Player Matchup

Sobek
Sobek
Gondor094
Sobek
Level 49
God Stats
0W - 1L
1,235 SR
Queue Stats
29W - 40L
1,305 Elo+
Solo
Zeus
Zeus
HighlandicWolf
Zeus
Level 36
God Stats
16W - 25L
1,397 SR
Queue Stats
88W - 116L
1,336 Elo+
Solo
Hou Yi
Hou Yi
SliceOfWazCake
Hou Yi
Level 35
God Stats
5W - 7L
1,407 SR
Queue Stats
47W - 45L
1,457 Elo+
Solo
Team Averages
Level 40
1,346 SR
1,366 Elo+

VS

Team Averages
Level 89
1,516 SR
1,368 Elo+
Baron Samedi
Baron Samedi
Adri_Malaguista1
Baron Samedi
Level 93
God Stats
4W - 2L
1,540 SR
Queue Stats
60W - 84L
1,371 Elo+
Solo
Kuzenbo
Kuzenbo
Vo3JoV
Kuzenbo
Level 106
God Stats
7W - 13L
1,508 SR
Queue Stats
314W - 411L
1,375 Elo+
Solo
Bakasura
Bakasura
to746mas
Bakasura
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gondor094
Sobek
9
0 / 2 / 2
7,717
594
4,838
13,958
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 1
8,227
633
12,271
8,977
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 3 / 2
8,158
628
7,153
11,398
4,294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adri_Malaguista1
Baron Samedi
13
2 / 1 / 5
8,698
669
11,509
6,761
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Vo3JoV
Kuzenbo
13
1 / 1 / 7
9,126
702
7,525
14,055
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
to746mas
Bakasura
13
5 / 1 / 1
8,926
687
8,786
10,511
4,866
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adri_Malaguista1
Baron Samedi
2
1
5
4.5
L
Sobek
Gondor094
Sobek
0
2
2
0.5
L
2
3
1
0.83
L
1
3
2
0.67
W
Kuzenbo
Vo3JoV
Kuzenbo
1
1
7
4.5
W
Bakasura
to746mas
Bakasura
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,262
Damage
27,820
34,333
Taken
31,327
21,388
Mitigated
25,567
8,457
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adri_Malaguista1
Baron Samedi
11,509
900
1,587
4,378
6,761
4,414
462
3,734
3,027
39,161
0
L
Sobek
Gondor094
Sobek
4,838
565
0
2,145
13,958
13,534
0
6,244
6,413
16,039
0
L
12,271
3,071
0
2,514
8,977
3,560
56
6,824
2,078
27,826
2,089
L
7,153
2,505
0
3,798
11,398
4,294
0
6,230
5,088
0
39,931
W
Kuzenbo
Vo3JoV
Kuzenbo
7,525
2,266
199
4,727
14,055
16,287
11
7,970
6,085
18,443
0
W
Bakasura
to746mas
Bakasura
8,786
6,395
0
2,588
10,511
4,866
1,088
5,627
4,884
0
22,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,102
Gold Earned
26,750
158
Minions Killed
154
5
Camps Cleared
7
660,668
Distance Traveled
794,682
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,698
669
81
6
3
237,273
0
L
Sobek
7,717
594
30
2
0
250,069
1
L
Zeus
8,227
633
47
4
2
175,766
1
L
Hou Yi
8,158
628
81
6
3
234,833
0
W
Kuzenbo
9,126
702
18
1
1
268,169
6
W
Bakasura
8,926
687
55
4
3
289,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role