Player Matchup

Gilgamesh
Gilgamesh
Markliuz
Gilgamesh
Level 157
God Stats
3W - 0L
1,908 SR
Queue Stats
131W - 125L
1,567 Elo+
Solo
Ares
Ares
Smürfie2
Ares
Level 73
God Stats
2W - 0L
1,640 SR
Queue Stats
4W - 1L
1,652 Elo+
Party 2
Discordia
Discordia
Theomahero
Discordia
Level 85
God Stats
3W - 2L
1,681 SR
Queue Stats
21W - 13L
1,569 Elo+
Party 2
Chiron
Chiron
Vintersnorre
Chiron
Level 113
God Stats
1W - 0L
1,534 SR
Queue Stats
29W - 16L
1,617 Elo+
Party 2
Aphrodite
Aphrodite
iCarrylotz
Aphrodite
Level 100
God Stats
17W - 8L
1,609 SR
Queue Stats
21W - 13L
1,569 Elo+
Party 2
Team Averages
Level 106
1,675 SR
1,595 Elo+

VS

Team Averages
Level 132
1,586 SR
1,589 Elo+
Tsukuyomi
Tsukuyomi
CaptainKled
Tsukuyomi
Level 153
God Stats
0W - 1L
1,906 SR
Queue Stats
4W - 2L
1,675 Elo+
Party 1
Charybdis
Charybdis
Gisone
Charybdis
Level 158
God Stats
0W - 1L
1,753 SR
Queue Stats
5W - 3L
1,670 Elo+
Party 1
Nu Wa
Nu Wa
Topoush
Nu Wa
Level 91
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
VatRusHka
Kumbhakarna
Level 129
God Stats
0W - 1L
1,418 SR
Queue Stats
6W - 5L
1,561 Elo+
Party 1
Agni
Agni
thezeppinator
Agni
Level 129
God Stats
1W - 1L
1,504 SR
Queue Stats
24W - 29L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Markliuz
Gilgamesh
15
2 / 1 / 12
10,894
726
8,290
15,276
17,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
17
4 / 2 / 18
12,532
835
17,684
23,537
33,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Theomahero
Discordia
18
7 / 0 / 17
12,338
823
28,670
7,443
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
20
17 / 1 / 5
14,260
951
24,131
15,878
8,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
iCarrylotz
Aphrodite
16
1 / 0 / 17
11,250
750
4,886
14,141
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptainKled
Tsukuyomi
16
2 / 7 / 0
9,427
628
10,723
19,111
7,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Gisone
Charybdis
16
1 / 6 / 2
9,114
608
12,301
16,924
5,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Topoush
Nu Wa
15
0 / 8 / 4
8,598
573
11,764
15,022
4,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
VatRusHka
Kumbhakarna
15
1 / 5 / 3
9,645
643
7,986
28,623
29,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 5 / 3
9,277
618
12,163
13,927
4,658
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
16
31
Kills
4
4
Deaths
31
69
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CaptainKled
Tsukuyomi
2
7
0
0.29
L
Charybdis
Gisone
Charybdis
1
6
2
0.33
W
Gilgamesh
Markliuz
Gilgamesh
2
1
12
8
W
Ares
4
2
18
6.5
W
Discordia
Theomahero
Discordia
7
0
17
15.5
L
Nu Wa
Topoush
Nu Wa
0
8
4
0.25
L
Kumbhakarna
VatRusHka
Kumbhakarna
1
5
3
0.5
W
Chiron
17
1
5
19.5
W
Aphrodite
iCarrylotz
Aphrodite
1
0
17
9.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,661
Damage
54,937
76,275
Taken
93,607
77,107
Mitigated
51,678
36,018
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CaptainKled
Tsukuyomi
10,723
2,996
0
1,099
19,111
7,340
0
12,028
6,667
0
34,328
L
Charybdis
Gisone
Charybdis
12,301
6,891
0
1,217
16,924
5,484
0
5,621
11,137
0
39,778
W
Gilgamesh
Markliuz
Gilgamesh
8,290
1,518
1,084
1,910
15,276
17,903
1,395
4,553
10,723
0
28,911
W
Ares
17,684
120
0
2,740
23,537
33,889
250
10,778
12,759
40,459
0
W
Discordia
Theomahero
Discordia
28,670
1,413
284
1,927
7,443
3,670
1,180
3,081
4,362
61,245
0
L
Nu Wa
Topoush
Nu Wa
11,764
4,238
0
1,196
15,022
4,251
48
6,641
8,089
31,199
0
L
Kumbhakarna
VatRusHka
Kumbhakarna
7,986
495
0
3,847
28,623
29,945
0
17,370
10,905
25,681
0
W
Chiron
24,131
9,518
1,666
4,155
15,878
8,633
3,614
6,927
8,951
0
69,401
W
Aphrodite
iCarrylotz
Aphrodite
4,886
47
12,536
9,716
14,141
13,012
913
7,051
7,090
30,639
0
L
12,163
705
0
2,986
13,927
4,658
1
8,232
5,443
54,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,274
Gold Earned
46,061
368
Minions Killed
285
9
Camps Cleared
6
1,578,964
Distance Traveled
1,291,035
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,427
628
40
3
0
271,437
1
L
Charybdis
9,114
608
73
5
3
241,004
3
W
Gilgamesh
10,894
726
38
3
4
311,478
0
W
Ares
12,532
835
36
2
0
308,542
2
W
Discordia
12,338
823
102
7
1
320,014
1
L
Nu Wa
8,598
573
43
3
2
229,963
0
L
Kumbhakarna
9,645
643
33
2
0
265,897
3
W
Chiron
14,260
951
131
9
2
311,952
0
W
Aphrodite
11,250
750
61
4
2
326,978
0
L
Agni
9,277
618
96
6
1
282,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role