Player Matchup

Guan Yu
Guan Yu
Faciit
Guan Yu
Level 157
God Stats
13W - 15L
1,414 SR
Queue Stats
238W - 209L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr Hundrish
Baron Samedi
Level 80
God Stats
11W - 16L
1,395 SR
Queue Stats
97W - 134L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
Tramik96
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,530 Elo+
Solo
Team Averages
Level 108
1,436 SR
1,492 Elo+

VS

Team Averages
Level 120
1,468 SR
1,460 Elo+
Ra
Ra
AlexZenon
Ra
Level 119
God Stats
6W - 3L
1,529 SR
Queue Stats
51W - 46L
1,478 Elo+
Party 2
Serqet
Serqet
Sinah
Serqet
Level 109
God Stats
6W - 10L
1,252 SR
Queue Stats
41W - 36L
1,447 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Yodamdam518
Kumbhakarna
Level 131
God Stats
2W - 4L
1,623 SR
Queue Stats
68W - 64L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Faciit
Guan Yu
14
3 / 2 / 8
9,182
706
9,918
14,550
12,362
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Mr Hundrish
Baron Samedi
14
4 / 1 / 7
9,413
724
14,127
7,858
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Tramik96
Kukulkan
14
4 / 4 / 7
9,976
767
15,867
7,129
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
8,653
666
11,263
14,670
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Sinah
Serqet
10
1 / 3 / 5
7,616
586
5,904
9,156
3,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
Yodamdam518
Kumbhakarna
13
3 / 3 / 4
8,707
670
4,967
22,606
23,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
11
Kills
7
7
Deaths
11
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Guan Yu
Faciit
Guan Yu
3
2
8
3.5
W
Baron Samedi
Mr Hundrish
Baron Samedi
4
1
7
7.5
L
Serqet
Sinah
Serqet
1
3
5
1.17
W
Kukulkan
Tramik96
Kukulkan
4
4
7
1.88
L
Kumbhakarna
Yodamdam518
Kumbhakarna
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,912
Damage
22,134
29,537
Taken
46,432
17,782
Mitigated
33,327
13,662
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,263
691
2,409
4,712
14,670
6,808
383
9,307
5,363
47,256
0
W
Guan Yu
Faciit
Guan Yu
9,918
1,482
2,775
4,686
14,550
12,362
532
6,667
7,200
0
29,054
W
Baron Samedi
Mr Hundrish
Baron Samedi
14,127
2,197
2,571
2,869
7,858
2,847
1,103
5,620
2,238
32,504
0
L
Serqet
Sinah
Serqet
5,904
962
0
490
9,156
3,408
0
5,909
3,247
0
11,302
W
Kukulkan
Tramik96
Kukulkan
15,867
1,000
0
761
7,129
2,573
1,020
4,335
2,650
51,215
0
L
Kumbhakarna
Yodamdam518
Kumbhakarna
4,967
602
418
4,086
22,606
23,111
368
15,097
7,509
23,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
24,976
158
Minions Killed
138
6
Camps Cleared
5
714,620
Distance Traveled
691,278
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,653
666
86
7
3
230,224
3
W
Guan Yu
9,182
706
30
2
0
270,185
2
W
Baron Samedi
9,413
724
42
3
1
236,804
0
L
Serqet
7,616
586
15
1
2
228,067
2
W
Kukulkan
9,976
767
86
7
5
207,631
2
L
Kumbhakarna
8,707
670
37
3
0
232,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role