Player Matchup

Zeus
Zeus
PeachDemon
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,494 Elo+
Party 1
Medusa
Medusa
flames03
Medusa
Level 105
God Stats
3W - 6L
1,404 SR
Queue Stats
10W - 20L
1,324 Elo+
Party 1
Ymir
Ymir
wourms_01
Ymir
Level 111
God Stats
2W - 2L
1,424 SR
Queue Stats
19W - 28L
1,424 Elo+
Party 1
Team Averages
Level 115
1,443 SR
1,414 Elo+

VS

Team Averages
Level 84
1,630 SR
1,601 Elo+
Cthulhu
Cthulhu
kmacattack2134
Cthulhu
Level 88
God Stats
34W - 33L
1,593 SR
Queue Stats
800W - 673L
1,595 Elo+
Party 2
Scylla
Scylla
lnevaRl
Scylla
Level 42
God Stats
153W - 112L
1,717 SR
Queue Stats
334W - 239L
1,644 Elo+
Solo
Izanami
Izanami
m-lantern
Izanami
Level 121
God Stats
15W - 11L
1,580 SR
Queue Stats
433W - 339L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 8
11,682
779
24,076
8,720
3,522
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
flames03
Medusa
15
10 / 3 / 6
11,411
761
11,893
11,258
4,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
15
0 / 1 / 20
10,240
683
4,941
12,719
12,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
10,173
678
11,979
18,463
20,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
lnevaRl
Scylla
11
0 / 9 / 3
8,755
584
3,750
12,565
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
m-lantern
Izanami
14
3 / 7 / 2
10,158
677
6,382
14,781
7,597
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
6
6
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
W
Medusa
flames03
Medusa
10
3
6
4.33
L
3
4
2
1
L
Scylla
lnevaRl
Scylla
0
9
3
0.17
L
Izanami
m-lantern
Izanami
3
7
2
0.57
W
Ymir
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,910
Damage
22,111
32,697
Taken
45,809
20,648
Mitigated
32,572
6,070
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,076
2,964
0
1,566
8,720
3,522
793
5,427
2,805
69,561
0
W
Medusa
flames03
Medusa
11,893
5,696
106
2,409
11,258
4,616
2,158
5,402
5,460
0
34,884
L
11,979
351
202
4,325
18,463
20,480
0
11,804
6,659
29,865
0
L
Scylla
lnevaRl
Scylla
3,750
706
0
224
12,565
4,495
504
8,449
4,116
26,584
0
L
Izanami
m-lantern
Izanami
6,382
2,510
0
463
14,781
7,597
39
9,534
5,247
0
37,015
W
Ymir
4,941
956
0
1,989
12,719
12,510
252
3,824
8,448
15,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
29,086
170
Minions Killed
168
6
Camps Cleared
8
794,314
Distance Traveled
698,905
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,682
779
107
7
2
232,067
6
W
Medusa
11,411
761
38
3
1
283,441
1
L
Cthulhu
10,173
678
48
3
1
283,779
5
L
Scylla
8,755
584
44
3
4
176,823
0
L
Izanami
10,158
677
76
5
3
238,303
3
W
Ymir
10,240
683
25
2
3
278,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role