Player Matchup

Ratatoskr
Ratatoskr
Emppi20
Ratatoskr
Level 118
God Stats
1W - 2L
1,499 SR
Queue Stats
6W - 8L
1,516 Elo+
Party 1
Neith
Neith
Eppo37
Neith
Level 68
God Stats
2W - 2L
1,881 SR
Queue Stats
6W - 7L
1,544 Elo+
Party 1
Athena
Athena
Hautis1
Athena
Level 118
God Stats
1W - 1L
1,999 SR
Queue Stats
6W - 7L
1,544 Elo+
Party 1
Artemis
Artemis
SILLUBOIII
Artemis
Level 28
God Stats
4W - 5L
1,620 SR
Queue Stats
6W - 7L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
mutsismirri
Baron Samedi
Level 6
God Stats
0W - 4L
1,378 SR
Queue Stats
0W - 4L
1,248 Elo+
Party 1
Team Averages
Level 68
1,675 SR
1,479 Elo+

VS

Team Averages
Level 49
1,453 SR
1,336 Elo+
Cerberus
Cerberus
Astravek
Cerberus
Level 96
God Stats
15W - 13L
1,582 SR
Queue Stats
260W - 237L
1,517 Elo+
Party 3
Neith
Neith
HarryNoScopePro
Neith
Level 28
God Stats
26W - 33L
1,459 SR
Queue Stats
115W - 111L
1,486 Elo+
Party 3
Bacchus
Bacchus
JAKAS
Bacchus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,098 Elo+
Party 2
Mercury
Mercury
Jadeguard
Mercury
Level 42
God Stats
2W - 0L
1,535 SR
Queue Stats
37W - 25L
1,480 Elo+
Solo
Hel
Hel
Yaeogk
Hel
Level 50
God Stats
1W - 4L
1,189 SR
Queue Stats
2W - 10L
1,098 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Emppi20
Ratatoskr
9
5 / 2 / 0
5,743
574
4,452
7,150
1,950
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Eppo37
Neith
7
0 / 3 / 1
4,661
466
1,911
4,112
1,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Hautis1
Athena
7
0 / 2 / 2
4,741
474
1,756
8,048
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
SILLUBOIII
Artemis
8
0 / 2 / 2
4,572
457
3,865
4,765
1,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
mutsismirri
Baron Samedi
7
0 / 3 / 0
4,383
438
625
4,015
2,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astravek
Cerberus
10
2 / 1 / 3
5,980
598
4,123
7,236
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 3
6,281
628
2,132
1,986
877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
JAKAS
Bacchus
9
1 / 1 / 3
5,538
554
3,863
8,206
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
Jadeguard
Mercury
10
4 / 2 / 4
6,312
631
3,349
6,409
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
Yaeogk
Hel
10
2 / 1 / 3
5,465
547
4,246
3,741
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
11
12
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Astravek
Cerberus
2
1
3
3.5
L
Ratatoskr
Emppi20
Ratatoskr
5
2
0
2.5
L
Neith
Eppo37
Neith
0
3
1
0.17
W
2
0
3
3.5
L
Athena
Hautis1
Athena
0
2
2
0.5
W
Bacchus
JAKAS
Bacchus
1
1
3
2.5
W
Mercury
Jadeguard
Mercury
4
2
4
3
L
Artemis
SILLUBOIII
Artemis
0
2
2
0.5
W
Hel
Yaeogk
Hel
2
1
3
3.5
L
Baron Samedi
mutsismirri
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,609
Damage
17,713
28,090
Taken
27,578
10,110
Mitigated
19,743
6,536
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Astravek
Cerberus
4,123
248
0
2,890
7,236
6,274
0
460
6,776
28,042
0
L
Ratatoskr
Emppi20
Ratatoskr
4,452
1,615
0
2,511
7,150
1,950
0
2,044
4,889
0
22,171
L
Neith
Eppo37
Neith
1,911
660
0
429
4,112
1,193
0
1,905
1,853
0
15,913
W
2,132
509
0
661
1,986
877
399
155
1,831
0
27,796
L
Athena
Hautis1
Athena
1,756
341
0
2,038
8,048
3,705
0
2,882
5,004
11,282
0
W
Bacchus
JAKAS
Bacchus
3,863
666
0
2,022
8,206
8,966
248
805
7,401
10,297
0
W
Mercury
Jadeguard
Mercury
3,349
1,206
0
1,750
6,409
2,353
26
245
6,164
0
33,989
L
Artemis
SILLUBOIII
Artemis
3,865
1,618
0
842
4,765
1,225
0
3,329
1,289
0
23,007
W
Hel
Yaeogk
Hel
4,246
832
1,124
1,674
3,741
1,273
367
716
3,025
32,361
0
L
Baron Samedi
mutsismirri
Baron Samedi
625
39
0
716
4,015
2,037
0
1,119
2,823
13,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,100
Gold Earned
29,576
192
Minions Killed
261
0
Camps Cleared
0
931,924
Distance Traveled
1,011,656
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,980
598
71
7
0
193,777
1
L
Ratatoskr
5,743
574
56
6
0
221,757
1
L
Neith
4,661
466
40
4
0
169,950
2
W
Neith
6,281
628
50
5
0
183,276
5
L
Athena
4,741
474
25
3
0
197,508
2
W
Bacchus
5,538
554
11
1
0
213,636
3
W
Mercury
6,312
631
62
6
0
225,869
0
L
Artemis
4,572
457
42
4
0
181,818
2
W
Hel
5,465
547
67
7
0
195,098
2
L
Baron Samedi
4,383
438
29
3
0
160,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role