Player Matchup

Guan Yu
Guan Yu
TTV-ShadeyNex
Guan Yu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,545 Elo+
Solo
Scylla
Scylla
TheK1dFromMa1ne
Scylla
Level 129
God Stats
1W - 6L
1,269 SR
Queue Stats
276W - 252L
1,429 Elo+
Solo
Hercules
Hercules
XSplashDaddyX
Hercules
Level 129
God Stats
5W - 1L
1,567 SR
Queue Stats
117W - 127L
1,408 Elo+
Solo
Bacchus
Bacchus
crossedouteyes
Bacchus
Level 106
God Stats
9W - 12L
1,640 SR
Queue Stats
660W - 565L
1,583 Elo+
Solo
Hachiman
Hachiman
oOmarsito
Hachiman
Level 129
God Stats
8W - 7L
1,562 SR
Queue Stats
320W - 319L
1,459 Elo+
Solo
Team Averages
Level 123
1,508 SR
1,485 Elo+

VS

Team Averages
Level 86
1,565 SR
1,451 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ghost-Continuum
Pele
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 107L
1,498 Elo+
Solo
Poseidon
Poseidon
KrstyKrabUnfair
Poseidon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,424 Elo+
Party 1
Ganesha
Ganesha
LikeHappyHour
Ganesha
Level 129
God Stats
5W - 6L
1,596 SR
Queue Stats
409W - 459L
1,410 Elo+
Party 1
Horus
Horus
LukakuWG
Horus
Level 41
God Stats
2W - 1L
1,731 SR
Queue Stats
240W - 234L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
0 / 3 / 13
8,788
799
7,687
16,048
17,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
15 / 4 / 7
11,096
1,009
20,571
10,623
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
XSplashDaddyX
Hercules
16
3 / 1 / 14
9,299
845
11,231
15,951
20,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 4 / 17
9,366
851
12,680
13,207
18,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
oOmarsito
Hachiman
15
4 / 3 / 15
9,396
854
13,045
11,956
5,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 8 / 8
8,562
778
10,610
11,931
5,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 4 / 8
8,766
797
9,794
13,618
6,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
15
4 / 7 / 8
9,243
840
15,583
12,485
5,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
15
1 / 3 / 12
8,536
776
8,667
18,187
19,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
LukakuWG
Horus
14
2 / 4 / 9
8,182
744
5,918
15,423
17,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
60
25
Kills
15
15
Deaths
26
66
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
8
8
1
L
4
4
8
2
L
Poseidon
4
7
8
1.14
L
Ganesha
1
3
12
2.33
L
Horus
LukakuWG
Horus
2
4
9
1.63
W
Guan Yu
0
3
13
2.17
W
15
4
7
4.63
W
Hercules
XSplashDaddyX
Hercules
3
1
14
10
W
3
4
17
2.88
W
Hachiman
oOmarsito
Hachiman
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,214
Damage
50,572
67,785
Taken
71,644
64,754
Mitigated
53,388
38,689
Healing
22,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,610
4,284
1,627
433
11,931
5,253
803
5,330
6,382
0
20,403
L
9,794
1,140
1,154
1,047
13,618
6,136
847
7,286
6,203
0
22,595
L
Poseidon
15,583
1,641
248
2,001
12,485
5,310
0
6,034
6,223
30,355
0
L
Ganesha
8,667
507
1,409
4,256
18,187
19,458
0
8,659
9,120
13,543
0
L
Horus
LukakuWG
Horus
5,918
3,220
5,345
5,073
15,423
17,231
407
5,942
9,216
0
6,730
W
Guan Yu
7,687
1,364
7,931
5,781
16,048
17,630
1,000
5,167
10,881
0
11,252
W
20,571
1,006
4,067
2,825
10,623
3,171
830
4,813
5,810
35,463
0
W
Hercules
XSplashDaddyX
Hercules
11,231
2,864
2,232
6,296
15,951
20,038
706
4,647
11,304
0
26,804
W
12,680
1,048
2,474
2,346
13,207
18,839
384
3,321
9,886
25,335
0
W
Hachiman
oOmarsito
Hachiman
13,045
3,945
1,842
2,895
11,956
5,076
2,435
6,302
5,654
0
23,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,945
Gold Earned
43,289
120
Minions Killed
100
0
Camps Cleared
0
1,104,874
Distance Traveled
1,002,144
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,562
778
19
2
0
178,241
0
L
Pele
8,766
797
43
4
0
232,392
2
L
Poseidon
9,243
840
32
3
0
179,032
0
L
Ganesha
8,536
776
1
0
0
198,084
5
L
Horus
8,182
744
5
0
0
214,395
0
W
Guan Yu
8,788
799
7
1
0
233,963
2
W
Scylla
11,096
1,009
37
3
0
215,104
4
W
Hercules
9,299
845
47
4
0
228,769
3
W
Bacchus
9,366
851
7
1
0
209,946
2
W
Hachiman
9,396
854
22
2
0
217,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role