Player Matchup

Baron Samedi
Baron Samedi
Evenmoney
Baron Samedi
Level 24
God Stats
10W - 8L
1,572 SR
Queue Stats
61W - 64L
1,418 Elo+
Solo
Neith
Neith
MustyBallz31
Neith
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 30L
1,340 Elo+
Solo
Freya
Freya
Patration1
Freya
Level 20
God Stats
8W - 5L
1,500 SR
Queue Stats
11W - 7L
1,239 Elo+
Solo
Thor
Thor
THENEWBIE21
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,313 Elo+
Solo
Scylla
Scylla
senjamin
Scylla
Level 5
God Stats
2W - 3L
1,328 SR
Queue Stats
3W - 6L
1,290 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,320 Elo+

VS

Team Averages
Level 19
1,514 SR
1,449 Elo+
Neith
Neith
Chuy100110
Neith
Level 12
God Stats
14W - 16L
1,454 SR
Queue Stats
20W - 33L
1,324 Elo+
Solo
Horus
Horus
Mooseules
Horus
Level 29
God Stats
2W - 2L
1,508 SR
Queue Stats
69W - 59L
1,546 Elo+
Party 1
Poseidon
Poseidon
MordeyMcClappers
Poseidon
Level 18
God Stats
5W - 2L
1,702 SR
Queue Stats
38W - 33L
1,627 Elo+
Party 1
Rama
Rama
krishnakiller
Rama
Level 18
God Stats
1W - 4L
1,405 SR
Queue Stats
54W - 62L
1,379 Elo+
Solo
Set
Set
tlock8822001
Set
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Evenmoney
Baron Samedi
14
7 / 0 / 11
8,476
1,413
9,842
4,006
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 14
8,022
1,337
8,677
3,221
1,104
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
14
10 / 0 / 10
9,140
1,523
12,529
6,383
2,263
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 1
5,616
936
142
1,770
518
Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
senjamin
Scylla
12
1 / 5 / 10
6,757
1,126
3,271
6,056
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

344

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 5 / 1
6,243
1,041
1,295
5,105
1,948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
Mooseules
Horus
12
1 / 6 / 2
6,811
1,135
2,041
16,150
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 4
7,313
1,219
8,704
7,383
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
3,910
652
0
0
0
13
2 / 7 / 2
7,006
1,168
6,351
12,568
8,823
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
21
Kills
7
7
Deaths
21
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
1
0.5
W
Baron Samedi
Evenmoney
Baron Samedi
7
0
11
12.5
L
Horus
Mooseules
Horus
1
6
2
0.33
L
2
3
4
1.33
W
3
0
14
10
W
Freya
10
0
10
15
W
0
2
1
0.25
L
0
0
0
0
W
Scylla
senjamin
Scylla
1
5
10
1.2
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
18,391
21,436
Taken
41,206
7,431
Mitigated
26,185
7,013
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,295
595
0
0
5,105
1,948
0
3,218
1,887
0
3,536
W
Baron Samedi
Evenmoney
Baron Samedi
9,842
777
2,090
1,533
4,006
1,566
0
1,046
2,960
20,864
0
L
Horus
Mooseules
Horus
2,041
655
596
2,079
16,150
12,857
0
9,071
7,079
0
9,618
L
8,704
541
0
100
7,383
2,557
0
4,765
2,618
36,529
0
W
8,677
3,845
0
716
3,221
1,104
0
1,043
2,178
0
20,409
W
Freya
12,529
4,789
0
2,674
6,383
2,263
0
3,167
3,216
19,216
0
W
142
127
0
0
1,770
518
0
0
1,770
0
2,604
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
senjamin
Scylla
3,271
998
0
0
6,056
1,980
0
3,448
2,608
15,187
0
L
6,351
2,538
0
232
12,568
8,823
0
8,588
3,980
0
15,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,011
Gold Earned
31,283
103
Minions Killed
101
3
Camps Cleared
3
462,777
Distance Traveled
394,229
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,243
1,041
2
0
0
52,421
0
W
Baron Samedi
8,476
1,413
30
5
1
120,193
1
L
Horus
6,811
1,135
9
2
0
114,215
0
L
Poseidon
7,313
1,219
79
13
2
120,701
0
W
Neith
8,022
1,337
24
4
1
109,224
1
W
Freya
9,140
1,523
17
3
0
114,005
0
W
Thor
5,616
936
4
1
1
31,112
0
L
Rama
3,910
652
0
0
0
0
0
W
Scylla
6,757
1,126
28
5
0
88,243
0
L
Set
7,006
1,168
11
2
1
106,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role