Player Matchup

Ymir
Ymir
AmandaDillinger
Ymir
Level 18
God Stats
9W - 6L
1,700 SR
Queue Stats
68W - 23L
1,783 Elo+
Party 3
Cliodhna
Cliodhna
FazeLonnieKemper
Cliodhna
Level 16
God Stats
22W - 14L
1,603 SR
Queue Stats
76W - 37L
1,706 Elo+
Party 3
Merlin
Merlin
PlungeMyButt
Merlin
Level 26
God Stats
1W - 1L
1,810 SR
Queue Stats
121W - 62L
1,701 Elo+
Party 3
Skadi
Skadi
RivetingBoot072
Skadi
Level 16
God Stats
5W - 8L
1,524 SR
Queue Stats
59W - 46L
1,573 Elo+
Solo
Cthulhu
Cthulhu
osonowasol
Cthulhu
Level 14
God Stats
17W - 8L
1,675 SR
Queue Stats
31W - 14L
1,703 Elo+
Party 3
Team Averages
Level 18
1,662 SR
1,693 Elo+

VS

Team Averages
Level 47
1,627 SR
1,619 Elo+
Pele
Pele
CaptnCaliber
Pele
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 229L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Jonpup
Kukulkan
Level 140
God Stats
4W - 1L
1,498 SR
Queue Stats
168W - 130L
1,686 Elo+
Party 1
Sylvanus
Sylvanus
MookieMocha
Sylvanus
Level 29
God Stats
6W - 3L
1,603 SR
Queue Stats
151W - 114L
1,533 Elo+
Party 2
Anhur
Anhur
SweatyUllr
Anhur
Level 29
God Stats
4W - 0L
2,034 SR
Queue Stats
303W - 176L
1,682 Elo+
Party 2
Bellona
Bellona
Zangley
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
8,263
486
3,501
8,665
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 2
8,447
497
9,808
12,545
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
14
2 / 4 / 4
8,806
518
6,856
6,988
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 0
7,472
440
5,047
12,694
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
osonowasol
Cthulhu
15
2 / 1 / 1
8,868
522
8,478
9,384
9,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,541
561
5,729
14,123
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Jonpup
Kukulkan
16
4 / 3 / 6
9,842
579
8,601
8,928
3,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
MookieMocha
Sylvanus
14
1 / 0 / 8
9,022
531
4,650
8,239
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
17
7 / 1 / 3
10,273
604
12,269
10,746
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Zangley
Bellona
13
0 / 4 / 0
8,045
473
5,688
10,600
8,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
15
15
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
3
2
2
2
L
4
2
2
2.5
W
Kukulkan
Jonpup
Kukulkan
4
3
6
2.33
W
Sylvanus
MookieMocha
Sylvanus
1
0
8
5
L
Merlin
2
4
4
1
L
0
7
0
0
W
Anhur
7
1
3
8.5
W
Bellona
Zangley
Bellona
0
4
0
0
L
Cthulhu
osonowasol
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,690
Damage
36,937
50,276
Taken
52,636
24,719
Mitigated
29,713
13,338
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,501
398
0
1,748
8,665
6,030
0
3,252
5,413
11,538
0
W
5,729
1,098
0
6,392
14,123
4,797
539
5,183
8,709
0
66,704
L
9,808
595
0
4,846
12,545
3,929
0
4,103
8,442
0
47,266
W
Kukulkan
Jonpup
Kukulkan
8,601
915
0
569
8,928
3,108
72
2,845
6,034
65,098
0
W
Sylvanus
MookieMocha
Sylvanus
4,650
823
2,212
4,010
8,239
8,138
130
2,247
5,992
27,877
0
L
Merlin
6,856
640
0
826
6,988
3,119
0
2,991
3,997
65,345
0
L
5,047
1,382
0
2,279
12,694
1,660
0
2,579
10,115
0
49,270
W
Anhur
12,269
6,690
0
3,131
10,746
5,106
2,534
2,063
8,683
0
78,328
W
Bellona
Zangley
Bellona
5,688
1,226
0
790
10,600
8,564
139
5,509
4,383
8,635
29,263
L
Cthulhu
osonowasol
Cthulhu
8,478
721
61
3,578
9,384
9,981
170
1,822
7,562
48,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
46,723
431
Minions Killed
500
0
Camps Cleared
0
1,680,139
Distance Traveled
1,757,680
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,263
486
20
1
0
361,793
11
W
Pele
9,541
561
116
7
0
396,040
1
L
Cliodhna
8,447
497
84
5
0
375,836
3
W
Kukulkan
9,842
579
124
7
0
351,946
4
W
Sylvanus
9,022
531
37
2
0
347,283
12
L
Merlin
8,806
518
131
8
0
311,850
5
L
Skadi
7,472
440
96
6
0
299,083
4
W
Anhur
10,273
604
142
8
0
317,884
0
W
Bellona
8,045
473
81
5
0
344,527
0
L
Cthulhu
8,868
522
100
6
0
331,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role