Player Matchup

King Arthur
King Arthur
MisterMonke
King Arthur
Level 13
God Stats
1W - 1L
1,171 SR
Queue Stats
8W - 17L
1,290 Elo+
Solo
Zeus
Zeus
NeoAynner
Zeus
Level 27
God Stats
5W - 3L
1,475 SR
Queue Stats
16W - 25L
1,410 Elo+
Solo
Nemesis
Nemesis
lGreenJackl
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,275 Elo+
Solo
Team Averages
Level 16
1,382 SR
1,325 Elo+

VS

Team Averages
Level 53
1,365 SR
1,263 Elo+
Gilgamesh
Gilgamesh
Beyondaddiction
Gilgamesh
Level 124
God Stats
1W - 3L
1,334 SR
Queue Stats
112W - 120L
1,550 Elo+
Solo
Thoth
Thoth
IamDeej
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,120 Elo+
Party 1
Kukulkan
Kukulkan
Jotchi
Kukulkan
Level 8
God Stats
4W - 6L
1,261 SR
Queue Stats
25W - 32L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MisterMonke
King Arthur
16
7 / 5 / 18
12,984
764
11,757
28,570
25,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
19
19 / 5 / 11
14,991
882
31,585
19,019
8,370
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
lGreenJackl
Nemesis
14
4 / 6 / 18
11,771
692
9,321
17,980
7,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beyondaddiction
Gilgamesh
13
5 / 12 / 9
12,182
717
18,553
27,010
26,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
IamDeej
Thoth
15
3 / 10 / 10
11,916
701
11,678
14,731
5,255
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Jotchi
Kukulkan
15
8 / 8 / 6
12,445
732
23,293
16,262
6,589
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
30
Kills
16
16
Deaths
30
47
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Beyondaddiction
Gilgamesh
5
12
9
0.79
L
Thoth
IamDeej
Thoth
3
10
10
0.8
L
Kukulkan
Jotchi
Kukulkan
8
8
6
1.38
W
King Arthur
MisterMonke
King Arthur
7
5
18
3.2
W
Zeus
19
5
11
4.9
W
Nemesis
lGreenJackl
Nemesis
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,663
Damage
53,524
65,569
Taken
58,003
41,443
Mitigated
38,710
13,347
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Beyondaddiction
Gilgamesh
18,553
6,778
93
5,042
27,010
26,866
0
15,115
11,895
0
34,944
L
Thoth
IamDeej
Thoth
11,678
1,443
0
1,388
14,731
5,255
704
8,558
6,173
20,893
0
L
Kukulkan
Jotchi
Kukulkan
23,293
3,943
0
1,149
16,262
6,589
492
8,970
7,292
61,009
0
W
King Arthur
MisterMonke
King Arthur
11,757
1,260
0
4,911
28,570
25,728
249
18,340
9,703
1,083
30,700
W
Zeus
31,585
8,411
0
4,880
19,019
8,370
2,301
6,892
12,127
99,607
0
W
Nemesis
lGreenJackl
Nemesis
9,321
4,783
0
3,556
17,980
7,345
310
10,797
7,183
0
17,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
36,543
184
Minions Killed
143
11
Camps Cleared
1
879,424
Distance Traveled
759,026
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,182
717
29
2
1
266,439
3
L
Thoth
11,916
701
21
1
0
246,764
0
L
Kukulkan
12,445
732
93
5
0
245,823
0
W
King Arthur
12,984
764
32
2
2
334,098
0
W
Zeus
14,991
882
124
7
8
275,806
0
W
Nemesis
11,771
692
28
2
1
269,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role