Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DiamondHœ
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,674 Elo+
Party 2
Eset
Eset
Zodiackilla1254
Eset
Level 12
God Stats
2W - 7L
1,121 SR
Queue Stats
40W - 40L
1,262 Elo+
Party 2
Team Averages
Level 83
1,374 SR
1,479 Elo+

VS

Team Averages
Level 50
1,621 SR
1,439 Elo+
Thanatos
Thanatos
Captin_Cob
Thanatos
Level 105
God Stats
9W - 7L
1,674 SR
Queue Stats
128W - 129L
1,431 Elo+
Party 1
Chaac
Chaac
Kwopzie
Chaac
Level 17
God Stats
6W - 4L
1,690 SR
Queue Stats
67W - 85L
1,467 Elo+
Solo
Jing Wei
Jing Wei
ronyonc
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 93L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 2 / 10
11,043
789
9,104
15,771
17,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
DiamondHœ
Charybdis
15
10 / 7 / 9
11,774
841
19,563
14,450
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 5 / 12
9,583
685
5,633
8,283
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Captin_Cob
Thanatos
15
10 / 7 / 4
11,204
800
10,246
18,906
7,525
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Kwopzie
Chaac
14
2 / 4 / 9
9,625
688
7,736
13,096
16,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ronyonc
Jing Wei
13
2 / 8 / 10
9,689
692
8,498
13,449
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
19
Kills
14
14
Deaths
19
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
2
10
6
L
Thanatos
Captin_Cob
Thanatos
10
7
4
1.71
W
Charybdis
DiamondHœ
Charybdis
10
7
9
2.07
L
Chaac
Kwopzie
Chaac
2
4
9
1.63
W
2
5
12
1.6
L
Jing Wei
ronyonc
Jing Wei
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,300
Damage
26,480
38,504
Taken
45,451
26,238
Mitigated
29,171
6,901
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,104
3,652
0
4,474
15,771
17,224
369
0
15,070
590
24,269
L
Thanatos
Captin_Cob
Thanatos
10,246
3,206
431
10,651
18,906
7,525
446
2,317
16,589
0
32,299
W
Charybdis
DiamondHœ
Charybdis
19,563
9,380
0
1,799
14,450
6,155
2,384
390
13,767
0
53,350
L
Chaac
Kwopzie
Chaac
7,736
1,368
280
3,089
13,096
16,908
436
2,481
10,615
0
30,324
W
5,633
1,102
358
270
8,283
2,859
205
0
8,244
16,145
0
L
Jing Wei
ronyonc
Jing Wei
8,498
5,809
132
159
13,449
4,738
884
1,454
11,995
0
17,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,400
Gold Earned
30,518
119
Minions Killed
120
6
Camps Cleared
6
709,591
Distance Traveled
705,461
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,043
789
43
3
3
277,646
0
L
Thanatos
11,204
800
41
3
5
245,331
0
W
Charybdis
11,774
841
60
4
3
203,589
1
L
Chaac
9,625
688
55
4
0
237,007
1
W
Eset
9,583
685
16
1
0
228,356
0
L
Jing Wei
9,689
692
24
2
1
223,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role