Player Matchup

Ymir
Ymir
 
Ymir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LaGared
Olorun
Level 124
God Stats
3W - 2L
1,680 SR
Queue Stats
179W - 161L
1,549 Elo+
Party 2
Pele
Pele
SAMAVD
Pele
Level 56
God Stats
1W - 4L
1,089 SR
Queue Stats
190W - 194L
1,460 Elo+
Party 3
Artemis
Artemis
chloster1000
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
kalekiri
Guan Yu
Level 8
God Stats
3W - 2L
1,407 SR
Queue Stats
6W - 6L
1,436 Elo+
Party 3
Team Averages
Level 40
1,435 SR
1,489 Elo+

VS

Team Averages
Level 6
1,613 SR
1,452 Elo+
Hachiman
Hachiman
GyYm07
Hachiman
Level 4
God Stats
1W - 2L
1,814 SR
Queue Stats
1W - 4L
1,682 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Minatoinno
Tsukuyomi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,274 Elo+
Solo
Nemesis
Nemesis
S1oth5an
Nemesis
Level 5
God Stats
1W - 2L
1,750 SR
Queue Stats
13W - 13L
1,269 Elo+
Solo
Ares
Ares
Xakizla
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,682 Elo+
Party 1
Baron Samedi
Baron Samedi
facekeeper8236
Baron Samedi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 1 / 15
11,647
582
6,414
13,267
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
LaGared
Olorun
20
25 / 0 / 4
14,430
722
28,411
16,975
9,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
SAMAVD
Pele
16
6 / 1 / 1
10,861
543
3,205
10,589
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
chloster1000
Artemis
12
0 / 6 / 2
9,053
453
2,797
9,290
2,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
kalekiri
Guan Yu
16
0 / 3 / 4
10,277
514
3,892
9,503
8,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GyYm07
Hachiman
12
4 / 6 / 1
8,053
403
4,855
11,204
3,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Minatoinno
Tsukuyomi
10
1 / 4 / 2
7,321
366
5,801
9,525
3,156
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
S1oth5an
Nemesis
14
3 / 10 / 2
8,787
439
7,533
17,564
7,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Xakizla
Ares
12
2 / 5 / 5
8,436
422
5,234
16,087
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
facekeeper8236
Baron Samedi
13
1 / 12 / 2
7,865
393
4,971
16,889
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
36
Kills
11
11
Deaths
37
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
15
12.5
L
Hachiman
GyYm07
Hachiman
4
6
1
0.75
W
Olorun
LaGared
Olorun
25
0
4
27
L
Tsukuyomi
Minatoinno
Tsukuyomi
1
4
2
0.5
L
Nemesis
S1oth5an
Nemesis
3
10
2
0.4
W
Pele
SAMAVD
Pele
6
1
1
6.5
L
Ares
Xakizla
Ares
2
5
5
0.9
W
Artemis
chloster1000
Artemis
0
6
2
0.17
L
Baron Samedi
facekeeper8236
Baron Samedi
1
12
2
0.17
W
Guan Yu
kalekiri
Guan Yu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,719
Damage
28,394
59,624
Taken
71,269
40,407
Mitigated
35,327
22,654
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,414
1,684
0
3,277
13,267
14,797
798
3,839
9,230
27,852
0
L
Hachiman
GyYm07
Hachiman
4,855
2,968
0
1,956
11,204
3,948
712
4,038
7,166
0
31,611
W
Olorun
LaGared
Olorun
28,411
14,867
1,010
13,527
16,975
9,285
12,603
1,929
15,046
112,058
0
L
Tsukuyomi
Minatoinno
Tsukuyomi
5,801
2,135
0
1,311
9,525
3,156
971
4,902
4,623
0
29,653
L
Nemesis
S1oth5an
Nemesis
7,533
3,630
0
3,744
17,564
7,935
0
10,255
7,309
0
56,830
W
Pele
SAMAVD
Pele
3,205
632
0
2,287
10,589
5,036
938
1,062
9,527
0
62,874
L
Ares
Xakizla
Ares
5,234
1,302
0
3,268
16,087
12,951
161
6,203
9,884
26,308
0
W
Artemis
chloster1000
Artemis
2,797
2,156
0
719
9,290
2,659
728
2,440
6,833
0
38,106
L
Baron Samedi
facekeeper8236
Baron Samedi
4,971
301
572
2,401
16,889
7,337
0
10,627
6,262
41,266
0
W
Guan Yu
kalekiri
Guan Yu
3,892
120
512
1,322
9,503
8,630
918
1,162
8,341
14,352
34,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,268
Gold Earned
40,462
476
Minions Killed
310
0
Camps Cleared
0
1,620,726
Distance Traveled
1,408,333
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,647
582
40
2
0
376,917
6
L
Hachiman
8,053
403
53
3
0
303,245
1
W
Olorun
14,430
722
193
10
0
385,024
2
L
Tsukuyomi
7,321
366
50
3
0
214,858
1
L
Nemesis
8,787
439
107
5
0
282,667
3
W
Pele
10,861
543
80
4
0
284,464
0
L
Ares
8,436
422
35
2
0
317,695
0
W
Artemis
9,053
453
60
3
0
209,628
1
L
Baron Samedi
7,865
393
65
3
0
289,868
0
W
Guan Yu
10,277
514
103
5
0
364,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role