Player Matchup

Bacchus
Bacchus
Crowboy10
Bacchus
Level 122
God Stats
8W - 6L
1,721 SR
Queue Stats
837W - 857L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Janceli
Danzaburou
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 165L
1,570 Elo+
Party 1
He Bo
He Bo
LaXec
He Bo
Level 115
God Stats
4W - 4L
1,588 SR
Queue Stats
280W - 236L
1,599 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Muukkonen
Kumbhakarna
Level 146
God Stats
1W - 3L
1,275 SR
Queue Stats
456W - 444L
1,497 Elo+
Party 1
Nike
Nike
sosseri
Nike
Level 84
God Stats
1W - 1L
1,705 SR
Queue Stats
25W - 26L
1,524 Elo+
Party 1
Team Averages
Level 119
1,558 SR
1,532 Elo+

VS

Team Averages
Level 115
1,559 SR
1,510 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DaAlchemist
Cu Chulainn
Level 116
God Stats
3W - 0L
1,804 SR
Queue Stats
152W - 149L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
MischiefMochi
Nu Wa
Level 70
God Stats
3W - 3L
1,409 SR
Queue Stats
72W - 58L
1,525 Elo+
Solo
Mercury
Mercury
bajou
Mercury
Level 118
God Stats
5W - 4L
1,580 SR
Queue Stats
78W - 84L
1,419 Elo+
Solo
Nox
Nox
snikiie
Nox
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 59L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crowboy10
Bacchus
18
4 / 6 / 11
10,646
760
11,956
20,484
33,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Janceli
Danzaburou
20
5 / 8 / 10
11,897
850
18,992
19,366
9,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
LaXec
He Bo
16
8 / 7 / 4
10,441
746
13,518
12,297
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Muukkonen
Kumbhakarna
15
1 / 7 / 11
9,208
658
6,419
21,979
24,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
sosseri
Nike
17
4 / 7 / 11
10,610
758
9,908
16,583
20,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
11 / 7 / 20
12,126
866
18,351
13,035
5,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
DaAlchemist
Cu Chulainn
20
5 / 5 / 21
11,466
819
10,756
25,161
18,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
7 / 4 / 15
11,093
792
19,872
11,948
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
bajou
Mercury
19
9 / 2 / 18
12,248
875
15,299
10,195
4,288
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
18
3 / 5 / 16
11,115
794
12,026
10,997
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
125
22
Kills
35
35
Deaths
23
47
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
11
7
20
3
L
Bacchus
Crowboy10
Bacchus
4
6
11
1.58
W
Cu Chulainn
DaAlchemist
Cu Chulainn
5
5
21
3.1
L
Danzaburou
Janceli
Danzaburou
5
8
10
1.25
L
He Bo
LaXec
He Bo
8
7
4
1.43
W
7
4
15
3.63
L
Kumbhakarna
Muukkonen
Kumbhakarna
1
7
11
0.93
W
Mercury
bajou
Mercury
9
2
18
9
W
Nox
3
5
16
2.2
L
Nike
sosseri
Nike
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,793
Damage
76,304
90,709
Taken
71,336
92,748
Mitigated
38,298
16,738
Healing
25,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
18,351
4,021
600
1,310
13,035
5,570
0
4,501
8,534
0
26,910
L
Bacchus
Crowboy10
Bacchus
11,956
904
1,422
3,198
20,484
33,117
360
5,819
14,665
20,281
0
W
Cu Chulainn
DaAlchemist
Cu Chulainn
10,756
2,221
1,262
8,967
25,161
18,932
337
9,089
16,072
0
25,373
L
Danzaburou
Janceli
Danzaburou
18,992
8,374
1,205
5,079
19,366
9,887
721
6,943
12,423
0
51,169
L
He Bo
LaXec
He Bo
13,518
425
0
1,098
12,297
5,072
0
4,885
7,412
20,239
0
W
19,872
6,854
1,155
3,127
11,948
4,721
1,634
6,741
5,207
34,252
0
L
Kumbhakarna
Muukkonen
Kumbhakarna
6,419
711
403
1,982
21,979
24,581
0
9,172
12,807
19,802
0
W
Mercury
bajou
Mercury
15,299
7,050
2,494
3,064
10,195
4,288
907
4,955
5,240
0
31,694
W
Nox
12,026
1,353
1,625
1,721
10,997
4,787
1,139
6,607
4,390
30,408
0
L
Nike
sosseri
Nike
9,908
1,480
1,329
1,022
16,583
20,091
559
5,079
11,504
0
17,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,802
Gold Earned
58,048
145
Minions Killed
151
0
Camps Cleared
0
1,102,620
Distance Traveled
1,265,584
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,126
866
24
2
0
227,021
0
L
Bacchus
10,646
760
15
1
0
247,576
2
W
Cu Chulainn
11,466
819
21
2
0
276,503
1
L
Danzaburou
11,897
850
76
5
0
188,968
0
L
He Bo
10,441
746
15
1
0
216,742
0
W
Nu Wa
11,093
792
43
3
0
210,333
2
L
Kumbhakarna
9,208
658
18
1
0
218,669
1
W
Mercury
12,248
875
28
2
0
315,884
0
W
Nox
11,115
794
35
3
0
235,843
0
L
Nike
10,610
758
21
2
0
230,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role