Player Matchup

Nu Wa
Nu Wa
Danny2205
Nu Wa
Level 26
God Stats
0W - 1L
1,169 SR
Queue Stats
10W - 10L
1,457 Elo+
Party 1
Kali
Kali
FeroceZio
Kali
Level 16
God Stats
2W - 4L
1,726 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 1
Guan Yu
Guan Yu
SKOLJAC123
Guan Yu
Level 18
God Stats
6W - 3L
1,622 SR
Queue Stats
12W - 10L
1,596 Elo+
Solo
Izanami
Izanami
nuk757
Izanami
Level 29
God Stats
10W - 13L
1,500 SR
Queue Stats
164W - 154L
1,577 Elo+
Solo
Ymir
Ymir
smiteacc01
Ymir
Level 11
God Stats
2W - 4L
1,461 SR
Queue Stats
10W - 20L
1,220 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,461 Elo+

VS

Team Averages
Level 17
1,559 SR
1,482 Elo+
Nemesis
Nemesis
Konchita31
Nemesis
Level 18
God Stats
6W - 8L
1,411 SR
Queue Stats
65W - 80L
1,430 Elo+
Party 2
Ra
Ra
Naxweel
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
WatniChek
Bacchus
Level 15
God Stats
11W - 7L
1,672 SR
Queue Stats
25W - 22L
1,572 Elo+
Solo
Bellona
Bellona
Zalupazevsa
Bellona
Level 21
God Stats
3W - 0L
1,678 SR
Queue Stats
39W - 32L
1,448 Elo+
Party 2
Izanami
Izanami
barefooted
Izanami
Level 28
God Stats
28W - 30L
1,533 SR
Queue Stats
113W - 106L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danny2205
Nu Wa
7
1 / 5 / 0
4,546
455
3,931
5,251
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
7
0 / 4 / 1
4,743
474
1,677
6,211
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SKOLJAC123
Guan Yu
6
1 / 1 / 1
4,535
454
4,514
5,885
4,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
nuk757
Izanami
8
0 / 1 / 0
4,813
481
456
2,619
532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
3,349
335
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Konchita31
Nemesis
10
0 / 0 / 1
5,787
579
939
4,303
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
6 / 1 / 1
6,241
624
3,586
4,285
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
WatniChek
Bacchus
9
2 / 0 / 5
5,950
595
3,123
4,002
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Zalupazevsa
Bellona
9
1 / 1 / 1
5,501
550
3,721
5,510
3,096
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
barefooted
Izanami
11
2 / 0 / 1
6,481
648
1,042
3,995
1,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Danny2205
Nu Wa
1
5
0
0.2
L
Kali
0
4
1
0.13
W
Nemesis
Konchita31
Nemesis
0
0
1
0.5
W
6
1
1
6.5
L
Guan Yu
SKOLJAC123
Guan Yu
1
1
1
1.5
W
Bacchus
WatniChek
Bacchus
2
0
5
4.5
W
Bellona
Zalupazevsa
Bellona
1
1
1
1.5
W
Izanami
barefooted
Izanami
2
0
1
2.5
L
Izanami
nuk757
Izanami
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,578
Damage
12,411
19,966
Taken
22,095
9,647
Mitigated
10,471
6,260
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Danny2205
Nu Wa
3,931
993
0
435
5,251
1,640
0
3,319
1,608
14,436
0
L
Kali
1,677
844
0
2,136
6,211
2,654
0
1,367
4,776
0
24,820
W
Nemesis
Konchita31
Nemesis
939
275
0
1,927
4,303
1,702
0
513
3,750
0
32,238
W
3,586
594
66
1,215
4,285
1,524
787
2,589
1,655
25,141
0
L
Guan Yu
SKOLJAC123
Guan Yu
4,514
586
50
2,992
5,885
4,821
0
1,150
4,735
0
12,996
W
Bacchus
WatniChek
Bacchus
3,123
360
582
1,913
4,002
2,798
783
448
3,441
12,212
0
W
Bellona
Zalupazevsa
Bellona
3,721
1,548
0
1,654
5,510
3,096
482
184
4,895
0
22,955
W
Izanami
barefooted
Izanami
1,042
667
0
1,161
3,995
1,351
2,507
258
3,737
0
43,279
L
Izanami
nuk757
Izanami
456
295
0
647
2,619
532
0
481
2,138
0
21,826
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,986
Gold Earned
29,960
139
Minions Killed
302
0
Camps Cleared
0
606,093
Distance Traveled
890,851
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,546
455
20
2
0
159,867
0
L
Kali
4,743
474
51
5
0
172,781
2
W
Nemesis
5,787
579
73
7
0
181,222
0
W
Ra
6,241
624
54
5
0
164,992
0
L
Guan Yu
4,535
454
19
2
0
145,729
0
W
Bacchus
5,950
595
17
2
0
189,247
2
W
Bellona
5,501
550
59
6
0
174,874
0
W
Izanami
6,481
648
99
10
0
180,516
4
L
Izanami
4,813
481
49
5
0
127,716
1
L
Ymir
3,349
335
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role