Player Matchup

Charybdis
Charybdis
MailMan1492
Charybdis
Level 18
God Stats
2W - 1L
1,723 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 1
Kali
Kali
SterltheGOAT
Kali
Level 67
God Stats
2W - 2L
1,592 SR
Queue Stats
257W - 203L
1,509 Elo+
Party 1
Bacchus
Bacchus
TheYordleOmega
Bacchus
Level 22
God Stats
5W - 1L
1,547 SR
Queue Stats
57W - 47L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
aShortMan
Cu Chulainn
Level 26
God Stats
20W - 16L
1,617 SR
Queue Stats
289W - 294L
1,545 Elo+
Solo
Agni
Agni
tempname43
Agni
Level 6
God Stats
3W - 6L
1,325 SR
Queue Stats
60W - 52L
1,110 Elo+
Solo
Team Averages
Level 28
1,561 SR
1,471 Elo+

VS

Team Averages
Level 41
1,468 SR
1,401 Elo+
Medusa
Medusa
Scissors233
Medusa
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,475 Elo+
Party 2
Cliodhna
Cliodhna
Skinark
Cliodhna
Level 21
God Stats
8W - 5L
1,609 SR
Queue Stats
105W - 112L
1,642 Elo+
Solo
Sun Wukong
Sun Wukong
ThatGuyPV
Sun Wukong
Level 16
God Stats
17W - 24L
1,233 SR
Queue Stats
70W - 77L
1,228 Elo+
Solo
Ares
Ares
TheWolvesWalker
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,367 Elo+
Party 2
Hun Batz
Hun Batz
zPedrooPB
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MailMan1492
Charybdis
10
5 / 2 / 2
6,018
602
4,467
4,601
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 1
6,767
677
3,002
5,478
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 6
5,549
555
2,557
4,970
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
aShortMan
Cu Chulainn
11
5 / 1 / 0
6,670
667
5,664
6,341
2,782
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
3,457
346
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
2 / 2 / 0
5,051
505
3,474
4,807
1,192
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Skinark
Cliodhna
8
1 / 4 / 0
5,071
507
2,392
4,932
1,160
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ThatGuyPV
Sun Wukong
9
1 / 4 / 0
5,542
554
2,630
7,050
2,732
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
4,256
426
1,023
4,305
1,626
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
zPedrooPB
Hun Batz
8
0 / 1 / 0
4,851
485
757
3,039
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
4
4
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
MailMan1492
Charybdis
5
2
2
3
L
Medusa
2
2
0
1
L
Cliodhna
Skinark
Cliodhna
1
4
0
0.25
W
3
0
1
3.5
L
Sun Wukong
ThatGuyPV
Sun Wukong
1
4
0
0.25
L
0
3
0
0
W
1
1
6
4
W
Cu Chulainn
aShortMan
Cu Chulainn
5
1
0
5
W
0
0
0
0
L
Hun Batz
zPedrooPB
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,690
Damage
10,276
21,390
Taken
24,133
10,492
Mitigated
7,511
6,704
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
MailMan1492
Charybdis
4,467
2,068
0
907
4,601
1,193
708
0
4,601
0
29,910
L
Medusa
3,474
1,570
0
749
4,807
1,192
0
784
4,023
0
32,386
L
Cliodhna
Skinark
Cliodhna
2,392
303
0
75
4,932
1,160
0
537
4,395
0
19,287
W
3,002
1,510
0
2,562
5,478
2,363
0
469
5,009
0
45,260
L
Sun Wukong
ThatGuyPV
Sun Wukong
2,630
714
0
1,734
7,050
2,732
0
0
7,050
0
21,651
L
1,023
131
0
835
4,305
1,626
0
1,125
3,180
3,867
0
W
2,557
565
0
1,440
4,970
4,154
50
554
4,416
10,126
0
W
Cu Chulainn
aShortMan
Cu Chulainn
5,664
1,820
0
1,795
6,341
2,782
264
0
6,341
0
34,587
W
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
zPedrooPB
Hun Batz
757
210
0
1,073
3,039
801
0
111
2,928
0
15,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
24,771
271
Minions Killed
217
0
Camps Cleared
0
823,429
Distance Traveled
905,715
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,018
602
67
7
0
170,836
2
L
Medusa
5,051
505
59
6
0
191,637
0
L
Cliodhna
5,071
507
47
5
0
218,478
0
W
Kali
6,767
677
100
10
0
238,510
0
L
Sun Wukong
5,542
554
49
5
0
184,111
3
L
Ares
4,256
426
11
1
0
163,402
2
W
Bacchus
5,549
555
22
2
0
210,310
0
W
Cu Chulainn
6,670
667
82
8
0
203,773
2
W
Agni
3,457
346
0
0
0
0
0
L
Hun Batz
4,851
485
51
5
0
148,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role