Player Matchup

Neith
Neith
AlphaDrac0n1s
Neith
Level 9
God Stats
7W - 5L
1,559 SR
Queue Stats
16W - 21L
1,541 Elo+
Solo
Ra
Ra
Domzeynn
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,429 Elo+
Solo
Sol
Sol
HumanMixtape
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 227L
1,382 Elo+
Party 1
Ares
Ares
Mexicanpugg
Ares
Level 20
God Stats
1W - 4L
1,683 SR
Queue Stats
85W - 88L
1,455 Elo+
Solo
Raijin
Raijin
RadSmit
Raijin
Level 24
God Stats
5W - 10L
1,500 SR
Queue Stats
124W - 135L
1,385 Elo+
Party 1
Team Averages
Level 17
1,549 SR
1,438 Elo+

VS

Team Averages
Level 13
1,528 SR
1,427 Elo+
Anhur
Anhur
JeMoederMid
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 11L
1,641 Elo+
Party 2
Anubis
Anubis
Joeljjj10
Anubis
Level 8
God Stats
10W - 10L
1,349 SR
Queue Stats
42W - 63L
1,290 Elo+
Solo
Horus
Horus
LokiWillGank
Horus
Level 18
God Stats
4W - 0L
1,858 SR
Queue Stats
52W - 24L
1,602 Elo+
Party 2
Yemoja
Yemoja
OdachiRen
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,189 Elo+
Solo
Cu Chulainn
Cu Chulainn
eNixiz178
Cu Chulainn
Level 16
God Stats
21W - 14L
1,430 SR
Queue Stats
45W - 38L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 6
10,583
1,058
15,123
17,521
6,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 8 / 7
9,536
954
5,052
11,361
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 7
8,892
889
13,385
14,665
5,192
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 6 / 5
10,648
1,065
13,826
18,093
22,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
RadSmit
Raijin
16
1 / 8 / 7
9,139
914
9,240
17,988
5,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

99

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
28 / 2 / 7
15,073
1,507
37,959
16,455
7,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Joeljjj10
Anubis
16
0 / 1 / 7
9,164
916
6,574
8,741
4,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 4 / 21
11,425
1,143
16,213
17,161
13,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
OdachiRen
Yemoja
17
1 / 4 / 12
10,231
1,023
2,625
10,398
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
eNixiz178
Cu Chulainn
18
1 / 1 / 18
10,664
1,066
9,245
10,522
9,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
12
Kills
36
36
Deaths
12
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
L
1
8
7
0.56
L
0
6
7
0.58
W
28
2
7
15.75
W
Anubis
Joeljjj10
Anubis
0
1
7
3.5
W
6
4
21
4.13
L
5
6
5
1.25
W
Yemoja
OdachiRen
Yemoja
1
4
12
1.75
L
Raijin
RadSmit
Raijin
1
8
7
0.56
W
Cu Chulainn
eNixiz178
Cu Chulainn
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,626
Damage
72,616
79,628
Taken
63,277
44,085
Mitigated
40,630
5,760
Healing
19,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,123
8,006
0
1,199
17,521
6,760
0
3,802
13,719
0
37,850
L
5,052
1,115
2,100
988
11,361
3,849
0
1,137
10,224
26,546
0
L
13,385
3,710
0
1,473
14,665
5,192
0
2,093
12,572
27,281
0
W
37,959
29,028
0
7,285
16,455
7,119
0
11,409
5,046
0
48,140
W
Anubis
Joeljjj10
Anubis
6,574
1,062
0
4,715
8,741
4,447
0
4,947
3,794
37,022
0
W
16,213
7,470
1,353
3,422
17,161
13,575
0
12,823
4,338
2,474
17,091
L
13,826
1,272
0
0
18,093
22,630
0
3,744
14,349
32,010
0
W
Yemoja
OdachiRen
Yemoja
2,625
572
1,760
1,199
10,398
6,298
0
5,709
4,689
14,814
0
L
Raijin
RadSmit
Raijin
9,240
2,510
0
0
17,988
5,654
0
2,243
15,745
22,140
0
W
Cu Chulainn
eNixiz178
Cu Chulainn
9,245
887
0
167
10,522
9,191
0
6,615
3,907
6,631
20,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,798
Gold Earned
56,557
171
Minions Killed
169
4
Camps Cleared
5
801,071
Distance Traveled
747,131
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,583
1,058
36
4
2
164,652
1
L
Ra
9,536
954
56
6
2
134,504
0
L
Sol
8,892
889
32
3
0
175,444
0
W
Anhur
15,073
1,507
27
3
1
141,094
0
W
Anubis
9,164
916
79
8
0
129,455
3
W
Horus
11,425
1,143
6
1
1
157,251
0
L
Ares
10,648
1,065
13
1
0
172,951
0
W
Yemoja
10,231
1,023
19
2
0
124,731
0
L
Raijin
9,139
914
34
3
0
153,520
0
W
Cu Chulainn
10,664
1,066
38
4
3
194,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role