Player Matchup

Ao Kuang
Ao Kuang
DarkEdgelord
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,408 Elo+
Party 3
Agni
Agni
NordicBjonBear
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,422 Elo+
Party 3
Sobek
Sobek
RubberDuckyBoi
Sobek
Level 17
God Stats
30W - 13L
1,500 SR
Queue Stats
122W - 108L
1,506 Elo+
Party 1
Achilles
Achilles
alottadot
Achilles
Level 17
God Stats
5W - 2L
1,257 SR
Queue Stats
134W - 106L
1,486 Elo+
Party 1
Charybdis
Charybdis
footballfreak64
Charybdis
Level 29
God Stats
8W - 6L
1,431 SR
Queue Stats
37W - 46L
1,470 Elo+
Solo
Team Averages
Level 22
1,438 SR
1,458 Elo+

VS

Team Averages
Level 24
1,576 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
HOLYCTHULU
Morgan Le Fay
Level 28
God Stats
4W - 6L
1,210 SR
Queue Stats
34W - 37L
1,517 Elo+
Solo
King Arthur
King Arthur
JCN30
King Arthur
Level 26
God Stats
4W - 1L
1,870 SR
Queue Stats
68W - 74L
1,510 Elo+
Solo
Bakasura
Bakasura
NikiNeikov
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,466 Elo+
Solo
Geb
Geb
SqooshDaddy
Geb
Level 27
God Stats
2W - 1L
1,802 SR
Queue Stats
80W - 68L
1,430 Elo+
Party 2
Charybdis
Charybdis
Tricky2122
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 72L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarkEdgelord
Ao Kuang
10
2 / 0 / 1
5,739
638
2,060
4,559
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 4 / 1
5,038
560
1,866
4,831
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
5 / 0 / 9
6,373
708
2,962
7,861
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
alottadot
Achilles
9
1 / 0 / 0
4,957
551
4,327
5,183
3,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
footballfreak64
Charybdis
9
10 / 0 / 4
6,147
683
9,379
5,576
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HOLYCTHULU
Morgan Le Fay
9
4 / 3 / 0
5,502
611
4,393
5,592
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
JCN30
King Arthur
10
0 / 0 / 0
5,595
622
2,209
6,296
2,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
NikiNeikov
Bakasura
3
0 / 3 / 0
3,628
403
239
3,918
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 6 / 0
4,032
448
2,828
9,167
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Tricky2122
Charybdis
5
0 / 7 / 0
3,803
423
4,569
6,072
845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
4
4
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DarkEdgelord
Ao Kuang
2
0
1
2.5
L
Morgan Le Fay
HOLYCTHULU
Morgan Le Fay
4
3
0
1.33
L
King Arthur
JCN30
King Arthur
0
0
0
0
L
Bakasura
NikiNeikov
Bakasura
0
3
0
0
W
1
4
1
0.38
W
5
0
9
9.5
L
0
6
0
0
L
Charybdis
Tricky2122
Charybdis
0
7
0
0
W
Achilles
alottadot
Achilles
1
0
0
1
W
Charybdis
footballfreak64
Charybdis
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,594
Damage
14,238
28,010
Taken
31,045
14,645
Mitigated
9,054
12,636
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DarkEdgelord
Ao Kuang
2,060
460
0
2,376
4,559
1,586
0
1,269
3,290
26,431
7,167
L
Morgan Le Fay
HOLYCTHULU
Morgan Le Fay
4,393
719
0
439
5,592
1,734
58
3,462
1,886
24,167
0
L
King Arthur
JCN30
King Arthur
2,209
122
0
3,191
6,296
2,228
0
56
6,240
0
30,355
L
Bakasura
NikiNeikov
Bakasura
239
181
0
860
3,918
1,042
0
221
3,697
0
8,182
W
1,866
164
0
449
4,831
1,295
355
3,124
1,707
19,633
0
W
2,962
713
310
4,379
7,861
6,256
78
1,425
6,426
9,996
0
L
2,828
683
0
532
9,167
3,205
0
1,845
7,322
8,555
0
L
Charybdis
Tricky2122
Charybdis
4,569
2,860
0
270
6,072
845
0
896
5,176
0
13,512
W
Achilles
alottadot
Achilles
4,327
1,200
0
2,419
5,183
3,907
0
0
5,183
587
22,421
W
Charybdis
footballfreak64
Charybdis
9,379
5,703
0
2,703
5,576
1,601
454
1,403
4,173
0
34,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
22,560
234
Minions Killed
172
0
Camps Cleared
0
844,161
Distance Traveled
806,389
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,739
638
67
7
0
178,574
0
L
Morgan Le Fay
5,502
611
48
5
0
156,700
4
L
King Arthur
5,595
622
66
7
0
205,498
0
L
Bakasura
3,628
403
26
3
0
125,682
0
W
Agni
5,038
560
45
5
0
167,800
0
W
Sobek
6,373
708
17
2
0
164,903
1
L
Geb
4,032
448
13
1
0
170,138
1
L
Charybdis
3,803
423
19
2
0
148,371
1
W
Achilles
4,957
551
49
5
0
185,315
0
W
Charybdis
6,147
683
56
6
0
147,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role