Player Matchup

King Arthur
King Arthur
Anarq
King Arthur
Level 18
God Stats
1W - 1L
1,516 SR
Queue Stats
2W - 8L
1,171 Elo+
Party 2
Agni
Agni
ErasmusAldum
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,085 Elo+
Party 2
Hachiman
Hachiman
Kooij
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,151 Elo+
Party 2
Mercury
Mercury
Lachtid
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,257 Elo+
Party 2
Vulcan
Vulcan
ernst223
Vulcan
Level 69
God Stats
0W - 2L
1,166 SR
Queue Stats
3W - 11L
1,243 Elo+
Party 2
Team Averages
Level 32
1,437 SR
1,181 Elo+

VS

Team Averages
Level 20
1,577 SR
1,320 Elo+
Mulan
Mulan
Hektic Rai
Mulan
Level 15
God Stats
1W - 0L
1,579 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Jazzszczomp
Baron Samedi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,154 Elo+
Solo
Bacchus
Bacchus
Olek0
Bacchus
Level 21
God Stats
1W - 1L
1,482 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
kaara9860
Izanami
Level 28
God Stats
6W - 4L
1,588 SR
Queue Stats
14W - 19L
1,232 Elo+
Party 3
Cliodhna
Cliodhna
xKaara
Cliodhna
Level 26
God Stats
7W - 2L
1,736 SR
Queue Stats
14W - 20L
1,211 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anarq
King Arthur
11
1 / 9 / 4
7,215
401
6,616
18,227
11,109
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 8 / 3
7,846
436
5,653
10,766
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Kooij
Hachiman
12
4 / 9 / 5
8,133
452
10,708
13,121
3,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Lachtid
Mercury
14
3 / 5 / 4
8,924
496
4,279
11,614
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
ernst223
Vulcan
12
1 / 4 / 6
7,625
424
11,019
12,397
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
9 / 3 / 10
9,953
553
9,926
12,072
11,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Jazzszczomp
Baron Samedi
12
2 / 3 / 11
8,412
467
8,699
9,682
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Olek0
Bacchus
13
9 / 1 / 13
9,983
555
10,918
14,978
19,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
kaara9860
Izanami
15
5 / 5 / 6
9,711
540
9,879
9,823
3,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
xKaara
Cliodhna
14
10 / 3 / 5
9,463
526
9,839
10,960
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
13
Kills
35
35
Deaths
15
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anarq
King Arthur
1
9
4
0.33
L
4
8
3
0.69
W
Mulan
9
3
10
4.67
W
Baron Samedi
Jazzszczomp
Baron Samedi
2
3
11
2.5
L
Hachiman
Kooij
Hachiman
4
9
5
0.72
L
Mercury
Lachtid
Mercury
3
5
4
1
W
Bacchus
Olek0
Bacchus
9
1
13
15.5
L
Vulcan
ernst223
Vulcan
1
4
6
1
W
Izanami
kaara9860
Izanami
5
5
6
1.6
W
Cliodhna
xKaara
Cliodhna
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,275
Damage
49,261
66,125
Taken
57,515
28,163
Mitigated
44,272
9,242
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anarq
King Arthur
6,616
735
0
2,572
18,227
11,109
128
6,717
11,510
0
25,962
L
5,653
900
0
479
10,766
3,233
387
3,158
7,608
17,680
0
W
Mulan
9,926
704
0
1,492
12,072
11,413
1,142
2,401
9,617
0
42,553
W
Baron Samedi
Jazzszczomp
Baron Samedi
8,699
1,260
190
2,684
9,682
4,759
540
4,116
5,566
33,043
0
L
Hachiman
Kooij
Hachiman
10,708
6,637
0
2,457
13,121
3,969
274
3,529
9,592
0
36,338
L
Mercury
Lachtid
Mercury
4,279
988
0
2,265
11,614
5,293
746
2,370
9,244
0
53,730
W
Bacchus
Olek0
Bacchus
10,918
970
0
3,722
14,978
19,661
646
4,833
9,771
21,506
0
L
Vulcan
ernst223
Vulcan
11,019
2,008
0
1,469
12,397
4,559
466
3,843
8,554
43,403
0
W
Izanami
kaara9860
Izanami
9,879
5,766
0
1,041
9,823
3,354
3,574
3,057
6,576
0
65,185
W
Cliodhna
xKaara
Cliodhna
9,839
352
0
1,102
10,960
5,085
0
2,681
8,279
0
56,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,743
Gold Earned
47,522
302
Minions Killed
372
0
Camps Cleared
0
1,635,292
Distance Traveled
1,641,306
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,215
401
44
2
0
336,877
0
L
Agni
7,846
436
27
2
0
291,284
0
W
Mulan
9,953
553
78
4
0
299,691
3
W
Baron Samedi
8,412
467
58
3
0
269,975
0
L
Hachiman
8,133
452
65
4
0
309,842
6
L
Mercury
8,924
496
105
6
0
355,064
3
W
Bacchus
9,983
555
17
1
0
359,532
5
L
Vulcan
7,625
424
61
3
0
342,225
2
W
Izanami
9,711
540
137
8
0
330,354
4
W
Cliodhna
9,463
526
82
5
0
381,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role