Player Matchup

Thanatos
Thanatos
Dynamic1cy
Thanatos
Level 15
God Stats
4W - 7L
1,247 SR
Queue Stats
80W - 72L
1,490 Elo+
Solo
Da Ji
Da Ji
Edma69
Da Ji
Level 22
God Stats
4W - 3L
1,784 SR
Queue Stats
32W - 28L
1,513 Elo+
Party 1
Geb
Geb
JustJoshB13
Geb
Level 28
God Stats
7W - 5L
1,523 SR
Queue Stats
38W - 43L
1,428 Elo+
Party 1
Olorun
Olorun
NickyyD
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,247 Elo+
Solo
Rama
Rama
Stealth801
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,369 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,410 Elo+

VS

Team Averages
Level 14
1,535 SR
1,473 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GStorm
Ah Muzen Cab
Level 16
God Stats
11W - 8L
1,677 SR
Queue Stats
60W - 55L
1,463 Elo+
Party 2
Ravana
Ravana
Jaggerdrot
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,439 Elo+
Party 2
Janus
Janus
SKIDUSH_
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,254 Elo+
Party 3
Cerberus
Cerberus
TORO---SKR
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,709 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dynamic1cy
Thanatos
20
12 / 0 / 2
12,586
572
12,021
16,214
8,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Edma69
Da Ji
19
25 / 4 / 7
13,466
612
23,379
14,325
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 19
10,518
478
10,694
12,600
10,128
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
NickyyD
Olorun
16
5 / 6 / 11
10,873
494
13,564
20,074
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 3 / 10
10,545
479
7,560
13,362
4,120
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
8 / 7 / 0
11,176
508
9,638
16,725
12,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
GStorm
Ah Muzen Cab
14
1 / 9 / 3
9,085
413
12,495
17,234
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Jaggerdrot
Ravana
17
5 / 9 / 5
11,076
503
13,739
15,211
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
SKIDUSH_
Janus
13
2 / 11 / 4
8,589
390
6,868
14,418
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
TORO---SKR
Cerberus
12
0 / 14 / 6
8,038
365
5,879
21,530
14,624
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
49
Kills
16
16
Deaths
50
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
8
7
0
1.14
W
Thanatos
Dynamic1cy
Thanatos
12
0
2
13
W
Da Ji
Edma69
Da Ji
25
4
7
7.13
L
Ah Muzen Cab
GStorm
Ah Muzen Cab
1
9
3
0.28
L
Ravana
Jaggerdrot
Ravana
5
9
5
0.83
W
3
3
19
4.17
W
Olorun
NickyyD
Olorun
5
6
11
1.75
L
Janus
SKIDUSH_
Janus
2
11
4
0.36
W
4
3
10
3
L
Cerberus
TORO---SKR
Cerberus
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,218
Damage
48,619
76,575
Taken
85,118
36,042
Mitigated
45,473
34,092
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,638
1,864
0
4,608
16,725
12,961
467
2,683
14,042
0
42,326
W
Thanatos
Dynamic1cy
Thanatos
12,021
3,495
0
15,381
16,214
8,172
1,983
1,525
14,647
0
86,808
W
Da Ji
Edma69
Da Ji
23,379
8,923
0
2,846
14,325
7,304
1,611
2,197
12,088
0
76,150
L
Ah Muzen Cab
GStorm
Ah Muzen Cab
12,495
3,639
0
4,778
17,234
6,925
497
3,852
13,382
0
62,707
L
Ravana
Jaggerdrot
Ravana
13,739
4,195
0
2,012
15,211
7,318
0
5,607
9,604
0
73,117
W
10,694
748
501
716
12,600
10,128
348
2,640
9,744
36,538
0
W
Olorun
NickyyD
Olorun
13,564
9,417
137
9,948
20,074
6,318
1,825
5,227
14,477
49,931
0
L
Janus
SKIDUSH_
Janus
6,868
1,263
0
0
14,418
3,645
245
5,733
8,685
38,236
0
W
7,560
6,405
0
4,563
13,362
4,120
1,132
490
12,872
0
55,727
L
Cerberus
TORO---SKR
Cerberus
5,879
1,085
0
2,549
21,530
14,624
0
6,383
15,147
25,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,988
Gold Earned
47,964
492
Minions Killed
395
0
Camps Cleared
0
1,967,755
Distance Traveled
1,864,461
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,176
508
72
3
0
358,555
0
W
Thanatos
12,586
572
160
7
0
458,114
0
W
Da Ji
13,466
612
77
4
0
439,302
2
L
Ah Muzen Cab
9,085
413
117
5
0
393,183
1
L
Ravana
11,076
503
124
6
0
377,693
4
W
Geb
10,518
478
56
3
0
423,230
0
W
Olorun
10,873
494
85
4
0
314,655
1
L
Janus
8,589
390
51
2
0
350,892
1
W
Rama
10,545
479
114
5
0
332,454
3
L
Cerberus
8,038
365
31
1
0
384,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role