Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Bąki
Loki
Level 160
God Stats
4W - 1L
1,577 SR
Queue Stats
140W - 93L
1,674 Elo+
Party 1
Nox
Nox
Ivvy7
Nox
Level 152
God Stats
1W - 0L
1,526 SR
Queue Stats
58W - 26L
1,734 Elo+
Party 1
Artemis
Artemis
QuietWords
Artemis
Level 153
God Stats
1W - 0L
1,336 SR
Queue Stats
32W - 15L
1,698 Elo+
Party 1
Team Averages
Level 133
1,485 SR
1,651 Elo+

VS

Team Averages
Level 76
1,524 SR
1,546 Elo+
He Bo
He Bo
Fortepianino
He Bo
Level 55
God Stats
0W - 1L
1,118 SR
Queue Stats
12W - 7L
1,635 Elo+
Party 2
Gilgamesh
Gilgamesh
MakaronowyNinja
Gilgamesh
Level 81
God Stats
3W - 4L
1,678 SR
Queue Stats
11W - 12L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MordechaiPepino
Kumbhakarna
Level 77
God Stats
1W - 1L
1,524 SR
Queue Stats
17W - 18L
1,520 Elo+
Party 2
Chiron
Chiron
Paczomat
Chiron
Level 91
God Stats
2W - 3L
1,776 SR
Queue Stats
18W - 18L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 5
7,437
744
5,178
7,268
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
Bąki
Loki
14
5 / 0 / 3
8,980
898
5,088
6,620
2,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
Ivvy7
Nox
14
4 / 0 / 5
8,495
850
6,473
3,714
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
QuietWords
Artemis
14
4 / 0 / 6
8,549
855
10,279
7,250
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,684
668
5,309
7,447
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MakaronowyNinja
Gilgamesh
11
0 / 4 / 0
6,765
677
3,083
9,390
5,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
MordechaiPepino
Kumbhakarna
11
1 / 1 / 0
7,172
717
2,079
9,101
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Paczomat
Chiron
12
0 / 3 / 1
7,175
718
4,283
5,740
1,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
14
Kills
1
1
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
5
3.5
W
Loki
Bąki
Loki
5
0
3
6.5
L
0
6
0
0
W
Nox
Ivvy7
Nox
4
0
5
6.5
L
Gilgamesh
MakaronowyNinja
Gilgamesh
0
4
0
0
L
Kumbhakarna
MordechaiPepino
Kumbhakarna
1
1
0
1
L
Chiron
Paczomat
Chiron
0
3
1
0.17
W
Artemis
QuietWords
Artemis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,018
Damage
14,754
24,852
Taken
31,678
13,840
Mitigated
17,488
6,149
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,178
493
0
1,037
7,268
6,150
345
3,212
3,900
12,783
0
W
Loki
Bąki
Loki
5,088
641
0
1,221
6,620
2,673
506
1,869
4,687
0
32,870
L
5,309
147
0
854
7,447
2,464
0
1,960
5,446
19,755
0
W
Nox
Ivvy7
Nox
6,473
559
0
702
3,714
1,841
1,193
725
2,983
26,206
0
L
Gilgamesh
MakaronowyNinja
Gilgamesh
3,083
492
495
460
9,390
5,919
336
2,668
6,544
0
13,714
L
Kumbhakarna
MordechaiPepino
Kumbhakarna
2,079
212
0
994
9,101
7,147
0
3,203
5,440
9,946
0
L
Chiron
Paczomat
Chiron
4,283
1,149
412
1,720
5,740
1,958
0
3,318
2,334
0
31,977
W
Artemis
QuietWords
Artemis
10,279
5,327
0
3,189
7,250
3,176
1,555
1,667
5,525
0
38,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
27,796
174
Minions Killed
153
12
Camps Cleared
6
781,664
Distance Traveled
667,406
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,437
744
11
1
1
207,508
0
W
Loki
8,980
898
65
7
4
204,229
2
L
He Bo
6,684
668
42
4
1
148,111
0
W
Nox
8,495
850
52
5
2
178,072
3
L
Gilgamesh
6,765
677
25
3
2
173,811
4
L
Kumbhakarna
7,172
717
11
1
1
173,135
1
L
Chiron
7,175
718
75
8
2
172,349
2
W
Artemis
8,549
855
46
5
5
191,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role