Player Matchup

Izanami
Izanami
Elyk62
Izanami
Level 19
God Stats
25W - 12L
1,737 SR
Queue Stats
86W - 62L
1,768 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lxnaa62
Kumbhakarna
Level 127
God Stats
11W - 6L
1,506 SR
Queue Stats
203W - 197L
1,539 Elo+
Party 1
Tiamat
Tiamat
White-_-Wolve
Tiamat
Level 135
God Stats
2W - 4L
1,278 SR
Queue Stats
203W - 195L
1,609 Elo+
Party 1
Team Averages
Level 94
1,507 SR
1,639 Elo+

VS

Team Averages
Level 23
1,328 SR
1,111 Elo+
Zeus
Zeus
KaYsOr_Gante
Zeus
Level 17
God Stats
10W - 27L
1,245 SR
Queue Stats
10W - 29L
1,099 Elo+
Party 2
Hel
Hel
KaYsOr_Hasta
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,135 Elo+
Party 2
Fenrir
Fenrir
KaYsOr_Louann
Fenrir
Level 24
God Stats
7W - 17L
1,239 SR
Queue Stats
7W - 18L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elyk62
Izanami
11
9 / 2 / 3
7,653
957
5,137
5,426
1,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Lxnaa62
Kumbhakarna
11
3 / 0 / 12
7,775
972
4,912
6,774
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 1 / 9
7,305
913
8,040
5,066
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,447
806
4,232
7,836
3,282
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8
0 / 4 / 1
4,975
622
1,259
5,147
2,356
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 8 / 1
4,924
616
1,171
9,047
2,977
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
2
3
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Elyk62
Izanami
9
2
3
5.25
L
2
4
1
0.63
L
0
4
1
0.13
L
0
8
1
0.06
W
Kumbhakarna
Lxnaa62
Kumbhakarna
3
0
12
9
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,089
Damage
6,662
17,266
Taken
22,030
9,945
Mitigated
8,615
5,486
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Elyk62
Izanami
5,137
2,702
0
743
5,426
1,689
899
1,567
3,859
0
25,728
L
4,232
761
48
603
7,836
3,282
0
5,017
2,531
15,679
0
L
1,259
178
1,312
1,032
5,147
2,356
0
2,904
2,093
6,998
0
L
1,171
46
0
174
9,047
2,977
0
4,612
4,241
0
4,618
W
Kumbhakarna
Lxnaa62
Kumbhakarna
4,912
427
0
2,824
6,774
5,556
245
2,493
4,281
13,930
0
W
8,040
411
0
1,919
5,066
2,700
123
1,881
3,185
25,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,733
Gold Earned
16,346
99
Minions Killed
33
5
Camps Cleared
1
487,346
Distance Traveled
357,067
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,653
957
39
5
1
160,627
3
L
Zeus
6,447
806
22
3
1
110,620
1
L
Hel
4,975
622
4
1
0
124,116
0
L
Fenrir
4,924
616
7
1
0
122,331
2
W
Kumbhakarna
7,775
972
14
2
0
166,934
1
W
Tiamat
7,305
913
46
6
4
159,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role