202
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
SirKnust
Kukulkan
12
2 / 7 / 8
8,052
474
7,820
8,722
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 7
7,876
463
6,158
9,308
9,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
celeli5
Serqet
16
9 / 2 / 2
9,745
573
8,607
13,627
9,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
lGetterl
Achilles
12
2 / 6 / 4
7,768
457
7,340
12,186
7,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
16
Kills
18
19
Deaths
16
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Bellona
Cz Burkey HD
Bellona
3
2
1
1.75
L
2
2
1
1.25
W
Kukulkan
SirKnust
Kukulkan
2
7
8
0.86
W
2
1
7
5.5
W
Serqet
celeli5
Serqet
9
2
2
5
W
Achilles
lGetterl
Achilles
2
6
4
0.67
L
Morgan Le Fay
manlygunner
Morgan Le Fay
5
4
2
1.5
L
Jing Wei
swirlexthing
Jing Wei
4
5
4
1.2
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,591
Damage
35,840
56,937
Taken
52,688
30,156
Mitigated
33,289
11,316
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,915
3,831
0
5,437
8,845
3,202
4,491
2,267
6,578
0
74,994
L
Bellona
Cz Burkey HD
Bellona
7,344
683
0
1,087
10,556
8,806
517
3,694
6,553
11,608
35,915
L
2,898
725
0
773
9,524
3,581
490
1,825
7,602
0
30,182
W
Kukulkan
SirKnust
Kukulkan
7,820
953
0
0
8,722
3,398
284
4,511
4,211
27,696
0
W
6,158
632
870
1,080
9,308
9,806
66
2,384
6,924
31,839
0
W
Serqet
celeli5
Serqet
8,607
2,986
0
2,052
13,627
9,010
1,022
2,976
10,651
0
60,604
W
Achilles
lGetterl
Achilles
7,340
2,755
0
455
12,186
7,873
300
2,433
9,753
0
44,038
L
Morgan Le Fay
manlygunner
Morgan Le Fay
5,351
569
0
2,289
9,403
3,074
232
2,342
6,676
45,511
0
L
Jing Wei
swirlexthing
Jing Wei
8,140
5,703
0
2,425
10,951
2,889
2,054
1,524
9,169
0
38,746
L
6,858
1,623
55
4,687
16,503
11,806
535
3,881
11,887
30,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,601
Gold Earned
43,379
358
Minions Killed
416
0
Camps Cleared
0
1,502,851
Distance Traveled
1,613,223
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,938
585
140
8
0
301,510
3
L
Bellona
9,005
530
105
6
0
356,349
0
L
Odin
7,952
468
54
3
0
281,309
0
W
Kukulkan
8,052
474
56
3
0
282,230
0
W
Ganesha
7,876
463
26
2
0
324,086
0
W
Serqet
9,745
573
111
7
0
378,331
5
W
Achilles
7,768
457
83
5
0
327,066
0
L
Morgan Le Fay
8,364
492
84
5
0
224,082
0
L
Jing Wei
8,229
484
69
4
0
332,095
2
L
Fafnir
8,051
474
46
3
0
309,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role