Player Matchup

Poseidon
Poseidon
CREZE7377
Poseidon
Level 4
God Stats
1W - 2L
1,770 SR
Queue Stats
2W - 2L
1,781 Elo+
Solo
Artemis
Artemis
LegalEagleOP
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,645 Elo+
Solo
Tsukuyomi
Tsukuyomi
Omni-Mune
Tsukuyomi
Level 17
God Stats
6W - 12L
1,406 SR
Queue Stats
33W - 38L
1,527 Elo+
Solo
Da Ji
Da Ji
SirenSuccubi
Da Ji
Level 27
God Stats
12W - 15L
1,581 SR
Queue Stats
51W - 56L
1,505 Elo+
Solo
Cthulhu
Cthulhu
TrollBlue9747
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 44L
1,592 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,610 Elo+

VS

Team Averages
Level 39
1,601 SR
1,628 Elo+
He Bo
He Bo
 
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Comediun
Artemis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 32L
1,526 Elo+
Solo
Bastet
Bastet
THATCRACKER3990
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 17L
1,854 Elo+
Party 1
Agni
Agni
TimeforBeans
Agni
Level 26
God Stats
3W - 0L
1,887 SR
Queue Stats
191W - 89L
1,764 Elo+
Party 1
Cthulhu
Cthulhu
iYotaroz
Cthulhu
Level 29
God Stats
15W - 9L
1,619 SR
Queue Stats
124W - 108L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CREZE7377
Poseidon
6
1 / 8 / 0
4,613
461
1,703
5,515
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
LegalEagleOP
Artemis
7
1 / 4 / 1
4,735
474
4,938
6,166
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Omni-Mune
Tsukuyomi
7
0 / 3 / 3
4,678
468
2,484
10,560
2,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 4 / 0
5,635
564
3,452
8,608
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
10
2 / 1 / 0
5,692
569
4,643
8,323
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 1 / 1
5,889
589
5,279
5,476
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Comediun
Artemis
10
0 / 1 / 4
5,778
578
3,144
5,490
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 3 / 6
6,662
666
7,031
8,163
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
7 / 1 / 1
7,884
788
4,710
3,533
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
iYotaroz
Cthulhu
9
5 / 1 / 1
5,461
546
4,818
9,465
4,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
18
20
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
1
1
0.5
L
Poseidon
CREZE7377
Poseidon
1
8
0
0.13
W
Artemis
Comediun
Artemis
0
1
4
2
L
Artemis
LegalEagleOP
Artemis
1
4
1
0.38
L
Tsukuyomi
Omni-Mune
Tsukuyomi
0
3
3
0.5
L
3
4
0
0.75
W
6
3
6
3
W
7
1
1
7.5
L
Cthulhu
2
1
0
2
W
Cthulhu
iYotaroz
Cthulhu
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,220
Damage
24,982
39,172
Taken
32,127
12,257
Mitigated
11,203
11,050
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,279
434
0
2,465
5,476
1,680
25
2,596
2,320
34,794
0
L
Poseidon
CREZE7377
Poseidon
1,703
531
0
30
5,515
1,094
0
1,750
3,714
13,114
0
W
Artemis
Comediun
Artemis
3,144
1,077
0
2,785
5,490
1,550
0
217
5,273
0
33,652
L
Artemis
LegalEagleOP
Artemis
4,938
1,973
0
928
6,166
1,454
0
1,496
4,670
0
26,356
L
Tsukuyomi
Omni-Mune
Tsukuyomi
2,484
640
0
3,478
10,560
2,503
0
3,062
7,444
0
14,365
L
3,452
792
78
3,233
8,608
2,517
0
2,176
6,315
0
23,979
W
7,031
2,237
0
2,396
8,163
2,410
0
1,287
6,749
0
32,247
W
4,710
677
0
1,086
3,533
1,204
531
298
3,190
50,800
0
L
Cthulhu
4,643
743
0
3,303
8,323
4,689
0
5,875
2,222
29,461
0
W
Cthulhu
iYotaroz
Cthulhu
4,818
796
132
3,062
9,465
4,359
0
1,216
8,249
20,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
31,674
202
Minions Killed
357
0
Camps Cleared
0
946,980
Distance Traveled
1,017,132
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,889
589
79
8
0
201,902
4
L
Poseidon
4,613
461
23
2
0
191,402
2
W
Artemis
5,778
578
76
8
0
163,993
2
L
Artemis
4,735
474
43
4
0
173,465
0
L
Tsukuyomi
4,678
468
24
2
0
180,495
2
L
Da Ji
5,635
564
47
5
0
195,690
1
W
Bastet
6,662
666
46
5
0
235,861
1
W
Agni
7,884
788
116
12
0
217,040
4
L
Cthulhu
5,692
569
65
7
0
205,928
3
W
Cthulhu
5,461
546
40
4
0
198,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role