Player Matchup

Athena
Athena
INeedsABackPack
Athena
Level 28
God Stats
1W - 3L
1,304 SR
Queue Stats
38W - 31L
1,357 Elo+
Party 2
Ao Kuang
Ao Kuang
PrettyBAT
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,395 Elo+
Party 2
Odin
Odin
kabezadebolo19
Odin
Level 50
God Stats
8W - 8L
1,512 SR
Queue Stats
182W - 208L
1,482 Elo+
Party 1
Rama
Rama
nightskykia
Rama
Level 20
God Stats
13W - 14L
1,459 SR
Queue Stats
34W - 32L
1,356 Elo+
Party 2
Tiamat
Tiamat
wolfpredator114
Tiamat
Level 27
God Stats
2W - 1L
1,491 SR
Queue Stats
20W - 14L
1,444 Elo+
Party 1
Team Averages
Level 37
1,453 SR
1,407 Elo+

VS

Team Averages
Level 61
1,478 SR
1,377 Elo+
Hades
Hades
ExpandedMoss
Hades
Level 64
God Stats
6W - 6L
1,354 SR
Queue Stats
203W - 276L
1,298 Elo+
Party 3
Jing Wei
Jing Wei
ParkingMeters21
Jing Wei
Level 106
God Stats
3W - 7L
1,367 SR
Queue Stats
531W - 510L
1,446 Elo+
Party 4
Athena
Athena
TheGreatMoka
Athena
Level 38
God Stats
5W - 2L
1,585 SR
Queue Stats
119W - 157L
1,299 Elo+
Party 3
Kuzenbo
Kuzenbo
TheLaneTrain47
Kuzenbo
Level 35
God Stats
45W - 35L
1,558 SR
Queue Stats
193W - 183L
1,442 Elo+
Party 4
Fenrir
Fenrir
greydragoncandy
Fenrir
Level 61
God Stats
3W - 1L
1,526 SR
Queue Stats
112W - 76L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 14 / 0
8,726
459
7,268
23,745
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
PrettyBAT
Ao Kuang
11
2 / 8 / 2
7,184
378
12,869
19,567
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 1
8,663
456
8,947
14,505
13,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 12 / 4
6,721
354
5,183
15,543
4,647
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 10 / 1
7,576
399
11,908
17,236
9,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 15
9,631
507
8,148
17,712
9,147
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
18
31 / 0 / 4
12,938
681
37,443
15,629
7,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
15
8 / 4 / 22
9,914
522
12,258
22,683
14,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 2 / 24
10,100
532
6,899
16,859
27,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 2 / 7
9,768
514
6,562
16,724
7,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
121
10
Kills
49
49
Deaths
10
8
Assists
72
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
L
4
14
0
0.29
W
Jing Wei
31
0
4
33
L
Ao Kuang
PrettyBAT
Ao Kuang
2
8
2
0.38
W
Athena
8
4
22
4.75
W
2
2
24
7
W
5
2
7
4.25
L
2
5
1
0.5
L
0
12
4
0.17
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,175
Damage
71,310
90,596
Taken
89,607
50,245
Mitigated
65,854
10,964
Healing
33,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,148
1,501
1,747
8,087
17,712
9,147
2,827
5,966
11,698
60,985
0
L
7,268
2,895
289
2,088
23,745
14,439
0
5,480
18,265
26,213
0
W
Jing Wei
37,443
32,488
0
8,673
15,629
7,248
1,502
4,796
10,686
0
95,809
L
Ao Kuang
PrettyBAT
Ao Kuang
12,869
3,206
0
4,656
19,567
8,424
215
8,321
11,246
27,070
4,342
W
Athena
12,258
4,415
794
8,972
22,683
14,126
1,312
8,314
13,942
46,843
0
W
6,899
2,527
0
1,547
16,859
27,609
1,040
6,276
10,504
27,830
0
W
6,562
2,092
388
3,614
16,724
7,724
1,390
5,521
10,988
0
62,593
L
8,947
1,731
0
1,731
14,505
13,671
0
3,450
11,055
0
49,871
L
5,183
3,019
0
857
15,543
4,647
0
3,009
12,534
0
30,932
L
11,908
695
0
1,343
17,236
9,064
0
7,045
10,191
39,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,870
Gold Earned
52,351
270
Minions Killed
424
0
Camps Cleared
0
1,573,010
Distance Traveled
1,829,206
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,631
507
101
5
0
327,450
0
L
Athena
8,726
459
37
2
0
327,642
3
W
Jing Wei
12,938
681
133
7
0
362,383
0
L
Ao Kuang
7,184
378
33
2
0
327,583
1
W
Athena
9,914
522
79
4
0
398,160
0
W
Kuzenbo
10,100
532
28
1
0
334,674
0
W
Fenrir
9,768
514
83
4
0
406,539
0
L
Odin
8,663
456
96
5
0
314,628
0
L
Rama
6,721
354
42
2
0
265,727
0
L
Tiamat
7,576
399
62
3
0
337,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role