Player Matchup

Chaac
Chaac
Deathjaw02
Chaac
Level 113
God Stats
49W - 20L
1,640 SR
Queue Stats
442W - 334L
1,620 Elo+
Party 1
Bastet
Bastet
SelfMutilated
Bastet
Level 45
God Stats
17W - 8L
1,540 SR
Queue Stats
53W - 50L
1,457 Elo+
Party 1
Olorun
Olorun
SuccessToMate
Olorun
Level 134
God Stats
9W - 4L
1,406 SR
Queue Stats
365W - 308L
1,614 Elo+
Party 1
Team Averages
Level 97
1,528 SR
1,563 Elo+

VS

Team Averages
Level 98
1,545 SR
1,533 Elo+
Ymir
Ymir
Dfrost1230
Ymir
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 122L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NecxCarlos
Morgan Le Fay
Level 116
God Stats
0W - 4L
1,594 SR
Queue Stats
75W - 84L
1,595 Elo+
Solo
Thor
Thor
Tayray44
Thor
Level 81
God Stats
5W - 10L
1,540 SR
Queue Stats
84W - 103L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 2 / 13
12,864
677
20,377
27,112
37,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
11 / 2 / 5
14,114
743
15,203
12,511
4,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 8 / 10
11,877
625
11,024
15,494
6,213
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
12,294
647
11,817
23,848
26,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
NecxCarlos
Morgan Le Fay
15
5 / 8 / 3
11,702
616
19,822
15,398
6,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
6 / 5 / 3
12,350
650
9,686
15,779
6,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
17
Kills
12
12
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
2
13
5.25
L
1
4
8
1.25
L
Morgan Le Fay
NecxCarlos
Morgan Le Fay
5
8
3
0.81
W
11
2
5
6.75
W
2
8
10
0.88
L
Thor
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,604
Damage
41,325
55,117
Taken
55,025
48,692
Mitigated
39,044
16,656
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
20,377
4,144
0
9,848
27,112
37,483
750
16,086
11,026
0
57,103
L
11,817
1,361
0
1,501
23,848
26,277
0
5,694
17,142
35,197
0
L
Morgan Le Fay
NecxCarlos
Morgan Le Fay
19,822
1,541
0
1,622
15,398
6,268
226
3,365
11,501
49,839
0
W
15,203
5,251
35
876
12,511
4,996
941
6,204
6,307
0
38,471
W
11,024
5,618
2,681
3,216
15,494
6,213
536
10,494
5,000
53,702
0
L
Thor
9,686
414
253
1,724
15,779
6,499
0
2,405
12,879
0
39,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
36,346
220
Minions Killed
188
9
Camps Cleared
7
966,875
Distance Traveled
878,352
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,864
677
69
4
2
332,645
2
L
Ymir
12,294
647
53
3
1
317,684
2
L
Morgan Le Fay
11,702
616
70
4
6
261,865
2
W
Bastet
14,114
743
54
3
1
366,430
4
W
Olorun
11,877
625
97
5
6
267,800
0
L
Thor
12,350
650
65
3
0
298,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role