Player Matchup

Charybdis
Charybdis
AJAIR5
Charybdis
Level 23
God Stats
1W - 0L
1,312 SR
Queue Stats
38W - 22L
1,617 Elo+
Party 1
Olorun
Olorun
Crustsock
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,463 Elo+
Solo
Hou Yi
Hou Yi
SwiftyMisty
Hou Yi
Level 22
God Stats
1W - 1L
1,327 SR
Queue Stats
26W - 19L
1,561 Elo+
Party 1
Merlin
Merlin
TheMiguelGt
Merlin
Level 24
God Stats
15W - 9L
1,463 SR
Queue Stats
93W - 66L
1,641 Elo+
Solo
Neith
Neith
aimep2
Neith
Level 18
God Stats
6W - 6L
1,511 SR
Queue Stats
64W - 50L
1,552 Elo+
Solo
Team Averages
Level 20
1,423 SR
1,567 Elo+

VS

Team Averages
Level 19
1,522 SR
1,510 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aezoc
Cthulhu
Level 22
God Stats
1W - 2L
1,509 SR
Queue Stats
57W - 66L
1,459 Elo+
Party 2
Erlang Shen
Erlang Shen
FærgotUsername
Erlang Shen
Level 28
God Stats
0W - 1L
1,651 SR
Queue Stats
144W - 139L
1,581 Elo+
Solo
Tiamat
Tiamat
MemorieWolf
Tiamat
Level 12
God Stats
13W - 12L
1,451 SR
Queue Stats
43W - 35L
1,391 Elo+
Party 2
Fenrir
Fenrir
NikorasuReon
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 78L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AJAIR5
Charybdis
20
7 / 2 / 25
13,473
1,036
25,166
12,070
4,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Crustsock
Olorun
19
4 / 9 / 14
11,996
923
13,897
17,525
7,034
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
20
6 / 4 / 27
13,168
1,013
19,133
13,546
4,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
20
8 / 0 / 21
14,183
1,091
21,175
8,822
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Neith
aimep2
Neith
20
12 / 1 / 21
15,213
1,170
27,970
11,685
4,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 13 / 4
10,603
816
8,233
16,359
4,560
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
Aezoc
Cthulhu
19
5 / 8 / 9
13,302
1,023
18,649
34,255
31,230
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
FærgotUsername
Erlang Shen
19
3 / 2 / 9
13,248
1,019
11,363
25,051
25,505
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
19
3 / 8 / 9
11,989
922
12,146
20,050
9,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
3 / 6 / 9
12,624
971
9,867
20,615
9,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
56
37
Kills
16
16
Deaths
37
108
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
13
4
0.31
W
Charybdis
AJAIR5
Charybdis
7
2
25
9.75
L
Cthulhu
Aezoc
Cthulhu
5
8
9
1.19
W
Olorun
Crustsock
Olorun
4
9
14
1.22
L
Erlang Shen
FærgotUsername
Erlang Shen
3
2
9
3.75
L
Tiamat
3
8
9
0.94
L
Fenrir
3
6
9
1.25
W
Hou Yi
6
4
27
4.88
W
Merlin
8
0
21
18.5
W
Neith
aimep2
Neith
12
1
21
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,341
Damage
60,258
63,648
Taken
116,330
24,124
Mitigated
80,491
9,397
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,233
4,068
0
432
16,359
4,560
0
3,106
13,253
0
15,636
W
Charybdis
AJAIR5
Charybdis
25,166
12,769
0
820
12,070
4,531
0
6,260
5,810
0
47,525
L
Cthulhu
Aezoc
Cthulhu
18,649
1,072
583
0
34,255
31,230
0
10,648
23,519
52,411
0
W
Olorun
Crustsock
Olorun
13,897
6,888
1,214
3,271
17,525
7,034
0
9,283
8,033
21,499
0
L
Erlang Shen
FærgotUsername
Erlang Shen
11,363
2,838
1,954
4,973
25,051
25,505
0
7,708
17,343
1,314
31,973
L
Tiamat
12,146
411
0
3,858
20,050
9,614
0
7,669
12,381
25,978
0
L
Fenrir
9,867
1,030
0
1,333
20,615
9,582
0
5,941
14,674
0
31,413
W
Hou Yi
19,133
10,400
0
1,765
13,546
4,901
0
6,991
6,555
0
30,376
W
Merlin
21,175
875
0
498
8,822
3,237
0
3,566
5,256
67,715
0
W
Neith
aimep2
Neith
27,970
10,765
0
1,829
11,685
4,421
0
5,824
5,861
0
47,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,033
Gold Earned
61,766
258
Minions Killed
222
9
Camps Cleared
9
1,155,443
Distance Traveled
1,101,965
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,603
816
12
1
0
108,397
0
W
Charybdis
13,473
1,036
58
4
1
237,049
0
L
Cthulhu
13,302
1,023
98
8
0
249,873
0
W
Olorun
11,996
923
14
1
3
186,611
0
L
Erlang Shen
13,248
1,019
37
3
3
240,591
0
L
Tiamat
11,989
922
26
2
1
233,049
0
L
Fenrir
12,624
971
49
4
5
270,055
1
W
Hou Yi
13,168
1,013
23
2
0
208,535
2
W
Merlin
14,183
1,091
120
9
0
269,389
0
W
Neith
15,213
1,170
43
3
5
253,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role